0.6.10.0 New Flags – WoWS

8 New additional Flags have been added to the client in the latest update.
Flags New 0.6.10.0

Dudinka – Not the slightest idea the significance of this flag and why it is in the client. This is the crest of Dudinka, a small port city in Russia. No ship’s that I can find that are affiliated with this river port in particular. Presumably a Russian server exclusive minor event.

(TYPO IN MY PIC) HMS Nelson – Flag for the ship HMS Nelson (I do not know how one goes about acquiring this flag, unless merely unlocking the ship earns you this flag?)

HMS Iron Duke – I presume that this flag is for players who unlocked her early in the missions for her before the British tech tree release.

Kii – Premium Flag for the upcoming Tier 8 Premium Japanese Battleship Kii

Siam – A Flag for the Pan-Asian tech tree

Indonesia – Another Flag for the Pan-Asian tech tree.

Korea – Another Another Flag for the Pan-Asian tech tree.

TGS07_Flag – Tokyo Game Show Flag (Presumably)

WoWS Info – 1st September 2017

Source: WG

ST, Smokes, IFHE and Radar update.

Radar changes have been reverted. IFHE fire chance penalty for 139mm+ guns have been reverted to -3%. The penalty for smaller caliber remains decreased (-1%). Detectability changes remain. These settings combined will be tested in update 0.6.11 ST.

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“Back-2-School” Temporary Camo (30 Doubloons)

  • -3% to detectability range
  • +4% to maximum dispersion of shells fired by the enemy attacking your ship
  • +100% to Commander XP earned in the battle

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“Sci-Fi Space” Temp Camo (60 Doubloons)

  • -3% to detectability range
  • +4% to maximum dispersion of shells fired by the enemy attacking your ship
  • +100% to XP earned in the battle
  • +100% to Commander XP earned in the battle

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ST, Pan-Asian cruiser Huang He, tier VI.

Hit points – 24 100, plating – 16 mm, belt – 70 mm. Main battery – 3х2 152 mm. Firing range – 13,2 km. HE damage – 2200, AP damage – 3300. Reload time 7,5 s, 180 degree turn time – 30 s, maximum dispersion – 124 m. Sigma – 2.0. HE and AP initial velocity – 950 m/s. Torpedo Tubes – 2х3 533 mm, torpedo range – 8 km, torpedo speed – 60 kt, maximum damage – 14 400. Maximum speed – 33 kt. Turning circle radius – 570 m, rudder shift time – 6,7 s. Surface detectability – 9,3 km, air detectability – 6 km.
All stats are listed without crew and upgrade modifiers.

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WoWS: Update 0.6.10: British Battleships

Source: Portal

0.6.10 Update Notes

The update happens August 30; preparation begins at 03:00 PT/ 06:00 ET until 06:00 PT/ 09:00 ET.

We’ve seen some questions about mods — please note that any mods previously installed may cause compatibility issues with any update. If you have mods and have difficulty playing, try launching the normal game in “Safe Mode” using the drop-down arrow next to the “Play” button, then uninstall or otherwise remove the mods.

Update notes are subject to change!

British Battleships

The British battleship branch makes its dramatic entrance! Say hello to these battling Britons:

  • Tier III: Bellerophon
  • Tier IV: Orion
  • Tier V: Iron Duke
  • Tier VI: Queen Elizabeth
  • Tier VII: King George V
  • Tier VIII: Monarch
  • Tier IX: Lion
  • Tier X: Conqueror

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WoWS Q&A – 29th August 2017

A german port is coming to the game, probably Hamburg, more unique camos with unique commanders, premium german DD coming.

Source: WG EU stream: https://www.twitch.tv/wgeu

Q&A from this (German) stream

gathered by Horin728, EU

1) (08:37) Italians scheduled for end of next year

2) (08:45) It’s unlikely that there’ll be a crew / crew management like the one in WoT, but Ev1n would like to expand the captain system with a second crew member that represents the whole crew of a ship. Thus you’d have a commander and a crew, the latter would be bound to the ship. That’s what it could (!) look like, but we’ll have to see.

3) (09:39) Q about GZ which is no news here, will probably get TBs with deep water torps if they proof suitable.

4) (10:05) IFHE and smoke nerf will probably come at the same time.

5) (10:11) Roma’s model is being worked on.

6) (10:45) On the question whether they will rework the captain skill system or if they’re satisfied, Ev1n says they’re never satisfied with anything. They’re always looking into ways to improve the game.

7) (11:28) RPF is still a controversial topic but it doesn’t have too much influence on the game. Competitive might be an exception since it may be a must have skill there for DDs. But we’ll see. If it prooves too detrimental for the game it’ll be removed or changed like IFHE.

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