Images courtesy of World of Warships Asia Facebook Page.

Continue reading “HMS Iron Duke – Researchable tier 5 British Battleship Preview”
Images courtesy of World of Warships Asia Facebook Page.

Continue reading “HMS Iron Duke – Researchable tier 5 British Battleship Preview”
Images courtesy of World of Warships Asia Facebook page.

Continue reading “HMS Orion – Researchable Tier 4 British Battleship”
This is courtesy of World of Warships Asia facebook page.

Continue reading “HMS Bellerophon – Tier 3 researchable ship preview”
Pictures provided by World of Warships Asia Facebook Page.

Icon:

*Please note that the following stats are subject to changes before it is released*
A few special features of Graf Zeppelin:
-The fuse activation time of her aerial torpedoes is 3s, which is 0.5s faster than her USN and IJN counterparts
-The torpedo bomber squadrons of Graf Zeppelin have a new attack formation
Stats:
Ship HP: 52600
Deck Armour: 12mm – 40mm
Citadel Protection: 20mm – 100mm
Torpedo Protection: 16%
Max Speed: 32 knots
Rudder Shift Time: 13.66 seconds
Turning Circle Radius: 1140 m
Surface Detectability: 16.2 km
Air Detectability: 13.83 km
Flight Control:
Mod.1 (Fighter/TB/DB) : 2-3-0
Aircraft distribution: 25-47-0
Fighter squad: 4 aircraft each
TB squad: 5 aircraft each
Fighter: Messerschmitt Bf 109T (Tier VIII)
Health:1580
Servicing time: 4.1 sec/plane
Speed (Cruising/Strafing): 175 knots / 193 knots
AA Damage: 61
Loadout: 40.7
TB: Junkers Ju 87C (Tier VIII)
Health:1630
Servicing time: 5 sec/plane
Speed(Loaded/Returning): 135/169 knots
Damage: 10500
Torpedo speed: 33 knots
Torpedo range: 3.6km
Secondary Battery:
150mm SK C/28 MPL C/36 (8 x 2)
Range: 4.5 km
Reload: 7.5 seconds
Damage: 1700
Chance of fire:8%
105mm SK C/33 (6 x 2)
Range: 4.5 km
Reload: 3.35 seconds
Damage: 1300
Chance of fire:9%
AA
105mm SK C/33 (6 x 2)
100 damage, 4.5km range
37mm Flak M42 Zwilling (11 x 2)
113 damage, 3.5km range
20mm Flak 38 (7 x 4)
45 damage, 2km range
Consumables
(1st slot) Damage Control Party
(2nd slot) Defensive AA Fire
Thanks to Babykim (EU), for translating.
A somewhat dated rumor and news digest by a Russian video-blogger getfun:
Source:
1. WG has closed their headquarters in London. Wargaming.net CEO Victor Kislyi called this a technical measure. He also refuted the claim that the lion share of the WG turnover comes from World of Tanks, mentioning that World of WShips has been among the top 10 profitable online games, and World of Tanks Blitz still remains more profitable than similar online games.
2. WG plans to port World of Warships to other gaming platforms (X-Box?).
3. The operations are quite popular, with about 14 percent of all games played on the RU cluster since the release of this game mode. This game mode is even more popular on the EU and NA servers. But note the smaller number of players is smaller than in a random battle.
4. These was a forum event on the RU server, in which the developer Tarki_Tau has shared the concept of a global map for World of Warships. The feedback has been so negative that quite possibly a global map will not be forthcoming this year.
5. The event with the Russian premium battleship Oktyabrskaya Revolutsiya as a reward will start in July. The ship will be sold in shop after the event.
„Wargaming Auth is an extra layer of security for your Wargaming.net ID. Designed to better protect your account from theft or hacking, it generates temporary codes used during the two-step verification process. This way, hackers have no chance at illegally accessing your hard-earned tanks, warships, and warplanes, even if they know your password.
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Wargaming Auth adds a layer of security to your Wargaming.net account at no additional cost. It doesn’t require the use of additional security keys or smartcards, which can be lost. Instead, all you have to do is install an app on your smartphone and link it to your gaming account.
Multi-Layered, Reliable Defense
Passwords on their own aren’t as infallible as we need them to be. With Wargaming Auth, the second security factor, a 6-digit timed code is generated on a personal device and changes every 30 seconds, which drastically reduces a hacker’s chance at illegally accessing your account.
How it Works:
• Step 1: On the Account Management page, enable the two-factor authentication method.
• Step 2: Install Wargaming Auth, activate it by scanning the barcode, and finish the operation by entering the confirmation code.
• Step 3: When you want to log in to your Wargaming.net account, type the password and confirm your identity by entering the current 6-digit security code displayed on the Wargaming Auth screen.”