WoT – Q&A Stream 02.03.2018

Q&A with the Creative Director, Alexander Biletskyi

Q: Will the conversion of maps to HD help the players understand them better?
A: We first of all wanted to unify the graphical representation of the terrain, but at the same time, we understand that players who first see the HD maps themselves will feel confused, because they already saw a lot of things is set places.

After talking to our CCs from the CIS region, even they were confused at first on the new maps. There was a bit of time needed, and they needed a dozen or two battles to get the “flow” of the new maps. We tried to leave some feature untouched.

We tried to induce what we call a “double shock” in the players when they first enter a map. We also wanted the players not to be too overwhelmed with what’s behind the map border

Q: Will Italian tanks appear in patch 1.0?
A: Version 1.0 is not only about HD maps, but also a new engine, supporting both old and new computers. Italian tanks will appear after patch 1.0, because we have to introduce a few new mechanisms, like the new auto-reloading, or a new pen and damage calculation system on the server-side.

Q: Why is there something changing with each iteration of the test?
A: Our dev team monitors the situation constantly and implements necessary fixes, so that more experienced players don’t exploit bugs.

Q: With version 1.0, do you plan to introduce new effects, like night, rain, snow, or fog, which would lower view range?
A: Technically, it’s possible, we’re conducting internal experiments. On a good PC it will work great, on an average or bad one, not so much, or it would have a detrimental effect on gameplay. So definitely not in 1.0.

Q: Will you introduce all Havok elements? Destroying all map elements?
A: Step by step, but we won’t introduce the destruction of absolutely everything, because then the gameplay would change drastically, and we don’t want that to happen. Above all we’ll introduce some fixes to allow Havok fun to a degree, and also we want to implement new maps, just like old one, or removed ones with a new coat of paint in the upcoming year.

Q: Can you retrain the female tankers you won during the Christmas event for onto the Italian tanks?
A: No, because the Italian tanks will come later. Additionally, it won’t be the only occasion to “win” new girls.

Q: You focused on the new map, but what about bots?
A: We’re trying to fight the anti-bot system, but there’s a fine line between something good and legal, and good and illegal. To fight bots effectively, we need to create software specifically for this (and respect local laws).

Q: What’s the reason for “flattening” most of the maps?
A: It might seem like that because some light and shadow interactions, but the maps are balanced. In the new patch, we made them so that the inclines are identical on both sides, but because of the new lighting systems, it looks otherwise. Some places were indeed flattened, because we found that some places were giving tanks with mediocre depression a disadvantage.

Q: Will you be able to pick the gender of the crew person you’ll gain from PMs?
A: No, because female tankers were created as something unique, but if the players push hard enough, we might cave in.

Q: Will some Personal Missions be changed? Some are impossible right now.
A: Our observations state otherwise, but we’re monitoring the situation.

Q: Will 4K textures be available for players with good rigs?
A: We’re thinking about that.

Q: Is WoT 1.0 compatible with Windows Sonic and/or Dolby Atmos?
A: I’m not a person capable of answering that.

Q: Will we be able to see the crew in the garage?
A: Yes, but only after we introduce new customization elements.

Q: Will you add multi-turret/gun tanks after 1.0?
A: No, not this year, because it would create balance issues.

Q: Will the current mods be compatible with 1.0?
A: They shouldn’t.

Q: Will be we able to use 1st person spectator mode?
A: Not now.

Q: What was the easiest, and what the hardest in the new patch?
A: The hardest was finding the middle with optimizing the graphics, the easiest was the decision to introduce HD maps.

Q: How is the Obj. 268 V4 doing?
A: There are a lot of voices, both good and bad, but that means that the tank is balanced. A nerf is improbable, but a buff very possible.

Q: What about perks?
A: We’ll announce something this year. We want them to be more streamlined with the tank classes, and we want the player to know which perks the enemy has, just by seeing the stat changes they provide. The players will be compensated after the new system gets introduced.

Q: Can we expect some buffs in 1.0, specifically for some tier VIIIs?
A: Not in 1.0, but we’re looking at them and you’ll soon see the new details. We won’t do it all at once.

Q: Many people asked about tiers above X.
A: Nothing like that planned, but we plan to introduce new vehicles on the current tiers.

Q: New prem arty?
A: I know nothing.

Q: Does arty prevent camping?
A: Yes, because players would just bundle up and the bigger group would always win. And that’s why we need arty.

Q: Is there a possibility to limit arty to 1 per battle?
A: I know that arty is necessary, but how many is another topic.\

Q: Wheeled vehicles?
A: Of course.

Q: Why the 257 as the replacement for the T-10?
A: Because its playstyle is consistent with the whole line. Regarding the T-10, we have a worthy successor for it, which plays very similarly.

Q: What about the Chieftain Mk. 6?
A: Not this year. The Chieftain line is in a very advanced state currently.

Q: Lowering RNG spread?
A: No. In the future, crew skills might affect it a little bit.

Q: Will the Rudy be moved to the Polish tree?
A: Possibly.

Q: Polish tanks when?
A: Can’t tell for sure

Q: Italians then?
A: Until the end of the year, just like the Poles. At least that’s the plan.

Q: What about pref MM tanks?
A: Most likely will be buffed to rival X tiers.

Q: After removing pref MM, will some tier VIII tanks be brought down a tier and nerfed?
A: Maybe, maybe not.

Q: Are you happy with 3-5-7 MM?
A: Not completely, but we’re improving the algorithm constantly.

Q: Ranked tier VIII battles?
A: Yes, but don’t know when.

Q: Other tiers in Ranked?
A: Most likely for NA.

Q: 1.0 when?
A: We hope for March.

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57 thoughts on “WoT – Q&A Stream 02.03.2018

    1. Maybe people just need to learn how to COUNTER this thing? It’s a turretless TD with low dpm and terrible traverse ffs

      Like

  1. Q: How is the Obj. 268 V4 doing?
    A: There are a lot of voices, both good and bad, but that means that the tank is balanced. A nerf is improbable, but a buff very possible.

    Please give me whatever shit WG’s smoking.

    Liked by 5 people

  2. Q: How is the Obj. 268 V4 doing?
    A: There are a lot of voices, both good and bad, but that means that the tank is balanced. A nerf is improbable, but a buff very possible.

    Yeah, let’s buff one of the most overpowered tanks in the game, it’s not like having med tank mobility, 300+ armor on the whole frontal arc and a TD gun with stupid gold pen is enough. /s

    Liked by 3 people

  3. Q: How is the Obj. 268 V4 doing?
    A: There are a lot of voices, both good and bad, but that means that the tank is balanced. A nerf is improbable, but a buff very possible.

    Are you fucking kidding me?

    Q: Does arty prevent camping?
    A: Yes, because players would just bundle up and the bigger group would always win. And that’s why we need arty.

    Isn’t the entire point of a numbers advantage is that it’s a numbers advantage?

    Fucking hell, WG.

    Liked by 4 people

  4. ‘Good riddance’ and a lot of facepalms later…well that summarizes most of what came to mind while reading this Q&A.

    So folks…this is what ya get when a company is pursues the developing their game around the “whales” and catering to the ‘Steve average’s’ thinking that is the most profitable is the way forward.

    Like

    1. *sigh*…damn typo’s:
      So folks…this is what ya get when a company pursues developing their game around the “whales” and is catering to the ‘Steve average’s’. Thinking that is the most profitable and successful way forward.

      Liked by 1 person

  5. Some places were indeed flattened, because we found that some places were giving tanks with mediocre depression a disadvantage.

    Russians?

    Liked by 4 people

      1. At least the Chinese do not have blatantly overpowered stuff. Very strong sure (current buffed 113 and WZ-111 5-A, or the Tier 8 prem TD), but not stupid OP like the Obj 268 v4 or the 430U.

        Like

  6. Why should they mess with the skill/perks, and why should the enemy know what skills/perks the player has? The whole point with skills/perks is that it should provide an advantage if the player chooses to train a high skill crew. Why dumb down the system?

    Like

    1. either way simply knowing the Chieftain line is close to be done is good enough to let us forget what they are doing with the soviet TT for a little while, at least until you get into the tier 8 and 9 of the grind for the Chieftain and are forced to go against these new “balanced” soviet tanks

      Like

    2. You do realise they think obj 268 4 is underperforming maybe, right? Worthy successor might even mean a t2 combat light at this point and I wouldn’t even be suprised that coming from WG.

      Like

  7. This game has so much potential. Unfortunately, because the game is being developed by Russian monkeys, that potential will never be realised. Very sad…

    Liked by 4 people

    1. Agreed iv been thinking that since 2014 …… real shame,

      Russian monkeys?
      that’s not nice to monkey primates is it?
      I mean what have monkeys done to be compared to WG’s WOT developers, monkeys do actually have brains you know ~

      not fair on monkeys imo!

      Liked by 4 people

  8. Will the conversion of maps to HD help the players understand them better?

    WG ~ don’t care really, we like them, thats all that matters.
    so … what is the question again?

