May 4 Style Missions (NA)

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There’s Always a Bigger Fish Missions

MISSIONS BEGIN: Friday, May 3, 04:20 PT | 06:20 CT | 07:20 ET
MISSIONS END: Monday, May 6, 04:20 PT | 06:20 CT | 07:20 ET

XP to Free XP Exchange Bonus: 1 Gold = 35XP 

Mission: Experienced Weekend

Rewards:

  • x2 XP

Conditions:

  • Must be one of the top seven (7) XP earners on your team in a battle

Restrictions:

  • All Battle types
  • First win does not count
  • Must be in a vehicle Tier IV or higher
  • Repeatable

Continue reading “May 4 Style Missions (NA)”

Tiger II (H) – Changed Stats

In the micropatch that happened almost a week ago these changes were made to the Tiger II (H) tier 7 premium:

Hull turning speed: 28,0 °/s   26,0 °/s
Aiming time: 1,82 s   1,92 s

Aim spread:

during turret rotation: 0.096 0.151;
during vehicle movement: 0.173 0.192;
during vehicle rotation: 0.173 0.192;
during the turret rotation at the maximum speed: 2.21 2.65;
at the maximum vehicle speed: 6.56 7.29;
at the maximum vehicle rotation speed: 4.83 4.99.

Medium Tanks Rebalance (Supertest): Second Iteration

From EU Forums

The first Supertest iteration for the re-balanced medium tanks is over, and we would like to share the results with you.

Our plans to re-balance some MTs prompted a heated discussion within the community. We totally agree this is a very important matter for many of you as the proposed changes concern Tier X vehicles—the prized ones which one doesn’t get in a day or two. Even positive adjustments to top-tier vehicles may impact the motivation to invest in their research. That’s why we do our best to inform you about every change beforehand.

Now we’ll describe some additional adjustments to the MTs in more detail, and will also explain what we intend to achieve. It should be noted that two of the five vehicles we mentioned before, the Object 430 and the Object 430U, will stay intact for now.

Please take note that all changes are currently being Supertested, and the stats may be further tweaked during the next iterations. The final stats of the tanks involved will be defined only before the release.

Leopard 1

From its inception, we envisioned this tank as a mobile sniper able to swiftly react to the battle dynamic and lend support to allies while staying far from the enemy. A good sniper needs a quality gun, so we concentrated our efforts on the tank’s armament. After two closed test iterations, we boosted a range of its parameters, including accuracy, stabilization, armor penetration, and shell velocity.

The APCR will continue to be the basic round of Leopard 1 and will travel at a speed of 1,480 meters per second. During the tests, we came to the conclusion that keeping this shell type best suits the tank’s role (a long-range striker). The new special shell will be an ACPR, too (as we told you before), but its armor penetration will be improved even further, up to 323 mm. Its velocity of 1,613 meters per second will make it one of the fastest rounds currently in the game. The increased gun accuracy of 0.29 makes the Leopard 1 the most precise shooter among all Tier X medium tanks.

Continue reading “Medium Tanks Rebalance (Supertest): Second Iteration”