WoT CT 1.20: Detailed Changes To The Technical Characteristics Of The Following Vehicles

U.S.S.R.

Т-43

  • Decreased the dispersion during movement and on hull traverse for the T-43 suspension by 25%
  • Decreased the dispersion during movement and on hull traverse for the T-43 mod. 1943 suspension by 27%
  • Decreased the dispersion of the 85 mm D-5T-85BM gun during traverse of the T-43 mod. 1943 turret by 43%

A-44

  • Changed the dispersion of the 107 mm ZIS-6 gun from 0.45 to 0.43 m
  • Decreased the dispersion of the 107 mm ZIS-6 gun during traverse of the A-44 turret by 25%
  • Changed the aiming time of the 107 mm ZIS-6 gun from 3.4 to 2.9 s

Germany

Spähpanzer SP I C

  • Decreased the dispersion of the 90 mm D921 F1 gun on turret traverse by 38%
  • Decreased the dispersion of the 90 mm Mecar gun on turret traverse by 38%
  • Changed the reload time of the 90 mm D921 F1 gun in the Spähpanzer SP I C PT I turret from 10 to 8.5 s
  • Changed the reload time of the 90 mm D921 F1 gun in the Spähpanzer SP I C PT II Rh.-Nr. WK-G2 turret from 9.5 to 8 s
  • Changed the reload time of the 90 mm Mecar gun from 9 to 7.5 s

HWK 12

  • Decreased the gun dispersion during movement and on hull traverse for the HWK 12 suspension by 38%
  • Decreased the gun dispersion during movement and on hull traverse for the HWK 12 verbessert suspension by 29%

Rheinmetall Panzerwagen

  • Decreased the gun dispersion during movement and on hull traverse by 29%
  • Changed the gun dispersion from 0.36 to 0.33 m
  • Decreased the gun dispersion on turret traverse by 20%
  • Changed the reload time from 9 to 8 s
  • Changed the aiming time from 1.6 to 1.4 s

Tiger (P) 

  • Decreased the dispersion of the 8,8 cm Kw.K. 43 L/71 gun during traverse of the Tiger (P) Neuer Turm turret by 25%
  • Changed the reload time of the 8,8 cm Kw.K. 43 L/71 gun in the Tiger (P) Neuer Turm turret from 8.6 to 7.7 s
  • Changed the reload time of the 8,8 cm Kw.K. 43 L/71 gun in the Tiger (P) Turm Nr. 1 turret from 9.1 to 8.2 s
  • Improved the frontal armor of the Tiger (P) Neuer Turm turret
  • Changed the vehicle durability with the Tiger (P) Turm Nr. 1 turret from 1,350 to 1,400 HP
  • Changed the vehicle durability with the Tiger (P) Neuer Turm turret from 1,450 to 1,500 HP

U.S.A.

T95

  • Changed the reload time of the 155 mm AT Gun T7 from 18.3 to 19 s
  • Changed the aiming time of the 155 mm AT Gun T7 from 2.5 to 2.7 s
  • Changed the view range from 380 to 360 m

T110E3

  • Changed the reload time from 17 to 18 s
  • Changed the aiming time from 2.5 to 2.7 s
  • Changed the view range from 390 to 370 m
  • Changed the vehicle durability from 2,050 to 1,950 HP

T57 Heavy Tank

  • Decreased the gun dispersion during movement and on hull traverse by 12%
  • Changed the aiming time from 2.9 to 2.7 s
  • Changed the reverse speed from 12 to 14 km/h

France

ARL V39

  • Changed the reload time of the 90 mm AC DCA 45 gun from 9 to 7.5 s
  • Changed the top forward speed from 42 to 45 km/h

AMX 65 t

  • Increased the dispersion during movement and on hull traverse for the AMX 65 t bis suspension by 12%

AMX M4 mle. 51

  • Increased the dispersion during movement and on hull traverse for the AMX M4 mle. 51 suspension by 12%
  • Increased the dispersion during movement and on hull traverse for the AMX M4 mle. 52 suspension by 14%
  • Changed the aiming time of the 127 mm/54 Model 1948 gun from 2.3 to 2.5 s

AMX M4 mle. 51 FL

  • Increased the dispersion during movement and on hull traverse by 14%
  • Changed the top forward speed from 40 to 35 km/h

AMX M4 mle. 54

  • Increased the dispersion during movement and on hull traverse for the AMX M4 mle. 54 suspension by 33%
  • Changed the dispersion of the 130 mm/45 Model 1935 gun from 0.33 to 0.36 m
  • Increased the dispersion of the 130 mm/45 Model 1935 gun on turret traverse by 40%
  • Changed the reload time of the 130 mm/45 Model 1935 gun from 13.4 to 14 s
  • Changed the aiming time of the 130 mm/45 Model 1935 gun from 2.2 to 2.5 s

U.K.

