I’ve compiled this sheet using the current sandbox data, alpha damage of standard ammunition and the health of all tanks has increased, even though some of the tanks present in the live version of the game are not included in testing, while all nations have their tier 1 tanks, tiers 2 and above are only limited to USSR, British, American, French and German nations.
Note: Premium (Special) and High Explosive ammunition has been left unchanged in the sandbox.
To summarize, base alpha damage has increased roughly 30 – 40% at tier X, while base health has increased only 20-30%. Time to kill a full health opponent goes down quite a bit.
What do you think of these changes? Do you think Wargaming are stepping in the right direction, or are these changes going too far? Tell us your opinion in the comments section.