Update 1.16: Common Test 2 Is Here! (Patchnotes)

Source: EU Portal

Join the second Common Test of Update 1.16 and try out the revamped Battle Pass event.

The seventh Season of the epic Battle Pass activity kicks off in early March. It will run for almost three months and is going to be different from previous Seasons. But, just as before, you will have a long way to go through Progression Stages and two Reward Tracks. Let’s see what the new Season brings.

Battle Pass is available for preliminary testing. The progression system, values, and various characteristics that are relevant for the Common Test are subject to change after their release. Rewards listed in the game client are not final and may not correspond to those in the final version of Battle Pass Season VII.

Continue reading “Update 1.16: Common Test 2 Is Here! (Patchnotes)”

Update 1.16: 🇬🇧 Cobra – Changed Stats

https://ru-wotp.wgcdn.co/static/5.6.2_896aed/wotp_static/img/core/frontend/scss/common/components/widgets/content-tank/img/uk.png Cobra. Statistics with crew at 100%:

Gun: 122 mm QF gun

Penetration: 268 / 219 / 120   268 / 210 / 120 mm
Rate of fire: 3,78   3,73 rounds/minute
Damage per minute: 1 360   1 341
Reload time between autoloader shots: 2,0 s   2,30 s

Aim spread:

  • during vehicle movement: 0,18   0,23;
  • during vehicle rotation: 0,18   0,23;
  • at the maximum vehicle speed: 7,20   9,20;
  • at the maximum vehicle rotation speed: 10,33   13,19.

Recon Mission Season 2021 Results

Source: EU Portal

Last year, players had an opportunity to participate in three episodes of the Recon Mission event, which offered the chance to look at new maps in development and leave feedback. Recon Mission was a big success, with over 2 million players participating and over a million questionaries completed. We took our time to analyze this massive amount of data and are now ready to share the results with you.

Here’s a quick reminder of how the Recon Mission event worked

The event had three episodes, each featuring three new in-development maps. After playing a certain number of battles, players could pick their most liked and disliked map. Following additional battles on a map, players could complete a detailed questionnaire, which included personal feedback. While this was happening, we collected battle statistics for each map to help us analyze map balance.

Evaluating Your Feedback

When picking maps for further polishing and development, we considered two factors:

  1. Gameplay balance and variety
  2. Player feedback and map voting

Continue reading “Recon Mission Season 2021 Results”