Sandbox Test: Crew 2.0 – Feedback & Reactions

Testing of Crew 2.0 on Sandbox is now complete, and once again, we thank you for your active participation in the development of World of Tanks. 

We received a lot of questions, comments, and suggestions from the players, clearly, the proposed concept did not leave anyone indifferent. 

It is now obvious to us that Crew 2.0 requires further improvements. Therefore, the main changes that we proposed in the current Sandbox will not be released in this form. Wnow need more time to keep working on them before we have a new version we are ready to present to you. 

Preliminary Results

The preliminary survey results and direct feedback revealed that the proposed changes did not receive the approval we were expecting from the community. Many players pointed out the need for significant changes and improvements to Crew 2.0. Some of the players agree with the idea of changing the crew, but they still have several concerns regarding the proposed version. Parts of the player base did not like the concept at all, and their feedback largely points to the same concerns as mentioned before. 

Main Discussion Topics

We studied your feedback and highlighted the most discussed points: 

  • Experience of “0-skill is not taken into account in the conversion 
  • No bonus to crew qualifications for a fully trained commander 
  • Randomness in the choice of instructor skills 
  • Effectiveness of different skills in new and old systems 
  • Unnecessary crews remaining from the old system. 

What’s next?

We are now processing all the data collected in the Sandbox. We will go over it in detail, and then try to develop solutions that will address concerns and bring satisfaction for all types of players. Depending on the results of this work, we will decide on a possible second iteration of testing Crew 2.0 on the Sandbox server. We will keep you informed of all the details. 

Once again, thank you for participating in the life of the game – it‘s your feedback and suggestions that help us work out various ideas and ultimately make World of Tanks better. 

Source: EU Portal

WoWS: 0.10.2, Ways of Distribution – Marco Polo and Austin

Information about for what resources Marco Polo and Austin will be available.

Dear players!

We are aware of your interest in finding out how ships announced in the Development Blog will eventually become available.

Today we are ready to inform you for what resources the following ships will be available:

  • IX Marco Polo will be available for coal;
  • X Austin will be available for steel;

The release dates for these ships will be published later, in the respective news channels on the game website.

Information about the distribution of other ships announced in the Devblog will be published later.

Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. Source: WoWS Devblog

Top of the Tree: UDES 15/16

From EU Portal

For the first time, the Top of the Tree special will take you along the line of Swedish medium tanks. This unique branch was added to the game almost two years ago, so it’s high time to get on the way to the X UDES 15/16 .

The branch starts off light but quickly switches to the medium class at Tier IV. This is where the journey to some of the most remarkable vehicles in the game begins. While the mid-tier ranks are occupied by fairly average-looking tanks, they already start to show their potential as sneaky assault vehicles.

Good camouflage values and nice alpha strikes are the deadly assets of this branch. This is even more evident once you’ve fought your way to Tier VIII. The three top-tier tanks look like vehicles from the future, with their ultra-flat profile and sloped angles. They also keep a very futuristic mechanic up their sleeves. The automated hydropneumatic suspension, or air suspension, activates as soon as the speed drops under a certain threshold (10 km/h), vastly increasing the gun depression angle to 13 degrees. Every dip in the terrain turns into an opportunity to use hull-down tactics.

Take on this very unique Tech Tree branch from March 5 at 06:00 CET (UTC+1) through April 5 at 07:00 CEST (UTC+2) and take advantage of great discounts and missions all the way to the top. Don’t forget that you can also purchase an extra boost if you want to speed things up!

Discounts

Continue reading “Top of the Tree: UDES 15/16”

Update 1.12: More Price Changes

Along with today’s micropatch, the gold prices of the following tanks have changed:

WZ-111 Qilin:

Gold price of the tank changed from 22,500 to 5
Selling cost in credits changed from 4,500,000 to 1,000.

 T-22 medium:

Gold price of the tank changed from 22,500 to 5;
Selling cost in credits changed from 4,500,000 to 1,000.