Comet

  • Decreased the dispersion during movement and on hull traverse for the A34 suspension by 25%
    Decreased the dispersion during movement and on hull traverse for the A34A suspension by 27%

Centurion Mk. I

  • Decreased the dispersion during movement and on hull traverse for the Centurion Mk. I suspension by 27%
    Decreased the dispersion during movement and on hull traverse for the Centurion Mk. III suspension by 30%

Centurion Mk. 7/1

  • Decreased the dispersion during movement and on hull traverse for the Centurion Mk. 7 suspension by 30%
  • Decreased the dispersion during movement and on hull traverse for the Centurion Mk. 9 suspension by 33%

Centurion Action X

  • Decreased the gun dispersion during movement and on hull traverse by 29%
  • Decreased the gun dispersion on turret traverse by 33%
  • Changed the reload time from 8.6 to 8 s
  • Changed the top forward speed from 53 to 55 km/h

Sweden

Ikv 90 Typ B

  • Changed the dispersion of the 9 cm kan m/F gun from 0.36 to 0.32 m
  • Changed the aiming time of the 9 cm kan m/F gun from 2.3 to 2 s

Italy

Prototipo Standard B

  • Increased the gun dispersion during movement and on hull traverse for the Prototipo Standard B I suspension by 11%
  • Increased the gun dispersion during movement and on hull traverse for the Prototipo Standard B II suspension by 12%

Progetto M40 mod. 65, Progetto M40 mod. 65 BB

  • Increased the gun dispersion during movement and on hull traverse by 29%
  • Decreased the thickness of the frontal hull armor
  • Changed the reverse speed from 23 to 20 km/h

Rinoceronte

  • Improved the frontal turret armor
  • Increased the velocity of the с.с. 127/54 Mk. 411 shell by 22%
  • Changed the reverse speed from 12 to 15 km/h

67 thoughts on “WoT CT 1.20: Detailed Changes To The Technical Characteristics Of The Following Vehicles

  1. Glad that they’re finally nerfing the 130 on the m4 54, cause when you use the 120 on it, it’s actually fairly balanced, it’s just the 130 being straight up better in everyway while having the same kinds of soft stats that tier 9 and 10 meds have is what made it perform better than most reward tanks on every server. Fucking thing almost overtook the chief is dpg requirements for 3 marks at one point if that gives you an idea of how busted it was.

      1. Yes typical WG move, buff a tank to the sky and nerf it to the bloody hell.
        This nerf is like -2 equipment slots to the M4 54, which insanely stupid.
        The tank should have worse gun stablization so it needs to aim more but accuracy should stay the same or just a touch worse to remain its reliability while giving enemies more time to aim when it peeks.
        In this case, 0.16 when moving the hull and 0.12 for the turret with 0.34 or 0.35 base accuracy should be enough.
        This will force people drop either Turbo or HP for V.Stab which is -1 equipment slot.
        Oh I forgot about the aiming speed, it should stay the same too. Lowering both gun stablization and aiming speed is like double tap to the tank’s actual aiming time.

      1. What’s your problem,?
        You have 580 other tanks to play and you cry about one tank in your pixel past time 🤣

        1. @24doom4
          What’s your problem?
          There are 8 billion people on this word a you herassing one person. Stop cry kid.

        2. I dont have 580 other tanks it took me good amount of time of my life to grind this tank and its not ok to wipe that
          I am ok with WG nerfing op tanks but I am not ok with WG making an already underperforming tank unplayable they nerfed progetto to a point I wont play it
          They effectivley deleted my time and effort I put.
          How am I gonna grind a new line and trust WG not doing the same thing ??
          Everyone has the right to utter what they think is right

          1. it took me good amount of time of my life to grind this tank and its not ok to wipe that

            I’m not sure you should play video games like WoT if that’s how you think.

