On March 4, beginning at 1:30 Central/2:30 Eastern, the WoT PC NA game servers will be down for approximately 6.5 hours in order to update to version 1.8.
The Clan Portal will also be unavailable during this time. Thanks for your patience!
Maintenance Start: 1:30 Central/2:30 Eastern/7:30 UTC
Expected Maintenance End: 8:00 Central/9:00 Eastern/14:00 UTC
ASIA:
Please be informed that the World of Tanks Asia periphery servers will be down for maintenance on 03 March, 2020 at around (02:00 – 08:00 UTC+8) to deploy Update 1.8. The game and clan portal will be unavailable during the maintenance period.
Added a new type of missions: Daily Missions. Daily Missions will replace the Reward for Merit.
Three daily missions will be available in Random Battles. Once they are complete, a fourth bonus mission with a better reward becomes available.
Mission progress can be tracked in the Garage. Daily Missions can be re-rolled once every four hours.
Missions within WoT PA were visually revamped and transferred to the Daily Missions tab.
Changes in Session Statistics
Expanded the list of parameters in Session Statistics:
Victory rate
Average number of vehicles spotted
Average number of vehicles destroyed
Battles survived
Average vehicle tier for the session
Added the functionality of configuring Session Statistics. Added the following parameters that can be configured:
Possibility to choose parameters (from a variety of parameters) to be displayed
Option of displaying economic parameters
Option to disable the daily reset of statistics. Now statistics can accumulate.
Possibility to save one of the two display tabs: Battles or Vehicles.
Changes to the technical characteristics of the following vehicles
Sweden
Added the following vehicle for testing by Supertest players:
UDES 03 Alt 3
U.S.S.R.
Added the following vehicle for testing by Supertest players:
IS-2 shielded
Fixes and Improvements
Fixed the issue when a vehicle could not be sold with the Dismiss option (for the Crew) selected if the Barracks had no free slots.
Fixed the issue when the text of the “Create Platoon” button in the Garage extended beyond the button itself at screen resolutions below 1366×768 when the option “Hide nickname in battle” was enabled.
Fixed the issue when vehicles were thrown high in the air after driving over a turret separated by an ammo rack detonation.
The IS-2-II and the IS-3-II have been added to the description of the award The Lion of Sinai.
The “Total Damage:” line in the “Detailed Report” of Battle Results (for Frontline battles) now displays the total damage (including damage caused with Combat Reserves).
Fixed the issue when the “Hide nickname in battle” option could give the same temporary nickname to several players in the same battle.
Fixed the issue when the aiming/reloading interface of the double-barreled vehicles remained in the Spectator Mode after such a vehicle was destroyed.
Fixed the issue when the terrain of the client and the server was different at high graphics resolutions.
Fixed the display of the clan emblem on some vehicles.
Added the “Go to Store” button in the Equipment/Consumables tabs of the Depot.
Known Issues
Players can re-train crew members for special vehicles that are currently not available in the game.
There is no protection from spam-clicking on the minimap.
Vehicle type icons in the extended vehicle panels do not change their color dynamically when selecting Colorblind mode in battle.
The order of events for received damage is sometimes mixed up in the damage log.
The client cannot be maximized to full-screen mode while the player is having a Skype call.
The vehicle tiers on the screen displayed upon pressing TAB are not centered relative to the vehicle icons.
When a vehicle hits the ground and doesn’t damage modules, the sound of taking damage is played.
Oscillating aiming circle in the 16x and 25x magnifications in Siege Mode during Frontline battles.
The reticle indicator remains on the SPG after switching to Artillery mode if a vehicle partially intersects the red line.
Events at the end of the battle are not synchronized with the text of the battle result.
In some cases, automatic repair/replenishment of ammo and consumables after a battle does not take place, even if the amount of credits on the account is sufficient.
In some cases, fallen trees fall through the terrain.
Consumables are not replenished from the Depot if the player does not have enough credits for a complete automatic ammunition resupply.
Low volume of the vehicle destruction sound.
Upon successful completion of the Alliance-14 mission during the Chimera operation, the failed mission icon is displayed after the battle.
If you’re reading this, you’re probably looking to see in World of Tanks’ future. That’s a good thing because we’ll soon bring some improvements to your favourite game through Update 1.8.
If you want to be among the first players to check it out, don’t hesitate to preload this patch, which will be 791.7 MB (HD version) or 704.2 MB(SD version).
We’re launching a series of devblogs about Sweden’s ground vehicles, which will be entering closed testing in the nearest future. So, let’s kick things off with the Strv m/31 reserve tank.
Strv m/31, light tank, Sweden, “reserve”
Pros
Excellent armour on the frontal projection
Cons
Limited choice of shell types
History
Swedish tanks aren’t very well known even by many enthusiastic historians or fans of military vehicles. However, many of the design and technological solutions conceived by Swedish tank designers were unique and rather practical. Sweden’s armoured vehicles are truly fascinating, and the Swedish ground vehicle line in War Thunder will present to you some highly original tanks with one-of-a-kind features and gameplay finer points. We’ll start our overview of the Swedish tech tree by looking at the first tank starting the progress of all the Swedish ground vehicles. Meet the reserve Strv m/31 (from “Stridsvagn”, Swedish for “tank”), a 1935 light tank. According to some experts, this little tank came close to being the most high-tech tank of its time!
The game is still alive. Weekend news are low, so I hope you don’t mind something different once in a while. Source: AW Portal
We are happy to announce that the Asian-themed Spirithaven season is now available!
The core of the Spirithaven season is a new set of Asian (mostly Japanese and Korean) vehicles as well as the continuation of the Special Operations storyline, but also the addition and improvements of various aspects of the game. Here’s what’s new:
New Asian Vehicles
A new set of Asian progression vehicles appears in Francine De Laroche’s vehicle pool, each with fairly different playstyle.
The following vehicles are initially available:
Type 16 MCV Tier 7 TD – unlocked either from C13 TUA (Francine De Laroche) or Type 90-II (Zhang Feng), this wheeled Tank Destroyer is somewhat similar to the Centauro. Unlike the Centauro, however, it features a unique ability called AI Target Assistant, allowing you to aim more precisely at moving targets. You can read more about it in our dedicated article
Harimau Tier 8 LT – this Indonesian machine is the embodiment of what makes the Light Tank class so fun to play – fast and well-armed, it is perfect for aggressive gameplay the Light Tank drivers love so much. You can read more about it in our dedicated article
With the 1.8 update, two new 3D styles for gold will be available in the game! One for the Soviet IS-3 (“Montu”, 2500 pieces of gold) and one for the Swedish Kranvagn (“Hjälpkran”, 5000 pieces of gold).
The new styles are available in-game by clicking the Appearance tab -> Style sets.
The first season of Battle Pass will not launch when the 1.8 update arrives. It will be moved to a later date.