In an upcoming major update (1.53), all players will be able to try out the destruction system with buildings in War Thunder for themselves. The developers gradually introduced it for all vegetation and later started working on destructibility for various small objects: fences, hedges, statues and so on. Now it will escalate even more to a bigger scale: wall fragments, ruins and entire buildings.
The new destructibility system for large objects is provided by the APEX system, which “slices” objects when a shell hits them. Each piece of the object falls according to the laws of physics. At the same time, the technology allows the developers to configure the graphical display of destruction so that the effects look good without overloading the system.
Building destructibility will come to the game gradually: the first map to receive it will be Berlin, after which the developers will start redesigning the other tank maps. This new introduction is designed not only to make the game more realistic, but to greatly add to variety in gameplay. In the future, destructible buildings will be introduced to all the maps in the game. New maps will be created with structures that can be damaged and destroyed by a direct hit.