Yesterday, Kongzhong (the company that helps Wargaming distribute World of Tanks and other games on the Chinese market) officially released the news, where details about the new Core engine were shared. So, according to the Chinese division, the new engine was developed for 3 years and it cost Wargaming $ 20 million. From the voluminous narrative, we will highlight the main thing:
“When the BigWorld engine finally began to get tired after 10 years, Wargaming did not buy a third-party game engine for their game. Instead, the company spent three years developing and spending about $ 20 million on a new engine. And this is Core! “.