Update 1.14: „Water Elemental” Style Set Pictures

A handful of photos of the “Water Elemental” style set added in update 1.14. Style treated as non-historical, valued at 750 gold. Available for vehicles of all nations and Tier VIII-X vehicles.

Obtained as part of an event on the Global Map.

— You think there is nowhere left to discover. Do you really believe that? Do you have any idea what is hidden in the dark depths of the infinite ocean? What fears can be concealed? What secrets kept under the calm illusion of the waves? And do you… terrestrials… know who guards the secrets of the depths with such zeal? Sometimes, I envy your ignorance. If you ever learned the truth, no sane person would ever venture out into the open sea. You send your fragile ships to the unknown, completely oblivious to what… WHO is watching you from below, and that it can all end for you with but a mere flash of a tentacle. Don’t anger the ocean and its masters, otherwise somewhere on your way from Valparaíso to Auckland, you will hear my call among the sound of crashing waves. Continue reading “Update 1.14: „Water Elemental” Style Set Pictures”

Update 1.14: 🇫🇷 AltProto AMX 30 – Changed Stats

https://ru-wotp.wgcdn.co/static/5.6.2_896aed/wotp_static/img/core/frontend/scss/common/components/widgets/content-tank/img/uk.png AltProto AMX 30. Statistics with crew at 100%:

Max speed / Reverse speed: 55 / – 16 km / h   65 / -23 km / h

Gun: 100 mm SA 47-58

Accuracy at 100 m: 0,36   0,35
Aiming speed: 2,59 s   2,4 s

Aim spread:

  • during vehicle movement: 0,18   0,16;
  • during vehicle rotation: 0,18   0,16;
  • at the maximum vehicle speed: 9,90   10,40;
  • at the maximum vehicle rotation speed: 6,38   5,67.

Update 1.14: 🇸🇪 Strv K – Changed Stats

https://ru-wotp.wgcdn.co/static/5.6.2_896aed/wotp_static/img/core/frontend/scss/common/components/widgets/content-tank/img/usa.png Strv K. Statistics with crew at 100%:

Gun: 10,5 cm kan strv K L/52

Aiming time: 2,49 s   2,4 s

Aim spread:

  • during turret rotation: 0,16   0,15;
  • during vehicle movement: 0,20   0,19;
  • during vehicle rotation: 0,20   0,19;
  • during turret rotation at the maximum speed: 6,01   5,63;
  • at the maximum vehicle speed: 8,00   7,60;
  • at the maximum vehicle rotation speed: 6,26   5,95.

Update 1.14: Common Test 2 Patchnotes

The test server is live.

Patchnotes CT 2

Main Changes

Field Modification

The new Field Modification mechanic has been added to the game. It allows players to fine-tune technical characteristics of Tier VI–X vehicles with Elite status.

Conditions of Personal Missions for SPGs

Conditions of some Personal Missions for SPGs have been revised due to the rebalance of SPGs and changes to the HE shell mechanic. Details can be found on the portal.

Changes to Technical Characteristics of the Following Vehicles

The following vehicles have been added to the Frontline mode:

U.S.S.R.

  • Т-54 ltwt. FL
  • T-54 FL

Germany

  • Ferdinand FL
  • Jagdtiger FL
  • E 50 FL

U.S.A.

  • T30 FL
  • M46 Patton FL

France

  • AMX M4 mle. 51 FL

U.K.

  • Conqueror FL

China

  • WZ-111 model 1-4 FL

Japan

  • Type 61 FL

Poland

  • 50TP Tyszkiewicza FL

Sweden

  • Strv 103-0 FL

Changes to Parameters of the Combat Reserves

Recon Flight:

  • The cooldown time has been increased to 260/240/220 s
  • The Recon Flight time has been decreased to 15/17/20 s

Airstrike:

  • The cooldown time has been decreased to 210/190/170 s

Artillery Strike:

  • The strike area radius has been increased to 12 m
  • The number of bombs has been increased to 22/24/32
  • The deployment time has been decreased to 4 s

Minefield:

  • The cooldown time has been increased to 240/220/200 s
  • The maximum stun duration has been decreased to 10 s

Fixed Issues and Improvements

  • Some localization issues have been fixed.
  • Some technical issues have been fixed.

Supertest: 🇨🇳 WZ-113-II – Changed Stats

WZ-113-II. Statistics with crew at 100%:

Engine: 600 hp   660 hp
Power-to-weight: 14,86 hp / t   16,35 hp / t
Max speed / Reverse speed: 40 / –15 km / h   50 / -15 km / h

Gun: 100 mm D-54TA

Accuracy at 100 m: 0,37   0,35

Aim spread:

  • during turret rotation: 0,14   0,10;
  • during vehicle movement: 0,25   0,18;
  • during vehicle rotation: 0,25   0,18;
  • during turret rotation at maximum speed: 5,11   3,65;
  • at the maximum vehicle speed: 10,00   9,00;
  • at the maximum vehicle rotation speed 8,60   6,20.

Improved Field Modification: Common Test

Source: EU Portal

After completing the test of Field Modification on the Sandbox server, we carefully analyzed your feedback and all the data we obtained. Many thanks to all the active and dedicated players who supported us and joined the test—your help was invaluable! Following the test results, we improved certain aspects of Field Modification that were widely discussed during the Sandbox testing.

We’re now ready to take the next step and invite you to participate in the second Common Test of Update 1.14, where you can try out the newest version of Field Modification. Join the test and share your impressions about this adjusted feature!

Field Modification: A Feature to Tweak Your Favorite Tanks

Let’s take a quick look at the core mechanics of Field Modification and how they can benefit your favorite vehicles.

Field Modification is available for all Tier VI–X vehicles (including Collectors’, special, and Premium vehicles but excluding rentals and vehicles from various special game modes, such as Steel Hunter or Mirny-13). In a nutshell, Field Modification is a set of tools for fine-tuning specific technical characteristics of your tanks, which will become available once they acquire Elite status.

Continue reading “Improved Field Modification: Common Test”

8 Chinese Tanks going to the Supertest for rebalancing

Soon, improvements to Chinese vehicles will be sent for closed testing on the Supertest. The changes will affect some medium and heavy tanks, as well as the Type 59 and Type 59G Premium vehicles.

You can see the full list of planned changes below:

Type 59 and Type 59G:

  • Dispersion from 0.39 to 0.35
  • Reload time from 8.4 s to 7.9 s
  • Damage per minute from 1,785 to 1,898
  • Top speed from 56 to 60 km/h

121:

  • Aiming time from 2.7 to 2.5 s
  • Dispersion on turret traverse from 0.12 to 0.1

WZ-120:

  • The 122 mm 60-122T gun:
    • Aiming time from 3.4 to 2.7 s
    • Dispersion on turret traverse from 0.14 to 0.12
  • Dispersion during movement and on hull traverse:
    • The WZ-120 suspension from 0.18 to 0.16
    • The WZ-120 model 3 suspension from 0.16 to 0.14

T-34-2:

  • The 122 mm 371-122JTX gun:
    • Standard shell penetration from 190 to 212 mm
    • Special shell penetration from 250 to 280 mm
    • Aiming time from 2.9 to 2.7 s
    • Dispersion: from 0.44 to 0.42
  • Top speed from 50 to 56 km/h

110:

  • The 100 mm 62-100T gun:
    • Aiming time from 2.9 to 2.5 s
    • Dispersion from 0.38 to 0.36
  • Dispersion during movement and on hull traverse:
    • The 110 suspension from 0.25 to 0.2
    • The 110-1 suspension from 0.23 to 0.18

T-34-1:

  • The 100 mm 44-100JT gun:
    • Aiming time from 2.7 to 2.5 s
  • Dispersion during movement and on hull traverse:
    • The Т-34-1 suspension from 0.24 to 0.22
    • The Т-34-1 model 2 from 0.22 to 0.2

Type 58:

  • The 85 mm 56-85JT gun:
    • Aiming time from 2.3 to 2 s
    • Dispersion from 0.38 to 0.36
    • Reload time from 5 s to 4.8 s
    • Damage per minute from 1,920 to 2,000

Type T-34:

  • The 57 mm 55-57FG gun:
    • Dispersion on turret traverse from 0.14 to 0.1
    • Aiming time from 2.3 to 2 s
  • Dispersion during movement and on hull traverse:
    • The Type T-34с suspension from 0.26 to 0.24
    • The Type T-34M suspension from 0.24 to 0.22

We hope you guys will enjoy  the changes. Keep in mind that stats and values may change while vehicles are still on the Supertest.

[UPDATE] Global Map: The Thunderstorm Event

In the announcement of the upcoming Thunderstorm event, we revealed some details about pre-battle screen improvements and changes to player movement permissions. However, during testing, we encountered a technical issue which requires more time to completely resolve than is left before the start of the event. As a result, we have decided not to risk the event’s stability by implementing these planned changes. Therefore, the mechanics of the pre-battle screen in Thunderstorm, including player movement permissions, will remain the same. We appreciate your understanding and wish you good luck on the battlefield!

Source: EU Portal

July 22 Micropatch

Due to the update, the World of Tanks servers and portal will be unavailable on 7/22/2021 between 04:00 – 04:45 UTC. In this micropatch:

There will be two new folders for mods: /mods/1.13.0.1/ and ./res_mods/1.13.0.1/.