WoT HEAT Update 1.1.0 Patch Notes

For the full list of changes (including tank modules and agents), visit:
cdn.wotheat.com/articles/patchnotes_1_1/index.html

Below are only the most important highlights.

1. New Content

• New Agent Flair (Sniper) and her two tanks:
• 🇩🇪 LEO 2FK
• 🇩🇪 LEO 2KST
• New map: Eden


• New faction: Keeper – a precursor to future content and gameplay mechanics.
• Season 1 Battle Pass: Lost Eden

2. Agent Changes & Vehicle Module Rebalancing

Kent: Fixed an issue where the Hellfire missile (Ultimate) could fail to reach its target if fired immediately after the reload finished.
Ember: Crusher (Agent Trait) now removes oil mines without triggering them or creating an Oil Zone.
Hound: Fixed an incorrect Level 1 passive description. The tooltip now correctly states that the aiming circle shrinks while moving.

• Module rebalance for 🇺🇸 XM1 90
• Module rebalance for 🇺🇸 ALVT
• Module rebalance for 🇺🇸 M60A1
• Module rebalance for T-62AV
• Module rebalance for Object 287

• 🇺🇸 HSTV-L: Improved handling at high speeds.
• Module rebalance for 🇺🇸 HSTV-L

• 🇺🇸 M551A1 Sheridan: Fixed an issue where every repair tick from repair equipment incorrectly counted toward repair missions.
• Module rebalance for 🇺🇸 M551A1 Sheridan

• 🔽 NERF to 🇺🇸 XM1V modules.

• 🇺🇸 M1E1: Fixed an issue where the Vulcan auto-turret incorrectly displayed the “Explosion” label.
• Module rebalance for 🇺🇸 M1E1

• 🇬🇧 FV4030: Fixed an issue where Bastion missions could progress without actually using the Bastion ability.
• Module rebalance for 🇬🇧 FV4030

• 🇩🇪 Leo 1A6A1: The LEO 1A6 progression tree has been updated. A module is now unlocked at Level 1 like other vehicles. The temporary reward of 100 Intel has been replaced by the intended progression module.
• Module rebalance for 🇩🇪 Leo 1A6A1

• 🇫🇷 AMX 10 RC: Hound’s Top Attack Missiles mission previously counted only unique enemies. Every successful UAV ability hit now contributes to mission progress.
• 🇫🇷 AMX 10 RC: Improved UAV laser designation visuals to reduce noticeable jitter while tracking moving targets. The laser effect has also been redesigned, appearing closer to the firing vehicle for smoother and more stable visuals.
• Module rebalance for 🇫🇷 AMX 10 RC

• Module rebalance for 🇺🇸 M3E1 Bradley

• 🇩🇪 MARDER 1A3: Fixed an issue where damage mission progress was not saved between game sessions.
• Module rebalance for 🇩🇪 MARDER 1A3

3. Map Changes

Project Phoenix: Fixed an issue where vehicles could partially spawn inside terrain.
Moon Mission: Fixed an issue where tanks and the camera could spawn inside map geometry.
Aircraft Carrier: Brightened the starting hangar.
Solar Flare: Improved overall performance (higher average FPS on Xbox).
Training Ground: Added new target vehicles and a token that instantly charges your Ultimate.
Training Ground: Removed the visible strip above the death zone boundary.
• Multiple maps:
• Fixed issues allowing players to enter buildings through windows.
• Fixed getting stuck on barge ramps or outside playable areas.
• Fixed shells colliding with invisible objects.
• Updated spawn points, bases, and map boundaries on several maps.

4. Improvements

• New Season 1 Garage with an updated lobby and a dynamic soundtrack that changes as you navigate menus.
• Updated post-battle screen flow.
• Added new icons for conditional combat effects.
• ❗ New Gameplay tab in the Settings menu:
• Consolidates gameplay-related settings.
Invert Reverse Controls is now available on all platforms for keyboard & mouse and controllers.
• The option is disabled by default and resets when restoring default settings.
• Console network and communication settings have also been moved into the Gameplay tab.

5. Combat & Gameplay

• Fixed an issue where activating an ability on a target immediately before it was destroyed could cause the death interface to disappear, preventing respawn.
• Auto-turret projectiles could pass through enemy vehicles under high latency. Auto-turrets now deal damage more reliably. This affects all vehicles equipped with auto-turrets, including 🇺🇸 M1E1 and 🇺🇸 HSTV-L.
• Fixed an issue where tokens and buffs did not trigger indicators in Elimination mode.

6. Stability & Performance

• Fixed brief freezes when switching modules in the Garage.
• Fixed blurry vehicle textures when viewed at sharp angles.
• Fixed an issue where the camera could become stuck beneath the skybox after reconnecting.

7. Interface & HUD

• Fixed an issue where HEAT-guided missiles (ATGMs) were incorrectly displayed as aircraft on the radar.
• Fixed an issue where destroyed enemy names were misaligned at 720p resolution.
• Improved effective armor thickness calculations in the Armor Inspector at extreme impact angles. Armor values now better match expected in-battle behavior.
• Fixed an issue where Kent and Hound were not shown as squad members during the tutorial.

8. Audio

• Fixed an issue where medal sounds played more times than medals actually earned.
• Fixed an issue where hit sounds could cut off and healing sounds could loop indefinitely.
• Restored reward and button click sounds.
• Track repair sounds now always play.
• Added three new Season 1 Garage soundtracks.
• Added ambient sounds to every map.
• Improved hit sounds with higher mixing priority and better sound quality.
• Added several soundtracks from Alpha Test #1.

9. Economy & Store

• Fixed an issue where some accounts were missing the Purchase button.

10. Login & Matchmaking

• The welcome screen no longer appears every time you launch the game—it is now shown only on the first login.
• ❗ If ping information is unavailable, matchmaking now determines your region using your country instead of assigning an incorrect region.

11. Consoles & Platforms

• ❗ Console matchmaking update: Separate matchmaking queues have been introduced for each platform.
• PlayStation players are matched with PlayStation players.
• Xbox players are matched with Xbox players.
• Players with crossplay enabled may also join the shared matchmaking pool.
• This reduces queue times and improves match quality for players who disable crossplay.

• Fixed a console client crash.
• Fixed Xbox matchmaking issues after using Quick Resume.
• Fixed an issue where squads on PS5 and Xbox were only created after the invited player closed the Settings menu.
• Fixed an issue where Xbox players did not immediately join a session after accepting an invitation from the Settings menu.
• Fixed an issue preventing gamepad button assignments from being cleared on Xbox and PS5.
• Fixed an issue where friends on consoles did not display their unique player names or WG logos.
• Fixed an issue where newly joined PlayStation and Xbox players did not appear with their unique friend names while another player was already online.

12. Localization

• Fixed Russian localization task descriptions that did not match their actual objectives.
• Fixed incorrect text on the welcome screen in the Ukrainian localization.

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