Answers from the developers during the TwitchCon 2026 stream.
1. Why is there no team/global chat?
— We believe it would lead more to increased toxicity than improved effectiveness.
2. Where are the rest of the tanks?
— They are currently being finalized (models, abilities, etc.).
3. Why are Ultimate ability animations so long?
— This is intentional and serves as a trade-off for their high effectiveness. We are aware of the feedback and will review it in the future, but the current animation duration is neither a bug nor an unintended consequence of using Ultimates.
4. Will there be ranked tournaments or community tournaments?
— Yes, absolutely.
5. Will there be a way to skip tank progression like in World of Tanks (Free XP)?
— No. Progressing through a tank and experiencing its combat capabilities is an integral part of the game. If desired, players can use boosters instead.
6. What happens to excess Recon Data when the next Battle Pass begins?
— It carries over.
7. Will the strange reverse-driving control behavior be fixed?
— Yes.
8. Will teams become larger (5 players instead of 3)?
— No. Three players is the maximum team size to maintain balance (specifically for public matches).
9. How many developers are working on the game?
— Around 200.
10. Will there be premium tanks (like in WoT)?
— No. All tanks will be purchasable with credits.
11. Will the “Plant and Defuse” mode return?
— Yes, but it still requires further development.
12. Will new agent modules/abilities be added?
— Yes.
13. How can players obtain the purple tank camouflages?
— Through upcoming Twitch Drops activities.
14. Esports?
— Large-scale initiatives will be supported if there is enough interest, but they will not be artificially pushed.
15. Will future tanks be based on historical prototypes?
— Everything should feel like a believable alternate history. The intended ratio is approximately 70% realistic and 30% crazy.
Additional Answers from Discord
• Cosmetics: Plenty more are on the way.
• Ranked Battles (Competitive): We’d like to add them, and requests have already been forwarded internally.
• Battle Passes: The Season 0 Battle Pass is somewhat different from what future Battle Passes will be. BP-0 is our way of thanking players, which is why its structure is unique.
• Game Mode Selection: We are aware of player requests regarding this feature.

16. How many hours left until the servers are shut down permanently, and who at WG will have to be hanged for even having the retarded idea of making a shitty tonk whoro-shooter that would compete with WG’s only successful IP?