WoT Supertest: Erlenberg Map Changes

We’re continuing the ongoing redesign of this map. In the latest version, in addition to the changes previously shown, we’ve added new variations to two main flanks: a reworked castle area (lines 1–4) and a new hill structure (lines 7–0).

10 thoughts on “WoT Supertest: Erlenberg Map Changes

  1. The only thing that can save this game is better maps

    The big HE nerf 1.13 was a disaster for customer entertainment

  2. Because the entire ballgame is a pile of rigged and cheating the ONLY thing left for customers is entertainment

  3. Isn’t it easier to revert maps to pre 1.0 since downfall came with 1.0 and powercreep?? After all reworks maps are better when they became similar to old versions before HD.
    Or are they that much delulu thinking game will never die and they can milk as much as they wish?

  4. Cool to see the Erlenberg map changes are still ongoing! Focusing on the two main flanks is a smart move. The reworked castle area (lines 1-4) and that new hill structure (lines 7-0) sound like they’ll make a real difference. Can’t wait to see these in action!

  5. It’s cool to see more Erlenberg changes! Reworking the castle area and adding that new hill structure sounds like it could really shake up gameplay. I’m curious to see how these new flank variations play out in practice. Good to know the redesign is still ongoing!

  6. Hey, cool update on the Erlenberg map! It’s great to hear they’re continuing the redesign. I’m especially interested in checking out the reworked castle area (lines 1-4) and that new hill structure (lines 7-0). Sounds like these changes could really shake up gameplay. Thanks for the heads-up!

Leave a Reply