    Like

  9. “What about the Chieftain Mk. 6”
    I don’t know about anyone else but as soon as they said «the Chieftain won’t work as a heavy» I thought it could be added in a new line that included other early MBT’s like the Vickers MBT, from the little I know and have experienced through War Thunder the Vickers looks and plays like a cheap version of the Centurion, so we get the Chieftain, the Vickers Mk1 and Mk3 or Mk. 1/3, whch are the speculations for the lower tiers? (probably starting from tier 6)

    Like

    1. Well 2200 WN8 is not half bad. You expect all WG employees to have unicum stats? xd Besides, the perspective of average player is better from game developer’s stance – as most people will be playing with similar mindset. Tanks cannot be balanced around 0,1% of the best players on the server…

      Like

      1. “Tanks cannot be balanced around 0,1% of the best players on the server…”

        And that’s why we have random swarming with Defenders, Patriots and Lorraines on tier 8 and 268v4s, 430Us, SConqs and WZ 5As on tier 10… Sad story.

        Like

    1. They mean it like this:
      Buff Pref MM tanks so they dont get absolutely fucked with 5 10 MM and when facing Tier 10 you have a chance cause of that improved stats

      Like

  10. Q: How is the Obj. 268 V4 doing?
    A: There are a lot of voices, both good and bad, but that means that the tank is balanced. A nerf is improbable, but a buff very possible.

    Thats just a dumb troll, nothing else.

    Like

    1. bingo, thanks for being the only one in these comments showing anything above 70 average IQ, and not going mental over a troll comment from a WoT employee. I have always loved their sense of humour. I bought a year more of premium just because of this guy.

      Like

  11. Q: Does arty prevent camping?
    A: Yes, because players would just bundle up and the bigger group would always win. And that’s why we need arty.
    This simple statement proves how little they know of their own game. There are no polite words that I can say for the level of stupidity that wargaming has been spewing out for the last couple of years. Good news is I am saving quite a bit every year.

    Liked by 1 person

  12. I lied. Wargaming is a bunch of vodka drinking idiots! Nerf the piss out of light tanks because they were so over powered with their no armor and lackluster guns. So lets give them the same mm blyat, then nerf their view range blyat. That way we keep our beloved hand of stalin artillery safe blyat.

    Like

  13. Q. How is the OBJ 268 v4 doing ?

    A.There are a lot of voices, both good and bad, but that means that the tank is balanced. A nerf is improbable, but a buff very possible.

    *BUFF*

    AHAAHAAHAHAHAHAHAHA.

    I dont think i have ever laughed so loud for a long time

    Like

    1. I can tell you that WG is laughing even more because of all the idiots raging on the forums over it. So all the dev QA’s have mentioned that it’s being looked at and will probably be nerfed, and some random guy’s comment on a stream makes all the kids go mental. Best sense of humour.

      Like

  14. 1) Most of the best games I have don’t have arty, strange eh?
    2) came face to face with a 268 v4 in my VK 100p, I managed to bounce a lot sure, but I could only track him with HE
    3) So arty punishes the team that stays together hand has a numbers advantage? you mean the team that plays like a team wins…

    Oh, and a tier 6 needs gold ammo to reliably pen the ass of an ISm

    Liked by 1 person

  15. no problem with personal missions??? how about you try to do Obj.260 light tank missions……..its bloody impossible with 3-5 light tanks in every tier 8-9-10 battle

    Like

  16. Honestly artillery seems to be mostly fine except for some imbalances midtier. And WG are actually right – best tactic in game is to hit the enemy in a location where you have more tanks which is fine. But now teams facing arty will have a reason to diversify tactics and spread out making games more varied. I hated old tier X skirmish with 15 mediums zooming around in a blob… That said the game obviously has real issues in other areas…

    Like

  17. “Some places were indeed flattened, because we found that some places were giving tanks with mediocre depression a disadvantage.”

    What? You mean that tanks which have other huge advantages and are balanced with mediocre gun depression have a disadvantage on slopes. WHAT SORCERY IS THIS?

    Maybe you fools should look at what tank balancing was done in the past and make sure you don’t destroy that with your new fancy HD graphics.

    It’s good that Russian tanks can’t go hull down literally everywhere, they already do much more alpha than their peers which is balanced by their relative lack of gun depression.
    Stop with this nonesense.

    Like

  18. Ähm, just stumbled over a comment from Ph3lan in the forum: http://forum.worldoftanks.eu/index.php?/topic/664558-a-new-qa-from-armored-patrol/page__st__80__pid__15477418#entry15477418

    After watching the part about the 268v4 i am damn pissed. Are you fucking serious? Basically what you wrote is a lie. Are you so desperate for clicks nowadays, and basically that it is what you get with it, everyone read it here, that you are starting to lie? I am one of your readers from the beginning, spreaded your link when no one else knew you, but i am deply dissapointed now.

    Like

  19. They squander resources on doomed projects like their Master of Orion remake, or Generals or Warplanes 1 AND 2.0 , Now they’ve got this ancient battle thing rolling out. Just don’t get it. They let the golden goose starve for the sake of all these shitty projects and even the ones that succeed are doing so by cannibalizing the WoT player base.

    Like

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