WoT Q&A – 8th April 2017

Answers by Anton “Evilly” Pankov on livejournal:

– Will the personal mission changes for SPG’s not come in 9.18? – They will, read more closely;
– Great work on community communication, posting a branch which will not be released on the server, 10/10. You did not happen to rethink about releasing the Chinese TD branch exclusively for Asia? – No, we did not;
– I don’t think it’s time to worry about HD models, since the game could be dead very soon [talking about 9.18]. – Nah, it won’t be;
– Anton, when will the Strv S1 be sold [on the RU server]? – Not soon;
– There is info about the assignment of gun marks on tanks being a bit off. During sessions with good performance, the gun mark % is not growing or growth is very small. – We’ll check that;
– I’m interested in the RBT-5, whose icon was floating around the internet for some time already [available here], are there actually plans regarding rocket armament? – The tank is modeled and lying in the internal archives. There is also a Hotchkiss with rockets;

Answers by Alexey “Inaki” Ilyin:

– The mean number of artillery pieces per battle ranges from 0 to 2;
– The new matchmaker does not take the team’s HP into account. You’d then also have to take into account the potential damage a tank can deal, and also the map;
– For the matchmaker, Karelia in Assault mode and Karelia in standard mode are two different maps. If you have modes enabled, you’ll have to be prepared for that. But, for example, Prokhorovka and Fiery Salient count as the same map;
– We’re currently actively working on maps to rework then into better quality and are currently not planning to introduce new maps into random. For game modes, in particular for “Front line”, there will be a huge map. You could say it’s 9 new maps, since the map is 3x3km;
– Besides the maps which were already shown, Murovanka and Prokhorovka are also almost ready;
– No plans to sell the E25;
– The maximum stun time in battle has the Maus with 27s, other tanks have less;

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32 thoughts on “WoT Q&A – 8th April 2017

    1. Yeah I’m wondering that too. How comes the biggest stun possible is only possible on the most armored tank in the game ; like where is the logic behind that ? The more armor the bigger the stun ? Maus should have almost no stun at all because of its huge armor and when using SHSL

      Liked by 3 people

        1. Which is also a problem considering some arty missions ask for almost 5mins of total stun time… When stunning for 10-15s per shot on average and reloading for 30s.

          Liked by 1 person

          1. 15s per shot, stun 3 people, that’s 90s per minute. Is that really that hard? It’s not like you’re killing them.

            Like

          2. like Gwennifer said. I stunned groups of around 5 peple quite a few times and most of them had over 20s stun so that’s already almost 2 minutes.

            Like

  1. “Maximum amount of arties per game ranges from 0 to 2”

    And how the f*** am I supposed to get the Object260 now ?!
    I’m stuck on ONE mission since october 2016, it asks me to kill 3 arties in a medium tank. It is already pretty hard currently because of either stupid shotgun kills by arty or killstealing, or just not the correct MM… And now with the new MM it becomes completely impossible.

    Can anyone who has contact with WG ask about what will be done with this mission ? Along with the heavy mission “kill 2 HT of 2 tiers higher”, which is near impossible aswell with the new matchmaker ; and probably a few others too.
    WG is simply forgetting to see the impact of the new MM to every mission of every class. And if they make 9.18 go love without fixing them, we’ll just have to wait another 3 months before being able to continue our missions ; and that’s not normal…

    Liked by 2 people

  2. – I’m interested in the RBT-5, whose icon was floating around the internet for some time already [available here], are there actually plans regarding rocket armament? – The tank is modeled and lying in the internal archives. There is also a Hotchkiss with rockets;

    This answer is the equivalent of “Q: What is your favourite color? A: Square.”

    Useless.

    Like

    1. No, it informs us that they have been thinking about rockets enough to prepare at least 2 tanks using them.
      It’s only useless if you want it to be useless because you want to make WG appear as idiots no matter what they do or say.

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      1. The guy asks if they is currently any plan regarding rocket-stuff.
        Dev answers there was another tank able to use it, both being in the archives. Nothing about is they might come back or not.

        I’m not the kind of guy to bash WG whatever they do (sometimes they do the right things), but the answer has nothing to see with the question. I can understand the dev was maybe in a hurry or whatever, but the answer is definetely not what was asked.

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  3. – Great work on community communication, posting a branch which will not be released on the server, 10/10. You did not happen to rethink about releasing the Chinese TD branch exclusively for Asia? – No, we did not;

    I don’t get this. Is the ruskies thinking CN server is same as Asia/SEA?

    And when Inaki replied “No, we did not”. Is that mean the two prems will go onto all servers?

    Like

  4. – We’re currently actively working on maps to rework then into better quality and are currently not planning to introduce new maps into random…snip…

    Without also designing new maps and OR reworking retired maps for reintroduction. The rework of current maps into HD won’t make them/randoms less boring (…Alexey).
    It will be the same old shit (maps), only in a shiny new bling bling HD jacket. In term of content that is not progress, that is a form of stagnation.

    – The new matchmaker does not take the team’s HP into account…snip…

    Thus we are left with a new system that has the same inherent imbalanced (heavy vs a team with less to none) that frustrated a very large part of the player base players in the old MM system and that has not been addressed? Good riddance…

    – For the matchmaker, Karelia in Assault mode and Karelia in standard mode are two different maps.

    So, it is too hard to “group” these two individual maps, in some exception list, in the new system that checks a players map rotation? Good riddance…

    Why do I always have soo many WFT moments when reading these dev answers….

    Like

  5. ´so fuin in kv4, tier 8 arty make 300 dmg each so I lost 600 dmg 30 seconds into the battle and got stunned and 2 crews knocked out, so good and fun with better accuracy and lower aim time and lower reload arty right?

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      1. I played test server, got whacked by arty and immediately raged…then I checked and saw it only did 300 damage with like a 20 second stun and calmed down. Hid behind something till the stun was over and continued playing as I normally do -300 hp instead of -1000 or more. So I’ll GLADLY take the stun over the previous arty.

        Like

      2. you dont get one shot that often, and I would rather take the occasional one shots now and then, than to get stunned all fucking time rendering yout tenk uselwess for 20 secopnds. And no, the solution is not to use med kit since you can get stunned again instantly if there is mopre then one arty and also knock out crews.

        Like

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