Ground War Tanks: Recommended Starting Tanks.

Here I am recommending good ‘starting tanks’ in Ground War Tanks if you want to give that game a try.

I wanted to create a shorter video to see what you guys thought about that style of video. I am open to recommendations, and if you have an opinion (positive or negative) please feel free to say so to myself openly. One cannot improve if one does not realize one’s own faults.

Anyway with that being said, take care, have fun and woop @ss!

Why I Quit World Of Tanks.

H.D. Video Link:  https://drive.google.com/file/d/0BxLeN9bZ4X6xbzZMcDdUbERBbEE/view?usp=sharing

This is a some-what long video, so sit down and relax. I wanted to be honest (although very clean) and I think that this video will cause some waves; but hey, sometimes its a bit awkward to be honest from time to time. Anyway take care, have fun and I hope that you will enjoy and or learn from this video.

P.S. Look at that sad Tier 8 Panther!

Ground War Tanks: In Depth Review

“The Video Quality SUCKS!”, “You need to die right now!” Okay okay, I am disappointed too. Click on the Vimeo button on the side for the HD version. I know big suck, I know. I still have to validate my You Tube account to host big @ss videos.

Here is a modest and well mannered gentleman’s review of the Chinese / Russian online internet tank fighting game: Ground War Tanks.

Author’s Note: I can’t quite upload videos to You Tube yet so that is why ghetto @ss Vimeo is used instead as the video’s host website. Here is the ‘Vimeo’ Channel: Rocket Powered Ice Cream: https://vimeo.com/user44266731

Anyway Good Luck, Take Care And Have Fun Guys!

Note: Ground War Tanks is actually growing and is not dead. For example Standard Mode is so healthy that at 4:00 AM players can still find a full match rather quickly.

Mäuschen: 6th Crew Member Is A Loader

Please excuse that the screenshot is in Russian and it is posted on a predominately English blog. I think that this makes sense on Wargaming’s part to have the sixth crew member to be an extra loader. This is in my opinion quite a logical choice from the developers, for 15.0 cm single piece tank shells would weigh a lot and I could see ‘extra help’ being needed to keep the super heavy panzer’s massive gun firing at a combat practical frequency.

Although an extra gunner would be more powerful for in game crew skills for let us face it, Loaders do not have very useful skills as compared to a gunner. Although after some ‘critical review’ from Wot Labs’ “Crew Skills and Perks According to a Unicum” The loader perk Adrenaline Rush Continue reading “Mäuschen: 6th Crew Member Is A Loader”

Christening The New Japanese Sumo Tanks!

Behold! Silly Names For Silly Tanks: Land Battle Ships!

English / Japanese ‘Sumo’ Name Translation:

– Tōru Tanku (Type 95) = Tōru: Baby name which means Sea. Tanku: Tank.*

– Moru (Mi To 100) = Mole.

– Mausu (Mi To 150) = Mouse.

*I want the name ‘Tōru Tanku’ for the ‘Tanku’ is a baby ‘Land Battleship’ in a Japanese line of heavy ‘Land Battleships’. It’s a baby tank :).

I thought that I ‘better strike while the Iron is Hot’ so to speak and post my Nicknames of the new Japanese Heavy Tanks ‘Sumo Tanks’ and or ‘Land Battleships’ (Just you wait until we see the Tier Ten!) Hey they might even make it to The Might Jingles. Mausu Stronk Tanku!

Swiss Progression Structure: Insane and Independent. (Part One) [‘B.o.W.’]

Hello friends, I am Within Amnesia: Behold my first article herein! Without further ado and fanfare, my ‘B.o.W. role model’ Swiss Progression Structure: (^Alpha B.o.W. Prototype Swiss Progression Structure, Dated: 29/10/2014.^)

Please Click Here To Zoom-In Image  

Colour Legend~ Light Blue: Tankette, Green: Light Tank, Yellow: Medium Tank, Dark Grey: Heavy Tank, Red: Tank Destroyer, Highlighted Letters With A Solid Background: Multi Class, Orange Background: Always Signifies A Premium Vehicle.

Some ‘Recently Discovered’ Swiss Applicable Fighting Vehicles (That I Know Of) Are Missing From The Above Prototype Swiss Progression Structure. I Plan To Create An Updated Version.

I feel as though I should be morally inclined to say that I do not intend this Tech Tree Progression Structure for any video game currently ‘on the market’; rather it is for a personal project of mine code-named: “B.o.W.”

My kindly ‘internet friends’, please thank Sebastian for being such a fine young gentleman and for also being such a gracious and welcoming host as to allow the likes of my shenanigans work to be published herein.

With the Best of Intentions:

Within Amnesia.