            1. why? I grinded that to enjoy it as an entertainment its like bying a ticket to a concert and wait in the line for hours just for them to announce it is canceld or another singer not the one I want will take his place ( aka nerfing a tank to oblivion) would it be bad to complain about that saying they wasted my time making me wait for hours will u say u shouldnt go to concerts if u dont accept this.
              Its ok to express how uncomfortable u are with decisions made that u think are unfair
              I just grinded the AMX also but didnt say a word about its nerf though its very harsh nerf but the tank will still be playable somewhat Progetto on the other hand is just deleted from the game

              1. Games like WoT are not static, so it can happen that what you got, say, one year ago won’t be the same now (due to buffs, nerfs, changes to game mechanics, meta shifts, and so on). If all of us who bought premium tanks that are now useless demanded a refund we’d bankrupt WG in a week at best, just to name something obvious.

                My point is – if you play a game like WoT thinking nothing will ever happen to you and your experience, you’re mistaken.

                1. and thats were u dont get me I am not against nerfing am against making it obsolute
                  about premium tanks they didnt get nerfed just got out of meta with time and by that time u already used them u dont gridn premium tanks the moment u buy u get what u bought
                  But I just unlcoked progetto whic consumed time and now its completly useless and this is no fun they can nerf an aspect if it is op but they are obviously deleting it because of lion not to balance anything

                  1. I guess I’m a boomer here, because I never understood nor accepted that autoloader tanks had both decent or even good soft stats and the clip – it’s either one or the other for me, both at the same time is toxic.

                    I disagree about Progetto 65 becoming “useless” due to these nerfs, it just won’t be able to snapshot anymore (which is a good thing IMHO).

                    I do, however, agree that Lion has something to do with it, it’s difficult not to be suspicious.

                    1. pls be kind and check on tomato.gg how progetto perfoms its already one of the worst performers and pretty sure after nerf it will be worse long live LION WG made sure to make us regret not pouring all resources
                      I consider it as a warning any tank on assembly next time will render its techtree counterpart useless so better buy it lol
                      what u say about snapshot there are many other better tanks that didnt get a nerf and unicums can make any tank work so tomato.gg is a good reference how average perform and average players suck as it is now so can say progetto is dead. RIP

          2. Exactly. Nerfing already underperforming tanks is an act of incompetence.
            If you’re okay with playing a bad game or paying some of your money to a bad service, I have nothing to say.
            But if you have any dedication with a game you love, criticizing bad actions from the publisher is your right.
            This is not complaining.
            This is constructive criticism.

        1. yep exactly like mezfi is saying, i never said they will be trash completely i said with these changes it will still be trash as scout.
          Maybe their dmg dealing will get buffed but still would be worst for scouting than 13 105, manticore or retarded wheels.
          I believe lights need to have more diverse roles
          -T-100 LT and 132: Versatile lights (change some Field mods to gain track HP paying with dpm and Stab)
          -Manticore and 13 105: Scouting lights (good cammo and descent scouting paying with dpm)
          -Sheri and RHM: Counter-intelligence lights (with greater anti-camo field mods paying with Stab so you cant use properly the derp and camo-pierce)
          -Wheels should be reworked to match reality and not science fiction

          1. Mate, LTs are actually very good even in the current high-alpha hulldown meta.
            In some maps, they struggle to have some impacts but in other maps, they’re super broken.
            They’re not very versatile but that’s their nature.
            Tanks that are supposed to be versatile are MTs but they’re quite weak currently.
            Most of them are just bad HTs and the rest became snipers. Still, MTs are flexible enough to have their places in the game.
            The weakest class in the game is TD actually, but they can’t be as good as other classes because that will encourage camping gameplay.
            People don’t like camping gameplay and WG wants turbo battles. That’s why only some tier 8 premium TDs are good and the rest are just okay to meh. Even the recently implemented Mino is not super strong as people might think although it’s quite idiot-proof.

            1. MTs are not weak at all.
              Lights are broken in some maps? maybe some lights, Sheridan and RHM are bad lights when you face on the other side a 13 105, a manticore or a EBR. They are weak for scouting because they lack cammo, so to be honest they perform even worst in “light tank maps”

              Mino and 268 V4 dont work as regular camping TDs they got better cammo but not the sniper skill to be descent as real TDs.

