WoT: 🇺🇸”Jezevec” In-Game Screenshots & Historical Reference

 🇺🇸Jezevec (Tier IX medium tank, premium, mechanic: 5-shell reserve loading system) With the release of Update 2.3, the Jezevec will be tested in Random Battles by supertesters.
Historical Reference:
In the early 1960s, the development of a medium tank with powerful armament, a low profile, and good mobility began in Czechoslovakia. The project differed from the conventional layout: the fighting compartment was located in the rear, the crew was positioned almost entirely inside the hull, and the gun in the oscillating turret was operated remotely.

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WoT: Strv K, Kirovets-1, Panther 8,8: Meet the Trio!

Full ridgeline control, close combat dominance, or dangerous versatile force—find your preferred style in bundles featuring the  IXStrv K ,  VIIIKirovets-1 , and VIIIPanther mit 8,8 cm L/71 . Each offer also comes with extra goodies, including the “Cat Ladies” and “Neon Ghost” 2D stylesgold, Personal Reserves, and ×5 XP missions!

Dates:
• Bundles are available until May 25 at 12:00 (UTC+3).

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WoT 2.3 Common Test: Changes to Tier 11 🇫🇷”Fauteur” & 🇬🇧”Executor”

🇫🇷Fauteur (HT-11, techtree, mechanic: Induction Charge Afterburner)
Mechanic [with all upgrades]:
• Charge accumulation speed for the Induction Charge Afterburner: 2.75%/sec → 4.5%/sec
• Charge consumption per shot for the Induction Charge Afterburner: 45% → 55%

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WoT 2.3 Common Test: Changes to New Premium/Promotional Vehicles

Here we present the changes to the new vehicles that were just added in 2.3.

Object 265-II (HT-9, premium, mechanic: Double-Barreled Guns). Changes compared to the first iteration of the supertest.
Firepower:
• Projectile Cost 1 (AP): 928 → 990 credits
• Projectile Cost 2 (HEAT): 5,200 → 5,600 credits
• Projectile Cost 3 (HE): 665 → 596 credits

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WoT HEAT: [BREAKDOWN] Agents, Their Traits, Ultimates, and Abilities

How Traits, Ultimates, vehicle abilities, and the Agent Skill system fit together.

In HEAT, every loadout starts with an Agent. Each Agent comes with a passive Trait, a signature Ultimate, and up to two vehicles that bring their own abilities into battle. On top of that, the Agent Skill system is what you grow with Agent XP and can configure before each match.

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