War Thunder – Fletcher Class Destroyer

Introduced in the early 1940s and serving well after WW2 with other nations, few ships ever managed to gain such an iconic status during their operational service as the US Fletcher class destroyer. Instantly recognizable to most fans of military history, this naval legend is ready to be deployed in one of the upcoming naval testing sessions to once more change the tide of battle.

The Fletcher class destroyer is one of the most famous and most produced warships developed and built for the US navy in WW2. Her story begins in 1939 when work on a new generation of US destroyers began as a result of unsatisfactory performance of the current generation of destroyers. Knowing their destroyers wouldn’t have the range or adequate firepower to fight a possible war in the Pacific against the Japanese, the US navy issued specific requirements for new designs that intended to increase the operational range, speed and firepower of the next generation of destroyers. Knowing that the limitations imposed by the naval treaties of the day would severely hinder the development of future destroyer projects, the US opted to ignore the various restrictions in favor of continuing development on their new state-of-the-art destroyer. Eventually, after several years of development, the first Fletcher class destroyers would leave their drydocks in 1941 to be commissioned for duty in the following year.
Keeping in mind that the Fletcher class destroyer would primarily serve in the Pacific theatre where the sea wasn’t as rough as in the Atlantic, designers optimized the shape and layout of the ship for the much calmer waters of the Pacific by employing a so called “flush deck” construction as opposed to the traditional “forecastle” construction design used on previous generations of destroyers. This not only made the Fletcher a very sturdy ship, but also one that allowed for fast and easy retrofitting of modifications to the weapon systems. This quality proved invaluable in the later stages of the war in the Pacific when Japanese suicide tactics, such as kamikaze attacks, became more and more frequent, allowing Fletcher class destroyers to quickly be modified to carry not just more, but also heavier anti-air weapons, such as the highly effective 40mm Bofors cannon. Being so flexible meant that the Fletcher was able to perform literally any and all tasks that were fit for a destroyer, and perform them well.
By forming the backbone of the US navy in WW2, it should come to no surprise that the Fletcher class destroyers took part in nearly all combat operations across the Pacific ocean, from Midway to Okinawa. The excellent performance was mirrored by the fact that US dockyards produced a total of 175 Fletcher class destroyers between 1942 – 1945, out of which 25 were lost in combat. After the war, the Fletcher continued on to serve for many years to come in navies from across the globe, with the last Fletcher, in service with Mexico’s navy, retiring in 2001.

Though outmatching Fletcher’s real life performance will be nigh impossible, future commanders of this ship in War Thunder will have all tools at their disposal to give the real thing a good run for its money. Sporting a fearsome array of offensive armaments, ranging from five 127mm cannons mounted in single turrets to ten 533mm torpedo tubes spread across two launchers located mid-ships, the Fletcher is able to confidently take on any foe in battle only to send it to the bottom of the ocean shortly after. And while the player is busy engaging the enemy ships with the main cannons or torpedoes, the AI gunners will make devastating use of the vast array of AA mounts spread out evenly across the ship’s deck, not letting any warbird get too close for comfort. The AA armament of the Fletcher consists of a number of 20mm Oerlikon and 40mm Bofors cannons, two highly effective and renowned WW2 AA weapons. However, should the tide of battle change against our Fletcher commanders, making retreat the only viable option, do not despair. Two steam turbines powered by four boiler rooms, capable of generating 60,000 hp, allow the Fletcher to reach speeds of 36 knots (68 km/h). This combined with the sleek shape of the hull, gives commanders of the Fletcher excellent agility, thus allowing for quick escapes from perilous situations.

The Fletcher is a true jack of all trades and will likely find many fans among our players. She gives the captain absolute freedom in terms of choosing the right tactic for the task at hand. Regardless of whether her commander prefers an aggressive approach, spearheading the attack, or a more defensive one, choosing to support his allies in small fleet operations instead, the choice is truly yours when commanding the Fletcher. However, don’t forget that victory can only be achieved through good team play and coordination. While the Fletcher might be a good ship, she can’t single-handedly bring an easy victory to the team. Stay close to your teammates and observe their actions as getting cut off from them might result in an unplanned deep sea exploration of the nearest coral reef, followed by a potentially costly repair bill.

The Fletcher class destroyer will be available for players to try out in one of the upcoming naval testing sessions. Keep your spyglass focused on the news to find out more about the development of naval forces and announcements regarding the test sessions!

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14 thoughts on “War Thunder – Fletcher Class Destroyer

    1. She, wanst…
      Capitani romani was better in every way.
      Also you know, gearing
      If we go for looks alone, yes fletcher was the best.


      1. Those are two completely different classes of ships.

        Fletcher is a destroyer
        Capitani Romani is a destroyer leader with twice the displacement

        As far as the Gearing goes, it’s a design that’s almost 5 years older, and it was mostly used as an AA and ASW platform. It even managed to have less range all while having increased fuel consumption.

        So as far as his statement goes, the Fletcher is probably the best true DD of the war, combining good firepower with great range, good sea keeping, cruise range (higher than some cruisers) and decent AA with excellent FCS.
        In fact, the only DDs that could possibly even come close to that as the French fast counter DDs, but they had severe flaws like poor sea keeping, FCS and high fuel consumption, all while having 25% more displacement, which ultimately makes them simply worse.

        TL;DR: the Fletcher was the whole package. Cheap, fast, long range, powerful, could fight anything it came across. No other non-USN ship of the early 40’s came close to being that well rounded.

        Liked by 2 people

    1. when they start making posts about their game, means that they have already 3-4 years of development behind. Thats the reason of the slow updates afterwards. Also dunno how it will be a game with only torpedo boats and DDs. So far gameplay wise is similar to WoWs so they have already a tested example. The interesting would be to implement the mechanics the WoWs avoided and put them to the shelf from their betas.


      1. I’m not sure whether i should take this seriously or just roll on the floor and laugh my ass out. Ignoring it is simply not an option i’m afraid. What on earth are you talking about???


        1. most of basic things they have already done they primary need just to model vehicle and done, fact that many mechanics that are either not properly modeled (like armor quality, fuse mechanics) or are simply not modeled (velocity loss)
          in short words: add ASAP, fix later (if even).


  1. Let me guess, the first two nations are USN and the Glorious Russian navy? Despite them promising not to do that? Lol Gaijin…


  2. >allowing Fletcher class destroyers to quickly be modified to carry not just more, but also heavier anti-air weapons, such as the highly effective 40mm Bofors cannon
    Hmm, does that mean that players will have to grind 5 different versions of ship?


    1. Three different kinds, obviously.

      Fletcher (early)
      Fletcher mod 1942
      Fletcher mod 1945

      And remember to grind the fire extinguishers and repair kits.
      It’ll only take about 20 games at high tier :^)


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