WoWP: Test The New Conquest Mode!

We’re launching the limited public test of the new World of Warplanes version.

One of the main features of this big update will be the new «Conquest» game mode. The essence of the new game mode is to capture and hold key points on the battlefield.

«Conquest» Game Mode

Airfields and Military bases, Command Centres and Industrial objects — all these targets will be protected by fighters and anti-aircraft artillery. The capture of each particular target will not only give you Influence Points, but also tangible bonuses in battle and having them can decide the outcome of the battle.


We’re presenting a new class of planes — bombers, with good flight performance at high-altitude, powerful engines and a devastating load. You will be able to control one of these heavyweight planes or become a member of the interception group and meet them before they drop their bombs. Those who always dreamed of becoming a rear gunner will get this opportunity too. Yes, we’re introducing the option of manual rear gunner control.

Respawn Mechanics

Of course, the testers of the new version will be able to try out the new mechanics of in-battle respawn, check reworked maps, new graphics, and effects.

The skies are calling!

Want to try the World of Warplanes 2.0 before release? You have only a little left to do: apply for the limited public test and join the testing team! The new look of the game depends on you. Take part in the battles, pay attention to the errors, share impressions and express your wishes.



15 thoughts on “WoWP: Test The New Conquest Mode!

  1. Nice, hopefully it wont look like shit and perform like shit.
    Also it’s quite funny to see that Armored Warfare gets less updates than the weakest game of their competitor.

    Liked by 4 people

  2. Sounds promising, might bring a few more players back to the game. Also Heavy bombers at long last, these guy have been promising something like “Bomber escort” ever since the game was in beta


  3. With Gaijin more interested in funding a cheesy pro-war film than fixing the BR or adding more historical aircraft (has my beloved B-25B arrived yet?), it’s probably time to give WoWP another chance.

    Liked by 1 person

  4. I do not want respawns. WoT and WoWS work just fine without it, i don’t see why it’s needed in WoWP. You die, next battle.Simple and efficient.


    1. It a different case for WoWP I think, because you can potentially die in literally seconds.
      You spawn, you move for a minute, minute and a half, and an enemy heavy fighter can potentially burst you down in mere seconds.

      A respawning mechanic might be interesting in that regard.

      It would drastically help Japanese and Russian planes, as they’re extremely fragile knifefighters in general.


      1. Man what are you talking about? NO, it doesn’t work like that in WoWP. What you’re describing is 100% War Thunder. We’re talking about World of Warplanes here not War Thunder.


        1. Do you deny that a Me410 at tier6 with double 30mm that deal an ungodly amount of damage can rip apart a normal fighter?

          If so, I have news for you buddy, I grinded that plane in a single weekend by simply baiting head on attacks and coming out on top with barely any damage taken and a kill under my belt.
          Easiest thing in the world.


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