              On the other hand the only descent TDs in tier X as real TDs are the 268 and the STRV, JagdpzE100 cant use cammo properly but if you play behind draw distance it could work. The chinese TD (not the ranked) is a worse 268 for sniping TD job. Foch B is okey.

              I did platooned with 2 TDs and i used the light before left the game because the changing of map mostly to benefit heavy tanks.

              And yes in Malinovka and proko light got big influence (still cant carry bad heavies if all of them just suicide in the first 3 minutes) but in most of the maps you get trashed by the game.

              I will not speak about EBR because is a trash tank that does not work for team but to annoy enemy team. It is not a real scout to work with TDs most of the time

  2. The M4 54 was the techtree equivalent of the Chieftain when it had 40 km/h top speed stock, it was too good to last and had WG not nerfed it the Chieftain kids would have armed themselves (how dare a techtree tank be this good, only our OP and exclusive stuff can be good).

    These buffs make it less stupid but it will still be a great tank, but if people thought having MT gun handling with a 130mm gun with 560 alpha damage was a good thing, either they are out of their minds or they are M4 54 hardpadders.

    1. It needs both, but making the turret decent is a good start. At least now people will have to aim for the small weakspot on the gun when Rinoceronte is hulldown.

    2. i played with rino and i believe DPM is not a problem at all, its not an easy tank to play but its okey, reverse on the otherhand is superbad, this buff could save you.

      1. Indeed the dpm ain’t super, but you dont feel it, if you know what you are doing(you only suffer when it is a turbo battle, but tbh every tank on autoloader feels it), but man how i hated the backward speed and armour. Now it might actually be decent, cuz of the gun being super accurate 490 alpha chonker. I really want to see the armour change before i assume its time for macaroni warriors to shine. ALSO THE BP STYLE FOR RHINO IS SICK.

    1. This 1.20 CT2 tank rebalancing is pretty trash to be honest.
      Over nerfs everywhere and the buffs are just too little to address the problems fully.
      WG as usual, I guess I should not expect much from them.

      1. The only tank that did not deserve any nerfs is AMX 65t. Will be pretty funny if M4 54, T95 and T110E3 completely disappear like Kranvagn before them, that will say a lot about the community.

          1. I think the only Italian autoloader tank that is balanced is Rinoceronte. An autoloader should have trash gun handling in exchange for the clip burst, that was the thing for French tanks since the early days of the game.

            So yes, I think both Progetto 65 and Standard B deserve it. If people want to snapshot with medium tanks, play the Patton or STB-1.

            1. Wow, such a clueless pigeon. You truly have little to zero game knowledge.
              Bravo!
              You must hate good players so much because so much, they can burst you out without asking your name with Pro65 while you can’t even do 2k DPG with the tank.
              Magnificent, truly!

              1. If all you can do is insult others, and are unable to bring up opinions to back your claims, then what you say is worthless.

                Waiting for the next kid rant, I doubt you’re mature enough to hold a proper conversation with anyone.

  3. The most insane thing here is the nerfs to the Progetto 65.
    The tank is quite sad in the current meta already. It needs long games to have decent results because of that DPM but we have roflstomps all day now.
    How incompetent they have to be in order to nerf a tank because of its popularity?
    Is it because it’s fun and economical to play so people play it quite a lot, so they nerf it to hell to force people spam gold in other tanks?
    This is unbelievably stupid.

      1. Oh luckily they “update” stats of the MBT-B.
        You must be so proud of the company that is constantly making bad changes to the game =))))
        Yes with the “updated” version of the tank, it will no longer powercreep your beloved Chieftain but it will still destroy techtree tanks like nothing.
        I guess you’re now happy =)))))

        1. destroy techtree tanks like nothing ? did you checkout the massive weakspot on the head it has ? and once againe i’m happy that i proved you wrong with your outraged claim from nowhere what so ever lolz. And for the god knows how many times , just because of people disagree with you doesn’t mean they are on the same side with WG

          1. =)))) 1.20 CT2 has been online for not even a day.
            Now the tank has kinda E5 turret with nerfed stats. This completely changes the tank.
            They’re clearly testing the tank at OP state and the weakest state.
            I said the tank with CT1 stats would powercreep the Chieftain and I would quit the game if they put it into the game like that.
            What have you proven?
            Is it because somebody is testing a tank at its weakest state so you think it will be implemented with people having no interest in it? =))))
            With CT2 state, the MBT-B is even worse than E5. And there’s no way they waste time and effort to make a worthless tank, or should I say “to make no money”? =)))))

      1. popular phrase between teenagers am 43 and have a son who is 17 sometimes I watch him play FPS games and pretty sure they call each other kid every time they are upset
        Judging by that logic I assume you are one of them ??

