1.1 Common Test Patchnotes

(skipped the already posted part about the new personal missions – link to it here)

2. Maps

  • Added the new Studzianki map.
  • Added the new Minsk map.
  • Added the Pilsen map that has been reworked to HD. Main changes:
    • Increased map size from 800х800 to 1000х1000 m
    • Completely revised the eastern part of the map.
    • Made a number of balance and gameplay changes all over the map.

Made balance improvements to the following maps:

  1. Glacier
  2. Siegfried Line
  3. Mines
  4. Province

The Province map will be available only for vehicles of Tiers IV-VII.

3. Polish tanks

  • A new branch of 10 Polish vehicles was added (Tier I-X respectively):
  1. 4TP
  2. 7TP
  3. 10TP
  4. 14TP
  5. 25TP KSUST II
  6. 40TP Habicha
  7. 45TP Habicha
  8. 53TP Markowskiego
  9. 50TP Tyszkiewicza
  10. 60TP Lewandowskiego

4. Added the customization functionality for all Tier IX vehicles.

5. Updated Wwise (sound engine)

  • fixed a number of critical issues of the sound system; added a new functionality to improve the sound in the game.

6. Changes to the technical characteristics of the following vehicles

U.S.S.R.

  • Added the Object 279 (e) (heavy tank, for supertesters)
  • Added the IS-2M

U.K.

  • Added the Chimera (medium tank, for supertesters)
  • Added the Excalibur (tank destroyer, for supertesters)

Fixed Issues

  • Object 430 II: displayed power of the 4TDF engine was changed from 580 to 610 h.p., which corresponds to the actual value.

Source: EU Portal

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13 thoughts on “1.1 Common Test Patchnotes

  1. Oh great, so yeah, another patch with no game balance changes. No T-34-2 or WZ-120 buffs even though WG specifically said they were going to buff those 6 months ago.

    Vehicle balance is *almost* the worst its been since closed beta testing. Its absolutely insane how badly WG is slow walking any kind of balance changes, even extremely obvious ones like the AMX-40. Its gotten to the point where you can make an actual, serious argument that WOT Blitz is the best tanks game on the market.

    Liked by 2 people

      1. The two things are not mutually exclusive. There’s no actual reason a programmer can’t take less than 5 minutes to set the 120’s gun depression limit at -5 instead of -3 in addition to everything else in this patch.

        The new maps are nice, but introducing the O-279 into the game is a travesty that makes the defender and Chrysler K look tame in comparison

        Liked by 1 person

      2. Yup.

        If you’re not playing the current meta tanks anyway you’re shooting yourself in the foot and I got no sympathy for you.
        Why would anyone not play the meta unless they want to be disadvantaged?

        People are stupid and don’t realize balance isn’t the issue here. It’s their idiotic tank selection based on idiotic and ridiculous criteria.

        Is it meta? Play it. Not meta? Don’t play it.

        Don’t come crying about balance. Meta is constantly evolving. If you don’t follow the trends that’s on you.

        Am I right or am I right?

        Like

        1. Lol yeah, sure. WG should have left the 268v4 untouched because “LOL NEW META”. WG should also have never made any changes to arty when tier 10 games were 14 SPG’s on each side because “LOL ARTY IS META NOW DEAL WITH IT1”

          Real smart. WG should hire you.

          Liked by 2 people

          1. Right on, meta is a bug, not a feature, some people need all the help they can get, meta, gold, cheats, anything to be “better”.

            Others should not be punished for statspadder ways.

            Like

        2. Playing meta tanks gets boring as hell, this is coming from a unicum. A simple minor buff to make an interesting tank to play more bearable makes the game more enjoyable because even if a tank is really good, it won’t necessarily click for every player.

          Liked by 2 people

  2. “fixed a number of critical issues of the sound system; added a new functionality to improve the sound in the game.”

    I just hope that it also includes FINALLY fixing the “ghost” shells (you know, the ones which don’t give sound after a hit). Almost half a year later, and the thing STILL isn’t fixed…

    Liked by 2 people

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