Source: EU Forums
Today we have 2 new tanks for the supertest for you!
The M-III-Y, like the higher-tier representatives of the Yoh branch, features the new reserve track mechanics. The vehicle has an additional track attached to the main one. This allows the vehicle to continue moving (although with a speed penalty) even if both main tracks are destroyed.
To the Supertest, the vehicle also comes with two top (90 mm and 105 mm) guns. The first gun is more accurate and has higher damage per minute, while the second one has higher damage per shot. The test will determine which configuration will be final—whether both guns or just one of them will remain.
The 90 mm gun causes 240 HP of damage per shot. The penetration of the main APCR shell is 223 mm, and the special HEAT shell has 290 mm of penetration. The gun’s accuracy is 0.37, with an aiming time of 2.1 s, and a reload time of 6.4 s.
The 105 mm gun causes 320 HP of damage per shot. The penetration value of the main AP shell is 208 mm, and the penetration value of the special APCR shell is 245 mm. The gun’s accuracy is 0.39, has an aiming time of 2.3 s, and a reload time of 8.9 s.
Frontal turret armour measures up to 279 mm in thickness, and the durability of the vehicle is 1,450 HP. It has a top speed of 40 km/h and its specific power is 15 h.p./t. Like the higher-tier representatives of the branch, this vehicle has good gun depression/elevation angles: –10/20 degrees.
The M-III-Y has the same pros and cons as the Tier IX and X vehicles of the Yoh branch. The vehicle will play well on irregular terrains thanks to its good gun depression/elevation angles and solid turret. The vehicle’s good mobility and the reserve track mechanic will improve its survivability, even if an enemy tries to immobilize you, which will allow you to use different tactics and manoeuvres on the battlefield.
Dispersion during turret rotation (90mm) – 0.09
Dispersion during turret rotation (105mm)– 0.13
Gun dispersion during hull movement – 0.24
Gun dispersion during hull traverse – 0.24
Dispersion after shot – 4
Shell Velocity (90mm) – 1250/900/700
Shell Velocity (105mm) – 900/1100/700
Terrain Resistances – 1.2/1.3/2.4
The AMBT is a medium tank with an autoreloading mechanism. The vehicle features a 105 mm gun and a three-shell magazine. Loading of the first shell takes 18 s, the second one takes 13 s, and the third one takes 12 s. Reload time between shells in the magazine is 3 s. The main APCR shell is capable of penetrating as much as 215 mm of enemy armour and causing 360 HP of damage, and the special APCR shell has 278 mm of penetration and the same damage per shot.
The vehicle has decent frontal turret armour with a thickness of up to 250 mm. It has a top speed of 40 km/h and its specific power is 22.2 h.p./t. Gun depression/elevation angles are –9/10 degrees.
The AMBT is a typical medium tank that can play the role of the basic firing unit thanks to its good damage per shot and a three-shell magazine, and the good penetration value of its special APCR shells. This allows you to cause damage not only to same-tier but also to higher-tier opponents. The solid turret and rational angles of its armour plates allow this vehicle to play hull-down. However, the hull and turret traverse speeds are rather low which may cause some difficulties in close-range combat.
Dispersion during turret rotation – 0.1
Gun dispersion during hull movement – 0.12
Gun dispersion during hull traverse – 0.12
Dispersion after shot – 7
Shell Velocity – 1278/1492/732
Terrain Resistances – 1.1/1.3/2.1
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