          1. If u are really 60 then u already became senile.
            You crying about me crying so take your fucking advice and stop crying about 1 comment in 700 billion comments in the internet about a pixel game ffs
            And my guess u 17-18

              1. another teen enters that chat.
                why u all are incompetent cant u put ur thoughts in understandable sentences is all u capable of is “suck my dick, fu” etc
                Only brainless who cant express what they think resort to such phrases
                If u have something to say about the topic say it people opinions can differ otherwise get professional help ur personality has issues

      1. it is overkill though and definmetlyu there are many other tanks that needed nerf before progetto

  4. and they nerf the 65t again to make it “more in line” …

    i guess with how the things are at WG HQ we have to be thankful if they dont buff the progetto 46 once more 😀

  5. They nerfed the AMX 65 T. You cannot be serious. This is the only tank I have ever fre experienced, its mediocre all around, the hull is enormous and i think i remember the armor only reaches up to 130~145ish, its slow I think and the turret isnt reliable against people with any brain. They nerfed it, I cant help but laugh at these people.

    1. they nerf e3 mostly for competitive play since e3 is a main pick for ensk, and from the theme of the update anything that in the same line with tier X get nerf they will also get nerf ( standard B , amx 65t )

      1. Well thats a retardGaming move to nerf anything that is in the line either it deserve the nerf or not.
        E3 is used in competitive, yes.
        But avg clan use it only in specific maps. Ruingberg, Ensk, Himmeldorf. It perform supergood in this role only.
        Meanwhile the Chieftain and 279 is universal tank
        I dont know nerfing View range will not change these tactics either

  6. nerf T95

    SHIT GAME FOREVER A THOUSAND CURSES UPON YOUR ENTIRE LINEAGE VIKTOR KISLEY
    MAY YOUR CROPS WITHER AND YOUR WELL DRY
    FUCK YOU FUCK YOU FUCK YOU FUCK YOU DIE ONE THOUSAND DEATHS

        1. If they yolo against Tier 10 tanks then yes, they ask to be fragged early.

          If a T95 is top tier however, or it plays with a bit of moderation and is not reckless, it will be a huge roadblock on that flank.

          There’s a reason why T95 is so popular and why even bad players get very good results in it.

  7. Guys this has nothing to do with balance… It is just a carrot that got you grind AMX M5 because it became OP and before not really being played by anyone… THE ONLY PURPOSE IS TO KEEP GRINDING AND GIVE VARIETY OF TANKS TO THE MATCHMAKING! Here is a thought… WARGAMING FIX MATHCMAKING! 15-1 are not enjoyable by any party!

    1. Why this has nothing to do with balance? They’re literally nerfing and buffing a lot of tanks.
      Roflstomps can’t be fixed that easily by simply adjusting some tanks’ characteristics.
      This problem is caused by a lot of aspects, player’s overall skill included. So if they want to give us better games, they have to reformat the entire MM system with player’s skill involved, which is a hard thing to do.
      It’s not impossible but they’re too fcking lazy and greedy to do some actual good things to the game.

      1. “If aint broken dont fix it”
        They overdid it with progetto and 65t other changes needs monitoring.
        BUT seeing many other op tanks untouched and they start with progetto which is one of the worst medium tierx tanks right now pretty sure that has more relation to Lion than balance and MM
        Progetto is more problem than 65t because its end goal u can skip 65t and it isnt interesting so to say people are keeping it after researching so progetto nerf killed the whole line

  8. why nerf the T110E3 it isn’t OP, it’s good but it isn’t good enough stand again the whole team, also where the why don’t just buff The T110E4 give it the better cheek armor or something if they’re think the T110E3 that good, not the E3 is the just another E4 without a Turret this nerf is just for the sake of make people play another USA TD