Supertest: 🇬🇧 Caliban – Changed Stats

https://ru-wotp.wgcdn.co/static/5.6.2_896aed/wotp_static/img/core/frontend/scss/common/components/widgets/content-tank/img/uk.png Caliban. Statistics with crew at 100%:

Engine: 950 hp   750 hp

Power-to-weight: 23,36 hp / t   18,44 hp / t

Hull turning speed: 34,42 °/s   31,29 °/s

Gun: QF 6-inch Caliban

Rate of fire: 3,13   2,5 rounds/minute

Damage per minute: 2 973   2 378

Damage per minute for AP shells: 2 034   1 627

Reload time between autoloader shots: 8,0 s   3,5 s

One shell reload time: 28,76 / 19,18 s   38,35 / 23,97 s

Complete reload time: 47,94 s   62,32 s (Time between firing the last shell in the magazine and loading a new magazine)

Aiming time: 6,52 s   3,64 s

Aim spread:

  • after firing: 7,00   6,00;
  • during vehicle motion: 0,40   0,38;
  • during vehicle rotation: 0,40   0,38;
  • at the maximum vehicle speed: 13,20   12,54;
  • at the maximum vehicle rotation speed: 13,77   11,89.

November 4 Micropatch

Due to the update, the World of Tanks servers and portal will be unavailable on November 4, 2021 between the hours of 06:00 – 06:45 CEST. In this micropatch:

-Fixed an issue that caused battles with the Immortal to end prematurely in the event “Mirny: Hope” provided that all previous phases were completed near the maximum time;
-Fixed an issue where AI vehicles had a Collectible Vehicle Tag in ‘Topography’ mode;
-Several technical and localization bugs have been fixed;
-There will be two new mod folders: /mods/1.14.1.3/ and ./res_mods/1.14.1.3/.

WoT: End of support for Nvidia SLI technology

PS: I have finally returned from the Netherlands after a road trip that lasted about 3 days, this being the reason of almost no articles this weekend. My apologies. Normal posting will resume today.

„By the end of February 2022, we plan to end the support for the Nvidia SLI technology due to its low demand among players.

Nvidia SLI is a technology from Nvidia that combines the power of multiple graphic cards to process 3D graphics.

Please note that you will be able to continue using Nvidia SLI after we end the support for it but if you do, we cannot guarantee that the game client will work stably.

Thank you for understanding

Wargaming Support”

Supertest: WZ-114 (Initial Stats)

The Tier VIII Chinese WZ-114 heavy tank has been sent to the closed Supertest.

The vehicle has a 122 mm gun which can cause 360 damage per shot. Its standard AP shells penetrate up to 208 mm, while the special HEAT shells can penetrate 270 mm of armour. It has an aiming time of 3.6 s and a reload time of 12 s.

However, its main distinguishing feature among heavy tanks of its tier is a good accuracy of 0.33, which allows for landing more precise shots at weak spots, as well as firing at enemy vehicles from a distance.

It has a top speed of 30 km/h, and a specific power of 10.7 h.p./t.

The frontal turret armour thickness reaches 300 mm, while the thickness of the hull is 125 mm. A large HP pool of 1,800 HP combined with good frontal armour improves the vehicle’s survivability on the battlefield.

The WZ-114 is a heavy tank with strong frontal armour, low speed, but excellent accuracy for a heavy tank. Confront enemies head-on, preferably supported by allies who do not allow mobile tanks to flank you or impose manoeuvrable battle tactics that favour them. Good accuracy opens up a relatively rare opportunity for heavy tanks to fight confidently at medium and long distances.

Additional Stats and Screenshots

 Dispersion during turret rotation – 0.3
Gun dispersion during hull movement – 0.3
Gun dispersion during hull traverse – 0.3
Dispersion after shot – 7
Shell Velocity – 800/640/640
Terrain Resistances – 1.1/1.2/2.5

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Update 1.14.1.1: Object 590 – Changed Stats

With tomorrow’s micropatch, the stats of Object 590 are changing.

https://ru-wotp.wgcdn.co/static/5.6.2_896aed/wotp_static/img/core/frontend/scss/common/components/widgets/content-tank/img/uk.png Object 590. Statistics with crew at 100%:

HP: 1 750   1 800
Gun turning speed: 37,55 °/s   41,72 °/s 
Hull armor: 110 / 75 / 45   110 / 85 / 45 mm

Gun: 100 mm D-54TA

Rate of fire: 6,13   7,21 rounds/minute
Damage per minute: 1 961   2 307
Damage per minute with HE shells: 2 574   3 028
One shell reload time: 9,79 / 14,68 / 18,60 s   8,32 / 14,68 / 18,60 s
Complete reload time: 43,07 s   41,60 s (Time between firing the last shell in the autoloader and loading a new one)
Accuracy at 100 m: 0,42   0,41
Aiming time: 3,23 s   3,03 s

Aim spread:

  • during turret rotation: 0,25   0,23;
  • during vehicle movement: 0,27   0,25;
  • during vehicle rotation: 0,27   0,25;
  • during turret rotation at the maximum speed: 9,39   9,60;
  • at the maximum vehicle speed: 14,04   13,00;
  • at the maximum vehicle rotation speed: 12,39   11,47.

Halloween 2021: Event Guide

Source: EU Portal

The spookiest holiday of the year is fast-approaching, and the second phase of a special military operation, codenamed Hope, begins in Mirny. It will run for two weeks, from October 28 through November 11, and features new special vehicles, dangerous AI-controlled enemies, and cool rewards for brave and dedicated commanders. But, most importantly, this Halloween, you’ll have a chance to decrypt a mysterious story and fight the monstrous Immortal, the most powerful and creepy armored creature of Mirny. Read up on how to do it!

Mirny: Hope

October 28, 2021, 09:00 CEST (UTC+2) through November 11, 2021, 08:00 CET (UTC+1)

Event Summary

  • Battles take place in Mirny, a recently abandoned town where a major emergency has occurred.
  • Before the battle starts, you can choose from three difficulty levels: low, medium, or high. At the beginning of your combat journey, you can only play at a low difficulty level.
  • Fight as a team or Platoon of up to five players (Recon Squad) in six specially adapted vehicles. Three of them are available instantly, and you can unlock the remaining ones after completing certain progression stages or using gold.
  • Mix team and personal consumables to power up your vehicle. Consider the gameplay of a specific tank and your tactics in battle more effectively, and increase your chances of survival.
  • Fight AI opponents to collect a strange substance known as Mirium to encounter the Immortal and defeat it. Deliver Mirium to a special Collector called Magnus, shown on your minimap, before time runs out.
  • Once Magnus is filled with Mirium, you will be teleported to a new Phase.
  • There are three sequential Phases of one battle at low difficulty and four at medium and high difficulty.
  • Fight a variety of AI-driven armored enemies, each with their own unique behaviors, roles, and attacks.
  • The most powerful opponent is known as the Immortal, and this time, you’ll have the opportunity to fight it in the fourth Phase when playing at medium and high difficulty levels! Your main task is to destroy the Immortal.
  • At the beginning of each Phase, you will receive Anomalies that provide bonuses to vehicles.
  • After completing certain Phases at different difficulty levels, you’ll be able to find out how the Immortal has become vulnerable. Each part of this story is recorded on one of eight Reels. They need to be decrypted one by one, using Decryption Keys you will earn when playing in the mode.
  • The main reward for decrypting all eight Reels and recreating the whole story is the  VII King Tiger (Captured)  with a unique Mirny-inspired 3D style, Nox Tenebris.

Continue reading “Halloween 2021: Event Guide”