Supertest: Object 430 Version II Changes

The stats can change again in the future.

Reduced the HP pool from 1700 to 1600
Front plate on the Obj. 430 II changed from 120 mm to 80 mm
Side armor on the Obj. 430 II changed from 80 mm to 60 mm
Front turret armor of the Obj. 430 II changed from 248 mm to 180 mm
Side turret armor of the Obj. 430 II changed from 185 mm to 120 mm
Increased the view distance from 390 m to 400 m
Removed the D-54 gun
Added the D-54U gun
Changed the DPM from 2502.9 to 2669.7
Reduced the reload speed from 7.671 s to 7.192 s
Changed the rounds per minute from 7.821 to 8.343
Changed the accuracy from 0.364 to 0.336
Reduced the aim time from 2.78 s to 1.92 s
Reduced the bloom after firing from 3.836 to 3.356
Reduced the turret movement bloom from 0.153 to 0.115
Reduced the movement bloom from 0.134 to 0.115
Reduced the hull turning bloom from 0.134 to 0.115
Reduced the maximum turret rotation bloom from 6.14 to 4.6
Reduced the maximum movement bloom from 7.38 to 6.33
Reduced the maximum hull turning bloom from 6.44 to 5.52

 https://i2.wp.com/wot-news.com/uploads/icons/small/ussr-r104_object_430_ii.png Object 430 Version II. Proposed parameters:

Tier: MT-9, USSR, standard
HP: 1 700  1 600
Max speed/Min speed : 55 / -20 km / h
Hull turning speed: 50,06 °/s   48 °/s
Turret turning speed: 41,72 °/s   40 °/s
View range: 390 m    400 m

Hull armor: 120 / 80 / 40   80 / 60 / 40 mm
Turret armor: 248 / 185 / 63   180 / 120 / 50 mm

Gun: 100 mm D-54 100 mm D-54U
Alpha Damage: 320 / 320 / 420
Rate of fire: 7,821   8,343 rounds/minute
Damage per minute: 2 502,9   2 669,7
Penetration: 219 / 330 / 50 mm
Reload time: 7,67 s   7,192 s
Accuracy at 100 m: 0,36   0,336
Aiming time: 2,78 s   1,92 s
Depression/Elevation: -4 / +16

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34 thoughts on “Supertest: Object 430 Version II Changes

  1. Need to buff the AP to 235 minimum or it will still need to spam HEAT like usual, and t-54 has even better accuracy and full turret with the same gun.

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  2. I feel like they have done these changes so the new tier 10 that’s researchable from this will not be seen as bad as it is right now.

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  3. Hmm nerfing High Tier Ruskie OP break the game tanks …

    someone must have got fired at Nicosia and replaced with a Dev with a brain looks like

    hmm, thinking this is WG this story all probably likely a typo error at TAP?
    prob big BUF’s more likely

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    1. Except the Obj 430II isn’t an overpowered tank that any idiot can drive. That tank you have to know what you’re doing and how to properly sidescrape with it.

      Liked by 2 people

  4. Ah they want to ruin the tank now just to try to legitimize the tier 10 stats. That’s BS. Buff the tier 10!!!!

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  5. Bad to make the 9 worse so that the 10 doesn’t seem so bad. Kinda kills the line for me that. It feels like they did with all the lights all over again.

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  6. This is 100% AIDS. With these stats what’s the point in playing tier 9 and 10 even? You can play 416 and spam the same HEAT at tier 8 which is far more fun. I get that WG wants for top tiers in the same line to have similar playstyle but everything has it’s limits, goddamit. Show me a single person who would say “yeah, I’d love to not have armor and kemp bush in 430 II”. And you know what’s more sad? WG will do it, they don’t care, it’s the same situation as with 430 and 263. Nobody wanted or needed those changes but they did it anyway, because reasons.

    Liked by 1 person

  7. What a bad move. This line is already hipster and inconsistent, no need to standardize the high tiers just to make the K-91 look cool (the only cool thing about it is the aesthetics). If someone wants that playstyle, there’s always Object 416.

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  8. 219mm AP is still good and that accuracy, aim time and DPM makes up for it. With 219mm on a medium you dont need to shoot heat anyways.

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        1. The manifestations of my monumental thougts, which are realised in sentences aren’t acceptable for your limited mental abilities and because of this, the continuity of our dialog abruptly ends, the synthesis of the arguments can’t be created.

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  9. Clearly the intention is to make it more of a sniper like the 416 and the upcoming K-91. That part doesn’t bother me. What does is the idea that a tier 9 with only 219 AP pen is supposed to be a sniper in the current meta without spamming pure HEAT.

    Liked by 1 person

    1. it is supposed to be a sniper that fires GIVE WG MONEY- rounds

      already was suprised to see they nerfing armor on a tank
      as amor usually means they get more money but this heat sniper role fits even better for this purpose

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  10. If they wanted it to be a kemp bush medium like the tier 10 they should’ve given it the T-62A/Obj140 gun, with 264 pen apcr. That would’ve been a more logical progress since the tier 10 has very high velocity 276 pen.

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  11. The question is, how would a back turreted pancake medium with low Alpha and Pen and Depression.

    Supposed to snipe over ridges?

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  12. Oh, look. Another tank gets it’s historical (as in, per design) armor completely altered to fit another imaginative ‘theme’ for WG. Was just being rear-turreted not enough theme already?

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  13. considering the new tierX was actually a project for heavy tank, they could keep it historically, not changing the current tier9 and bringing from this line a tier10 heavy, ala T 57.

    on the other hand if you want to play exclusively russian tanks, you should be happy, cause now you have a snipper medium, which you couldnt have in the soviet tech tree. This game should rename World or Soviet Tanks, featuring the others as well…

    Liked by 1 person

    1. They probably get access easier to the now dated and outdated Russian Military archives compared to other nations. Also most other nations did not have such wast tank / armor developement with competing designs from 2-4 manufacturers trough at least 3 decades after WWII.

      Like

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