Apparently it’s an upcoming premium camouflage (not ST only).
http://imgur.com/a/vMDjY
Apparently it’s an upcoming premium camouflage (not ST only).
http://imgur.com/a/vMDjY

Source: ASIA WoWS FB
Test your mettle in the fury of Ranked Battles mode. Whether you are an ardent sailor of the high seas or just looking to dip your toes in for the first time, we have plenty of action for everyone. Not only do you get to enjoy the thrill of ranked combat, but you also have the opportunity to earn some great rewards in the process by moving up the ranks.
The concept of Ranked Battles stays the same: battle your opponents in a special 7 vs 7 format.

Source: Babykim, EU Forums
Some information from a transcript of the stream with JamesWhite of January 30
Note: I skip all the information concerning the membership in the Collectors Club and fan meetings, since these are irrelevant to the EU community.
Q: Public Test of 0.6.1. The new rank season, many smaller balancing changes, several new upgrades, and the much anticipated depot.
A: Unlike the previous versions, the feedback from the RU community on 0.6.1 has been very positive. Most of the new upgrades boost the effect of consumables or their duration, or modify them slightly.
The ranked battles will be on tier 7 using the rules of the previous season. The Epicenter mode will be added to the ranked battles.
Q: The depot.
A: The much anticipated depot will contain all accumulated modules, mounted as well as dismounted, camouflages, signals and consumables, all of which can now be sold for credits. You will not be able to buy anything in the depot *, but give us feedback if the buying option is desired.
*) which means you cannot stock on discounts.
Q: Do you connect the decrease in the server population with the introduction of new commander skills?
A: We have been hearing about the decrease since two years, yet the number of players online does not fall. At the moment there are 27.000 players online, which is a good number for a winter Monday. We expect more people once the ranked season starts (about 35 percent of players participate in ranked battles). The participation intensifies during a season, people playing more battles of a shorter duration. The online numbers fluctuate seasonally, with a small trough from the beginning of February till the end of April, then again in June and July. Starting from the August the online increases, reaching a peak during the holiday season at end of the year, and decrease thereafter. This is true with most online games.
Q: When will the US cruisers be buffed?
A: Read the developers bulletin. Then reiterates the published buffs…
Q: Will all ranked battles be tier 7, or will the tiers increase with ranks?
A: All tier 7.
Q: Concerning premium ships for free experience, do you plan something for tier 9, or also for lower tiers? Will the release of such premium ships be necessarily accompanied by a promotion, such as Steven Seagal?
A: We have not mentioned any plans. We said that we would like to offer premium ships for free experience at lower tiers and cost. We still do, but it is premature to announce any plans. We recently have introduced commander training as an alternative use of free experience.
Q: When will you move USN Cleveland to tier 8?
A: We have considered doing so, but this is up the people responsible for game balance. I do not thing this would happen any soon, but I am not responsible for game balance.
Q: Would it not make sense to have events that award camouflages of tier X ships, similar to that for the Tirpitz, or discounts on them?
A: We have many ideas, but this is not the place to announce discounts, because people stop buying following the announcement. Anything can happen, and the plans may change.
Q: Do not you think that releasing three destroyer lines in a row (Japanese split, German branch and now Russian split) is a bit exaggerated, as there are other classes too?
A: We do not see an oversaturation. The destroyers do not dominate higher tiers, while games with 6 battleships aside still occur.
Q: Will I be able to obtain Steven Seagal in a future event?
A: The APG contract has expired 2016. I cannot say anything about Steven Seagal before I checked the contract. We have no such plans in the near future, but I might be able to provide more details later on the forum.
Thanks to Babykim, EU Forums.
WellDone on carrier economy:
The current economic situation with the carriers is the following – carriers earn on as much as other classes on average. This is true both for good and bad players. What carriers currently need is a higher variance of earnings. In other words, other ship types more frequently have games that earn significantly higher or significantly lower than their overall average. The myth of carriers poor earnings owes to the fact that players tend to remember games with high earnings, but oversee the lack of games with low earnings. Increasing the variance of earnings is not an easy task for game developers, but we shall succeed in a few patches.
Russian video blogger z1ooo: https://www.youtube….h?v=Sm9LcIO5_ww
Best and worst ships in 0.6.0 based on a large sample of RU server statistics.
Carriers: With few exceptions, the carriers are usually among top three of their tier by damage, kills and win rate. This assessment takes into account players skills. The conjecture that carrier statistics on higher tiers will become worse when average and bad players reached them turned out false.
The IJN carriers are better than USN carriers on every tier. Worst ships are Bogue and Independence.
Tier 2:
Best ships: Umikaze, V-25.
I present you the first wargaming.net page layout, from 1999 (I was 1 year old then!)
http://i.imgur.com/nx3e5NL.png
„Wargaming.net used to be a tanking website which featured rare WW2 tank photos, WW2 articles, and even sold books.
Here’s a link to the original 1999 Wargaming.net developed by Peter Bityukov & Victor Kislyi. (Some links may not work due to being so outdated)
It’s honestly a breath of fresh air knowing this game was intentionally built off of original tank designs and that the owner of Wargaming (Victor Kislyi) has a true passion for tanks.
I thought I’d share this with anyone who wasn’t aware of the foundation World of Tanks started on.
This game has truly come a long way, remember that.”
Source: