From his YouTube channel. Translated and compiled by vlad19998
Q: Did Murazor get fired? A: There were some youtube videos being made about me being fired from WG. Unfortunately for many of my haters out there, I did not get fired. The main reason I came back to youtube was not because I want money from youtube, but because I want to make videos for people that are still subscribed to me.
Q(from commenters to other commenters): Do you really believe that Murazor alone can change the entire game? A(from Murazor): A lot of people falsely assume that I am the director of the World of Tanks balancing project. I have been a part of replacing certain vehicles in tech trees, and I have had some direct impact on some things in the game. However, I am not in charge of global game changes. In fact, the job of being balance director belongs to Slava Makarov currently.
Q: Can you explain the logic behind some balancing changes, for example why Japanese Heavy Tanks received high caliber HE guns? A: Because Japanese heavies were rarely played in the past, and the main objective was to reanimate the tech tree and give these tanks their own special feature to make them more interesting. Because Japanese Heavy tanks were intertwined with the Japanese Naval Forces in aspects like gigantic sizes, high caliber weapons, etc. we decided to give the tanks high caliber HE weapons. Many other commenters said that this was a bad change, and that not a lot of people like having to deal with Japanese HE guns, but I personally believe that the only thing that is too strong about these tanks currently is the fact that they are too well armored in certain places. In my personal experiences against Japanese Heavies, it was common for the machine to fire off only one shot before being eaten apart by its enemies. If, for example, a T-54 were to get around to your side, it means certain death because these machines are not capable of doing much in head to head combat.
Q: Will limited matchmaking tanks get buffed/changed? A: Here it is important to stress that I have very limited power over the final decision being made about changing limited mm tanks. What I personally stress about this issue is that pref mm needs to be taken away from all tanks(while the tanks are buffed accordingly). However, this brings up the issue that tanks like E-25 do not necessarily need to be changed since the tank feels great in its current state, while the KV-5 needs to be balanced to have more armor and better gun stats to be battling tier 10s. Both the E-25 and the KV-5 have pref mm, but very different balancing changes have to be made to these machines. Of course, to balance these vehicles stat-wise is very easy and can be done fast, however there are a lot of legal aspects the company has to worry about, and this is not within my power to worry about. If you are looking for specific answers, talk with Slava at a fest event because it is a hard thing for me to answer.
Q: What is your duty exactly at WG and when are you getting relieved? A: My “duty” in this company is an interesting topic for discussion. It is important to stress that my position name and the things I do at WG may not necessarily go hand in hand. I answer some questions, I make some small decisions, I may do some more direct things in the future, but my job title will not really tell you much at all about what I actually do. Like I said before, I am not getting relieved.
Q: How did Object 268 Version 4 happen? A: The only connection I have to this tank is its looks. I have been tasked to search for a potential replacement tank, and I decided that Obj 268 V 4 looked potentially balanceable and the model itself looked good. Yes, I was one of the people that picked out blueprints for a potential replacement, but I had nothing to do with the balancing of this vehicle. I played this tank, and I did not personally think it was overpowered, instead I thought of it as a more weird tank than overpowered tank. Following from the winrate of this vehicle, I can say that it is a good tank, thus, as you can see from the supertest changes, this vehicle received some negative changes. This will not change the playstyle or anything, but nevertheless it is a nerf to the main characteristics of the tank. I don’t see a reason to create such whine and drama about this tank. The tank has good frontal armor, however gets penned very easily in the sides through its tracks. The problem may not solely pertain to Object 268 V-4, given how many maps in the game have tunneled gameplay.
Q: Have my views changed since I started working at WG? A: Yes, since I saw how things worked on the inside rather on the outside, my views on certain topics have changed. Though, it is not like I believe that the game is in a perfect state or anything of the sort. I believe the game has gotten better however. Many people say that the game became worse, but I think it is better than it used to be, especially with update 1.0, the game became a lot more fresh for me. Yes some maps are not perfectly balanced, but welcome to the real world, where nothing is truly ideal.
Q: If you could change one thing in this game right now, what would it be? A: If I had to make a choice, I would say buff Tiger II. E-100 is well armored, E-75 is well armored, the Tiger II is a mess. It does not fulfill its role as a heavy tank. Though, its armor is historical and changing things too drastically could prove to be a challenging task.
Closing Remarks(By Murazor): I strongly believe that besides very few exceptions, every tier 8, 9, and 10 tanks are competitive and there are no truly awful tanks at those tiers. Lots of people are asking about the WZ-111 5A and Super Conqueror. 5A is an excellent tank in hands of skilled players, but it is much easier to kill than an IS-7. Super Conqueror, once hull down is absolutely unstoppable, but it has weak side armor and once the lower plate is exposed, it is easily taken out of the game as well. Same deal with the FV 4005 Stage 2; it is very vulnerable and is easily destroyed. Balancing such a huge game is an exceptionally hard task. It is like attempting to solve an unsolvable mathematical equation. However, we can always attempt to make it better. Same deal with gold ammo. If we just took it out of the game, it would probably cause a huge whine. For such a huge company to take such a risky move is dangerous. Consequently, such global changes may take a longer period of time to fix.