WoWS: Changes to test ships and Super carriers, and the Connecticut concept test — 0.11.4 Closed testing

Based on testing results, we’re applying changes to Mecklenburg, Iwami, Patrie, United States, Eagle, and submarines. American Tier X battleship Connecticut will also return for further testing.

X Mecklenburg

  • Main battery reload time increased: 25 to 26 s.

IX Iwami

  • Torpedo range increased: 12 to 20 km.
    • These torpedoes are similar to the ones carried by Shimakaze
    • Their reload time was increased: 120 to 150 s.

  Patrie

  • Reload time for 100 mm secondary guns increased: 1 to 1.5 s.
  • Removed Combat Instructions activated by F key
  • The characteristics of the Engine Boost consumable have changed:
    • Speed bonus increased: 8% to 15%
    • Action time reduced: 180 to 120 s.

Submarines

  • Maximum distance from an undetected enemy submarine at which its own ping emission effect could be displayed is reduced to 1 km.

  United States

  • Tactical attack squadron preparation time increased: 150 to 175 s.
  • Tactical torpedo squadron preparation time increased: 150 to 195 s.

  Eagle

  • Tactical attack squadron preparation time increased: 150 to 175 s.
  • Tactical torpedo squadron preparation time increased: 240 to 275 s.

X Connecticut

Connecticut is an analogue of the Tier X American battleship Vermont but with improved acceleration dynamics and stronger armor.

Ship stats

American battleship Connecticut, tier X

Hit points – 102800. Plating – 32 mm.
Main battery – 4×3 457 mm. Firing range – 24.5 km.
Maximum HE shell damage – 6450. HE shell armor penetration – 77 mm. Chance to cause fire – 43%. HE initial velocity – 800 m/s.
Maximum AP shell damage – 15750. AP initial velocity – 732 m/s.
Reload time – 40.0 s. 180 degree turn time – 45.0 s. Maximum dispersion – 305 м. Sigma – 1.95.
Secondary Armament:

  • 8×2 127.0 mm, range  – 7.3 km.
  • Maximum HE shell damage – 1800. Chance to cause fire – 5%. HE initial velocity – 792 m/s

AA defense: 36×2 20.0 mm., 8×2 127.0 mm., 21×4 40.0 mm.

  • AA defense short-range: continuous damage per second – 424, hit probability – 70 %, action zone – 2.0 km;
  • AA defense mid-range: continuous damage per second – 536, hit probability – 75 %, action zone – 3.5 km;
  • AA defense long-range: continuous damage per second – 137, hit probability – 75 %, action zone – 5.8 km;
  • Number of explosions in a salvo – 6, damage within an explosion – 1680, action zone 3.5 – 5.8 km.

Maximum speed – 23.0 kt. Turning circle radius – 850 m. Rudder shift time – 19.1 s. Surface detectability – 16.0 km. Air detectability – 13.6 km. Detectability after firing main guns in smoke  – 17.0 km.
Available consumables:

  • 1 slot – Damage Control Party
  • 2 slot – Repair Party (Duration time 28 s; HP per second 514.0; Reload time 40 s; Charges 4)
  • 3 slot – Defensive AA Fire
  • 4 slot – Fighter/Spotting Aircraft

Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing.

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