Source: Rock Paper Shotgun
https://assets.rockpapershotgun.com/images/2019/04/Earth-Thunder.jpg
Ordinarily straight-laced free-to-play WW2 combat sim War Thunder is well known for its silly April Fools events. This year, it’s an impressively well fleshed-out UFO combat scenario named Earth Thunder. With a HUD full of incomprehensible alien text and instructions that aren’t much more helpful, two teams of UFOs clash above a besieged modern-day city. Being advanced alien craft, they’re capable of operating on the land, in the air or even underwater, each with different attack modes, making for an arcadey but very unusual fight. The event runs until April 5th, and Below: A trailer FROM BEYOND.
The Earth Thunder scenario is pretty simple stuff. A capture-and-hold mission with two teams, and five respawns per player. The UFOs themselves are impossibly agile compared to War Thunder’s planes, able to turn on a dime and hit targets with pinpoint accuracy with their beam lasers. Of course, as you’re shooting at tiny UFOs in the distance it’s hard to land a killing shot unless you manage to catch an enemy from above or below. Your UFO’s powers change when you’re close to the ground or underwater, too, making for an unpredictable rhythm to fights.
When you’re near-landed (you can’t crash), your UFO moves slower but with more agility, and is protected by a shield. You also get a railgun cannon to try your hand at sniping. While underwater, you can’t use your main beam cannon, but you can fire a shotgun-blaster, although its shots are only short range. You can also fire homing torpedoes underwater to catch enemies unawares, although they can just as easily hit the ‘fly up’ button (R and F on the keyboard control height by default) to get them out of the water, where neither shotgun blasts nor torpedoes can follow.
I feel there’s a bit more subtlety to the UFO fights than there were in some of War Thunder’s past joke-modes, like the mech-battles they’ve had previously, or the My Little Pony rainbow-powered dogfights even further back. It’s a fresh, fun mode and worth playing a round or two. You launch an Earth Thunder match by clicking the logo in the top-right of the hangar screen.
The Earth Thunder event runs until April 5th. War Thunder is free-to-play and can be found on its official page here or on Steam.
Category: War Thunder
WT Ammo Guides (Planes/Tanks)
These are a bit old, but really useful!
War Thunder: Type 89: The Fire Dragon
src:
https://warthunder.com/en/news/5936-development-type-89-the-fire-dragon-en

The Type 89 is a Japanese infantry fighting vehicle, developed during the 1980s by the Mitsubishi company and used by the JSDF in limited numbers. Japanese tankers in War Thunder can look forward to the addition of the nimble Type 89 to the game with the upcoming update 1.85 “Supersonic”!
Briefly: A highly mobile Japanese IFV, equipped with the familiar 35mm Oerlikon KDA autocannon.
War Thunder: MiG-19PT: Target Locked
src:
https://warthunder.com/en/news/5934-development-mig-19pt-target-locked-en

This upgraded version of the world’s first mass-produced supersonic aircraft will become the new top model in the USSR’s military aircraft branch. Meet the magnificent MiG-19PT with air-to-air missiles!
In short: an upgraded version of the world’s first mass-produced supersonic aircraft, the MiG-19. The MiG-19PT modification was developed especially for the installation of K-13 (P-3C) air-to-air missiles – almost an exact copy of the American Sidewinders.
War Thunder: Mike10d December 14th 2018 Dev Server Changes after closing
src:
https://docs.google.com/document/u/2/d/e/2PACX-1vTRB8mQ3MPxuCZPNWrnSdVwk-GuyPD0XDiZbfR6St8yUSPh0ocF8PeGT7aub2LSxKHUWzrHe4KFBS-0/pub
By _Mike10d
Sho’t Kal Dalet is now a rank 5 and not a rank 6
now br 8.3 instead of 8.7
M13/40 (I) and (III) are now foldered
75/18 M41 and 75/32 M41 are now foldered
75/34 M43 and 75/46 M43 are now foldered
AMX-10RC went from 8.3 → 8.0 br
The meteor mk 8 reaper went from 8.0 to 9.0 br
EDIT: this has been reverted
F-100d FM continues to be tweaked
javelin FM not updated in a meaningful way, however some pylons were removed on the default loadout, so it should be a bit better now
Sd.Kfz. 234:
minimum RPM: 200 → 800
AB43, FIAT 6614, AUBL/74, R3 T106 FA, R3 T20 FA-HS:
minimum RPM: 200 → 800
might be easier to hull break now
Continue reading “War Thunder: Mike10d December 14th 2018 Dev Server Changes after closing”
War Thunder: Mike10d datamine
src:
https://docs.google.com/document/u/2/d/e/2PACX-1vRhWFCCA1iBTlsWU0CYDmf2amRutItFqlG4_a4z19OFmkEqrTbqVuPPv8FBx3GAG-BqzlFoMhz67Hb3/pub
Hidden vehicles
AMX-10RC
T30
War Thunder: Krasny Krym: All Weapons Fire at Will!
src:
https://warthunder.com/en/news/5932-development-krasny-krym-all-weapons-fire-at-will-en

Krasny Krym is the lead ship of the Svetlana-class light cruisers which was laid down for the Imperial Russian Navy just prior to the outbreak of WW1. Despite closely resembling the Krasny Kavkaz, Krasny Krym will offer its future captains some new tactical options with its introduction in the forthcoming War Thunder update 1.85!
Briefly: A lighter version of the already familiar Krasny Kavkaz light cruiser, equipped with smaller caliber, yet more numerous main guns and fewer secondary armaments.
Continue reading “War Thunder: Krasny Krym: All Weapons Fire at Will!”
War Thunder: F-100D Super Sabre: The New Era
src:
https://warthunder.com/en/news/5929-development-f-100d-super-sabre-the-new-era-en

The American F-100D Super Sabre supersonic turbo-jet fighter was developed as a fighter-bomber, so in addition to breathtaking speeds, it also features a rich assortment of suspended weaponry. It’s arguably the best American aircraft in the game!
In short: it’s an American supersonic fighter developed for assault and bombing strikes against ground targets. It features unsurpassed speed, 20mm guns with a high rate of fire, and a massive arsenal of guided and unguided weapons.
Continue reading “War Thunder: F-100D Super Sabre: The New Era”
War Thunder: Jet Packs!
src:
https://warthunder.com/en/news/5924-development-shop-jet-packs-en
On the threshold of War Thunder’s new era of supersonic aircraft we’re introducing the first rank V premium fighters in the research lines of the USSR, USA, and Great Britain. These fighters will allow you to begin researching supersonic fighters more quickly, increase the rate at which you research any plane and its modifications in these nations, and grant an additional bonus to Research Points and income from Silver Lions. Here are our beauties:

This assault modification of the legendary MiG-15 was based on the late-series MiG-15bis modification. It was primarily intended for use against ground targets. The aircraft was equipped with two side-mounted beams to which inclined pylons for the unguided rockets, or conventional pylons for up to 6 bombs, were attached. The rockets were installed at a 15° angle, which made it possible to perform targeted rocket fire while flying horizontally at low altitudes. There are a few loadouts for the attack aircraft in War Thunder, including 48 S-5 unguided rockets, and a few of 6х100 kg, 4х250 kg, or 2х500 kg HE bombs. This assault MiG is especially good in combined battles. Its excellent selection of rockets and bomb suspensions and the unusual position of its pylons create new opportunities for destroying high-ranking tanks when flying at low altitudes.
