World of Tanks 1.6 – New badge for Supertesters

In 1.6 your favorite supertesters will ger a personal patch.

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“Supertest veteran patch.”
It is issued to those players who have reached the status of “veteran” at the Supertest.

* The status of “veteran” in ST is assigned to testers with an experience on the Supertest of 6 months and a total of 360 points and above.

World of Tanks – 1.6 Common Test is here!

Servers are open

The general test of patch 1.6 can already be downloaded or updated. Opening of the servers themselves will be about 19:30 Moscow time.

_______________________________
Download of the general test can only be EXCLUSIVELY through the Wargaming Game Center.
If the Common Test is already installed simply update it.
If you have a Wargaming Center, but there is no client installed, simply use this hidden code in the game center itself:
WOT.CT.PRODUCTION@https://wgus-wotct.wargaming.net
In the Game Center, on the main screen, click “Install game by ID” and then enter the code itself, and the download will start from scratch.

World of Tanks – Team Battles Mode Discontinued

Our most engaged players are probably aware of a mode called Team Battles. Team Battles are played in a special format (7/54 players, 2 bases), which is not used in other game modes.

Team Battles was originally developed because it was aligned with our competitive format. But while World of Tanks evolved, Team Battles didn’t follow and became a niche, outdated mode with no progression or goals. Additionally, it doesn’t currently sync with our current core formats.

With all of this in mind, we have decided to disable the Team Battles mode with the release of Update 1.6.

Alternative Modes for Your Consideration

We know that among World of Tanks fans there are players who still play Team Battles. Therefore, we want to offer you alternative ways to realize your tanking potential, hone your team tactics, and earn rewards along the way.

Depending on your preferences and skills, you may enjoy one of the following game modes:

  1. Tournaments. Battle to be the very best and win Gold, Premium tanks, and other special prizes.
  2. Stronghold. Experience different battle formats with your team, produce reserves to benefit your Clan members in battle, and earn Credits and Gold. You can even join other Clans as a Legionnaire if you’re not yet part of one!
  3. Frontline. An epic 30v30 mode for Tier VIII vehicles on a huge map with dynamic gameplay. A great way to boost your Credit and XP reserves.
  4. Ranked Battles with a revised progression system and a bunch of rewards.

So give each suggestion a try and find a mode to your liking! Roll out!

World of Tanks – Patch 1.6 news

More news surfacing of the new patch, general test is scheduled for today, but it could be delayed till tomorrow if WG encounters technical problems.

British light tanks will be added for the common testers, as of today, this is one of the fastest added branches ever, with supertests for the vehicles taking very little time.

Branch composition:

Tier 6 – Comwell

Tier 7 – GSR 3301 Setter (Setter)
Tier 8 — LHMTV:
Tier 9 — GSOR3301 (GSOR)
Tier 10 — Manticore

Release of British tier 8 premium light tank Senlac is unknown as of yet. Research from Cromwell to the new light tanks will take about 60k XP.

Also, E 75 TS (And likely the Raumpanzer and TL-1 aswell) will be added for supertesters to playtest them.

 

WoT Supertest – British light tanks LHMTV and GSR 3301 Setter detailed stats

Tier VII British light tank GSR 3301 Setter Full stats

Firepower:

Main armament: 75mm HV L/40;

Shells  – L40AP / L40APC/l40HE;

Alpha damage  135/135/175;

Penetration values – 180/220/75;

Damage per minute – 1378;

Rate of fire –  5,874 (10,214 s. reload);

Shell velocity – 924 m/s (AP);

Gun accuracy – 0.364;

Aim time – 1,73 s.

Aim circle spread –

  • after shot – 3,836;
  • on turret traverse – 0,115;
  • on tank movement – 0,153;
  • on tank traverse – 0,153;

Gun depression – 10 degrees;

Spotting:

View range – 370;

Camouflage values –

  • Stationary 32,6 %;
  • On movement 32,6 %;
  • During shooting while stationary 8,05 %;
  • On movement while shooting – 8,05 %;

Mobility:

Engine power – 220;

Vehicle traverse speed – 42;

Specific power ratio – 27,85 hp/t;

Maximum speed –

  1. forwards 58 km/h;
  2. backwards 22 km/h;

Terrain resistances –

  • on hard terrain – 0,767;
  • on medium Terrain –0,863;
  • on soft terrain – 1,726;

Armor:

Hull front / side – 30 mm / 15 mm;

Turret front / side – 40 mm / 15 mm;

Continue reading “WoT Supertest – British light tanks LHMTV and GSR 3301 Setter detailed stats”

World of Tanks – Patch 1.6 – removal of team damage

Here are the first patch details for patch 1.6. General test is scheduled for tomorrow. This patch will have very serious changes and will release strictly as promised: July – August. In our personal opinion, team damag does not need to be turned off in the random battles, but we know that there are many agreeing with the disabling of team damage. Patch 1.6 will be released in August.


– Update 1.6: disable damage to allies in random battles.


• Team damage is turned off  in all random battles.
• Where does team damage remain: All clan battles [global map, fortified areas], Tournament fights, Training fights.
It is difficult to imagine a sad situation in the game than when a shell from an ally arrives in a battle in your tank. Often this happens by chance.

Sometimes a tanker inadvertently sends a projectile into a teammate’s tank. Or does it intentionally for some reason only known to him. It’s a shame that allies suffer from this, which could benefit the team.


Outdated mechanics.

Team killing is a game mechanic that has long existed in World of Tanks. Its main task was to immerse the tankers with the atmosphere of the game. But over time, the negative aspects of this mechanics, such as the domino effect – the exchange of shots between the allies. The result was a ban and fines, but the game is not about that.

To make the gameplay more comfortable, we decided to rework the damage system, eliminating the damage of shooting and ramming the allies.

HE damage will not be?
Remember how unpleasant it was at the beginning of the battle for an light tank to ram a heavy tank and take damage? Now it is excluded, even if the ally decides to ram you intentionally during the battle. Another typical situation in a duel with a Borsig was an ally hitting the gun during a shot, making you possibly lose the duel.

When hit by an ally, only a trace of non-penetration or rebound will remain. It will be possible to recognize friendly fire by alternative dubbing and visualization, different from effects when hit by enemy projectiles.


And if your arty will cover you?


To get under the fire of your own artillery is unpleasant. With the new mechanics arty will not be able to cause damage to the allies, but at the same time, the probability of stunning the teammate will remain.
After all, if you completely remove any impact from the artillery, it will be able with impunity to send a projectile into a cluster of allies and opponents, thereby greatly influencing the outcome of the battle.
The situation in which the damage to the Allied arty can be done by blocking arty’s barrel with your own tank barrel is also disabled. Now, if the high-explosive fragmentation projectile crosses the team-mate’s cannon, it will simply fly through.


Will it be impossible to kill an ally?


You can still get the blue nickname in the game, but this is an extreme case. For example, deliberately or inadvertently push an ally from a high ground, causing him to take damage, drown or be destroyed. The same goes for an allied machine coup. Artillery will also be able to receive the status of “Teamkiller” if it constantly stuns the allies.
A player who has received the status of “Teamkiller”, loses protection from allied damage. Teammates will be able to destroy his car without any penalties. However, it should not be forgotten that killing an ally weakens the team.

** We will make the appropriate changes to the rules of the game. They will take effect after the release of version 1.6.