Supertest: Airfield Map Changes

The Airfield map is going to the supertest to undergo some tests and changes!

The central area has been reworked on the Airfield map. Now, it is better suited for playing in heavily armored vehicles, since more firing positions have been added, along with more cover from SPGs.

The encounter area is now located in the center of the map, which helps balance the shoot-through ranges.

The operation area of light tanks has also been reworked to provide more variety.

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WoT: Game Engine Changes in Update 1.18

According to some users on the KoreanRandom forums, along with mixaill from the XVM team, it appears some hidden significant changes have been made to the game engine in this update. Of note for modders, a number of new functions, classes, and variables were added, the Python version was updated from 2.7.7 to 2.7.18, dynamic linking is now used instead of static linking, and pybind11 is used inside the client. Some big things may be in store for the development of the game, especially that it is not constrained by potato hardware limits anymore (and no more 32bit version). What does this mean? Many mods will be broken with the coming of update 1.18 and will require major changes in order to work again.