WoT CT 1.18.1: TL-7 and KV-1SA Nerfs


TL-7 (
🇺🇸USA, Tier-9, TD, premium).
• Full magazine reload time: from 38.35 to 41.23 sec
• Intraclip reload time: from 2.00 to 2.30 sec
• Aiming time: from 2.40 to 2.49 sec
• Gun rate of fire: s 5.41 to 4.99 
• Dispersion at 100m: 0.36 to 0.38 
• Average DPM 1 (AP) projectile: from 1948 to 1795 
• Average DPM 2 (APCR) projectile: from 1,948 to 1,795 
• Average DPM 3 (HE) projectile: from 2,489 to 2,294 

KV-1SA (USSR, Tier-5, HT, premium, reverse autoreloader with 5 shells).
General:
• Module repair cost: 3,137 to 3,112 credits
Firepower:
• Dispersion from movement (max): s 0.24 (10.32) to 0.27 (11.61)
• Dispersion from hull traverse (max): s 0.24 (8.51) to 0.27 (9.57)
• Full magazine reload time: from 37.39 to 37.87 sec
• First shell reload time: from 3.84 to 4.31 sec
• Second shell reload time: from 4.79 to 6.71 sec
• Third shell reload time: from 5 .75 to 7.67 sec
• 4th shell reload time: 6.71 to 8.63 sec
• 5th shell reload time: 7.67 to 10.55
• 6th shell: from 8.63 sec to removed from the magazine
• Intraclip reload time: from 1.00 to 1.50 sec
• Number of shells in the magazine: from 6 to 5
• Gun rate of fire: from 15.64 to 13.91
• Average damage per minute 1 (AP) projectile: 1,721 to 1,530
• Average damage per minute 2 (APCR) projectile: 1,721 to 1,530
• Average damage per minute 3 (HE) projectile: 2,566 to 2,281
Spotting:
• View range: from 330 to 320m

17 thoughts on “WoT CT 1.18.1: TL-7 and KV-1SA Nerfs

    1. It’s still a Russian Ital loader at TIER 5.
      5 shot…with what? 125 dmg?
      I am too lazy for the math but I guess that’s one medium tank less per clip and nice to push same tiers after softening up

    1. it would be really funny if you knew how bad the average russian supertester was

      thankfully, ever since the move to EU, they’ve been hiring supertesters that are actually halfway decent to pretty competent players, so slowly but surely we’ll hopefully get some actual sane balancing

        1. Wheels were always fine (literally less powerful at winning games than the M48A5, which I hope you agree is not in any way overpowered), the problem was twofold: 1, other light tanks were just bad, and 2, people suck at aiming.

          1. The only annoying thing about erbs was they were better damage dealers than anything, being able to snipe better than most tds meant for mid range sniping, which is why I still don’t understand why everyone wants their on the move dispersion values to be nerfed instead of base dispersion.

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