Based on testing results, we’re applying changes to Mecklenburg, Iwami, Patrie, United States, Eagle, and submarines. American Tier X battleship Connecticut will also return for further testing.
X Mecklenburg
- Main battery reload time increased: 25 to 26 s.
IX Iwami
- Torpedo range increased: 12 to 20 km.
- These torpedoes are similar to the ones carried by Shimakaze
- Their reload time was increased: 120 to 150 s.
Patrie
- Reload time for 100 mm secondary guns increased: 1 to 1.5 s.
- Removed Combat Instructions activated by F key
- The characteristics of the Engine Boost consumable have changed:
- Speed bonus increased: 8% to 15%
- Action time reduced: 180 to 120 s.
Submarines
- Maximum distance from an undetected enemy submarine at which its own ping emission effect could be displayed is reduced to 1 km.
United States
- Tactical attack squadron preparation time increased: 150 to 175 s.
- Tactical torpedo squadron preparation time increased: 150 to 195 s.
Eagle
- Tactical attack squadron preparation time increased: 150 to 175 s.
- Tactical torpedo squadron preparation time increased: 240 to 275 s.
X Connecticut
Connecticut is an analogue of the Tier X American battleship Vermont but with improved acceleration dynamics and stronger armor.
American battleship Connecticut, tier X
Hit points – 102800. Plating – 32 mm.
Main battery – 4×3 457 mm. Firing range – 24.5 km.
Maximum HE shell damage – 6450. HE shell armor penetration – 77 mm. Chance to cause fire – 43%. HE initial velocity – 800 m/s.
Maximum AP shell damage – 15750. AP initial velocity – 732 m/s.
Reload time – 40.0 s. 180 degree turn time – 45.0 s. Maximum dispersion – 305 м. Sigma – 1.95.
Secondary Armament:
- 8×2 127.0 mm, range – 7.3 km.
- Maximum HE shell damage – 1800. Chance to cause fire – 5%. HE initial velocity – 792 m/s
AA defense: 36×2 20.0 mm., 8×2 127.0 mm., 21×4 40.0 mm.
- AA defense short-range: continuous damage per second – 424, hit probability – 70 %, action zone – 2.0 km;
- AA defense mid-range: continuous damage per second – 536, hit probability – 75 %, action zone – 3.5 km;
- AA defense long-range: continuous damage per second – 137, hit probability – 75 %, action zone – 5.8 km;
- Number of explosions in a salvo – 6, damage within an explosion – 1680, action zone 3.5 – 5.8 km.
Maximum speed – 23.0 kt. Turning circle radius – 850 m. Rudder shift time – 19.1 s. Surface detectability – 16.0 km. Air detectability – 13.6 km. Detectability after firing main guns in smoke – 17.0 km.
Available consumables:
- 1 slot – Damage Control Party
- 2 slot – Repair Party (Duration time 28 s; HP per second 514.0; Reload time 40 s; Charges 4)
- 3 slot – Defensive AA Fire
- 4 slot – Fighter/Spotting Aircraft
Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing.