Supertest: 25TP KSUST II Complete Stats

Please remember that they might change in the future.

25TP KSUST II (MT-5, Poland, standard). Parameters:

Tier: MT-5, Poland, standard
HP: 450
Engine: 300 hp
Mass: 28,935 t
Maximum load: 31,3 t
Power-to-weight: 10,37 hp / t
Max speed/Min speed: 56 / -20 km / h
Hull turning speed: 42 °/s
Turret turning speed: 51,1 °/s
Terrain resistance values: 1,055 / 1,247 / 2,205
View range: 350 m
Radio range: 430 m

Hull armor: 45 / 40 / 35 mm
Turret armor: 80 / 50 / 45 mm

Gun: 75 mm wz.36/37

Alpha Damage: 135 / 135 / 175
Penetration: 135 / 175 / 38 mm
Rate of fire: 12,514 rounds/minute
Damage per minute: 1 689,4
Reload time: 4,795 s
Accuracy at 100 m: 0,364
Aiming time: 2,4 s
Depression/Elevation: -10 ° / +10 °

Aim spread:

  • after firing: 3,836;
  • during turret rotation: 0,134;
  • during vehicle movement: 0,24;
  • during vehicle rotation: 0,24;
  • during turret rotation at maximum speed: 6,58;
  • at maximum vehicle speed: 13,42;
  • at maximum vehicle rotation speed: 10,07.

Gun: 75 mm wz.22/24

Alpha Damage: 110 / 110 / 175
Penetration: 108 / 124 / 38 mm

Gun: 75 mm wz.1897

Alpha Damage: 110 / 110 / 175
Penetration: 43 / 87 / 38 mm

Gun: 40 mm auto. Bofors

Alpha Damage: 50 / 50 / 60
Penetration: 65 / 101 / 23 mm

Crew – 4 members: Commander, Gunner, Driver, Loader

Guns & Ammo:

Engines:

More pictures:

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15 thoughts on “Supertest: 25TP KSUST II Complete Stats

  1. since the KV-1 is still strong at tier 5 with 75mm of armour I believe this tank can become a strong hull-down sniper because the gun is so high up that the whole hull will stay hidden by the ground and on top of that the turret has 80mm of armour, this of course could not happen because that “mantless/inner-mantlet” turret design could become a shot trap making this just another sniper with an excellent top gun

    Liked by 1 person

    1. kv1 armor is only strong when angling because it has 75mm both front and side, it also has 110mm armor around the turret. i don’t think that 80mm turret of this new tank will be strong enough to block shots, so yeah, it will probably be a sniper tank like the chi-nu but with better gun and worse camo.

      Liked by 1 person

      1. yeah, but it’s round while the KV-1 turret is flat, that counts a lot for both the normalization mechanic and armour effective thickness, from the front there’s little to almost none flat surface, of course we have to wait until it becomes available in some sort of armour inspector (like tanks.gg) and so I wouldn’t exclude the possibility of it being effective hull down just yet

        Liked by 1 person

          1. sorry but you are mistaken, sure it’s slightly sloped at 25º BUT that’s almost nothing since it makes the armour effective at 118mm (except the edges), in fact any where around the mantlet the effectiveness of the frontal plate goes from 112 to 132mm on the many “flatter” areas (I just checked it), the 25TP top gun won’t have any problems penetrating it around the mantlet
            on top of that the mantlet is completely around the gun with just 110mm of armour, and it’s not like a small weakspot because it’s the whole middle of the mantlet around and below the gun (the flat zone in the middle just before the armour curves backwards)

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              1. well you might be right, it’s just that for now looking at raw stats and it’s shape it still seems it will be effective hull down (if the “mantlet” is not a shot trap)

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      1. because if you arent a pleb then you can get hulldown especially with a turret that tall and with -10 GD. And then youre unpennable while being able to shit on everyone else, and the gun stats are good.

        Turret armor is a lot more important than hull armor, combined with GD, you got it all.

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        1. sure but you cannot call it OP because that will be situational, there are actually very few ocasions where you can remain hulldown the whole match because there aren’t many hulldown positions where you can cover a large part of the map and that is why you will eventually have to move, with 45mm of armour at it’s max, altough sloped downwards in the front (the so called negative slope), it might bounce shells which when their pen is just “enough” to defeat it and fail due to a bad RNG roll
          it could only be called OP if, ON TOP of the possibly strong turret and excellent gun (best gun of any Tier 5 now that the german L/70 is not available anymore?) , it’s mobility is so good it can switch location quickly and prepare an ambush for those rushing is old position

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