A Different View on Prohibited Modifications‏

Seb: Greetings dear TAP readers. I recieved a mail from one of you and I have to post it (even at this late hour) because it shows the „other side” of WoT. For example, how some people are influenced and how they start cheating. Hope WG sees this and does something about it.

Without further ado, here it is:

„Recently, there has been a lot of controversy and debate regarding the use of prohibited modifications and what exactly Wargaming has planned to combat them for the future. These debates are generally one sided arguments that usually conclude that everybody that uses prohibited modifications is labeled as a ‘cheater’. I disagree with this conclusion and I think that it’s time for the general public of world of tanks to receive a different view on prohibited modifications, that view coming from someone that has actually used them in the past.

I’m not sending you this to justify that prohibited modifcations are a good thing and that everybody should use them, but to simply point out that there’s always two sides of the story, and none of the big bloggers that people pay attention to are sharing the other side of the story.

———————————-

Around the time of December 2015 going into January 2016, I was having trouble getting better at the game and learning new things, I felt like I was essentially stuck in place. Usually I’ll have a rough time being effective in my matches because my situational awareness isn’t great. I went to my clanmates and seeked out an easy, quick solution to the problems I was experiencing. One clan member pointed me to a modpack integrated with a few illegal modifications and recommended trying them out. I took his advice for it. and it was quite a rough process to get used to the modpack at first because I was still trying to do things that the modpack was doing for me.

The modpack I was using included your basic prohibited modifications… tundra, breakables, tree-down, enhanced autoaim (not aimbot), lasers, redball, etc etc. I have to say my favorite modification in the pack was the enhanced autoaim that allowed me to change the level of the tank that my aim reticle locked on to when autoaiming (tracks, center, turret) I used center aim most of the time but I found the track aim very useful against higher tier russian heavies, my shell would generally hit the lower plate or the unspaced side armor, and usually penetrate even with low penetration guns.

With all of this though, I never considered or thought that I had a distinct advantage over the players I was fighting. I took the modifications in a learning type of way as they’ve given me in-battle information that just takes too long to figure out when you’re engaged. Right now I’ve actually disabled every prohibited modification in my modpack and statistically I’ve been doing better than I did when I was running illegal modifications. I’ve picked up critical information that have taught me the best positions and where my enemies are likely to be, etc etc… this information would’ve taken me much longer to acquire if I was trying to get it ‘conventionally’.

While we’re at it, let’s bring up clan based competition. I’ve met a lot of players on world of tanks that simply fail to understand that a noticeable amount of top rated clans (especially on the north american server) will do whatever it takes to pull off a win against their opponent, this included running prohibited modifications (and is also why clan league requires a python log). In the past I’ve been required into several Top 50 clans on the North American server that running warpack or a free version of warpack uploaded under a different name, is a recommendation or even a requirement to participate in clan based competition.

So, the question hundreds of people are asking is simply put as… “Why isn’t Wargaming doing anything about these people that are using prohibited modifications?” Well, there’s a pretty simplified answer to that, which is the fact that the only modification that can be detected outside of the clients computer (replays, etc etc) is aimbot because it’s moving the position of the reticle with no player interaction. Therefore Wargaming doesn’t have any type of way to tell who’s using illegal modifications and who isn’t (yet), unless that person doesn’t have the common sense to keep his mouth shut about it. I also don’t believe that giving out codes to use modifications will break illegal modifications, big time illegal modpacks (like warpack) are executable and interact with your client rather than residing in the res_mods folder, which means that wargaming theoretically has no way to control them.

In every situation, including this one, there’s always a good and a bad side, the majority of the people that currently run prohibited modifications do so in order to learn, polish their gameplay, and actually have a chance against the occasional unicum player that they may be matched up against. let’s call these people the ‘good’ ones in this situation. The bad ones are the people that already know how to play and simply run these modifications for sport and to squash everybody they get met up against. All in all I think that the unofficial statement that wargaming may release codes for specific modifications is an overreaction to a very small worldwide playerbase that actually runs these modifications.

———————————-

I hope that I’ve been able to sum up how prohibited modifications affect, change, and mold the people that are actually using them. The reason why these modifications exist truly is misunderstood by the majority of the world of tanks playerbase. All in all, thank you for your time for reading this.”

Seb: tl;dr: Illegal mods help tomato players while giving an unfair advantage to experienced ones.

126 thoughts on “A Different View on Prohibited Modifications‏

  1. Yaaay, lets justify using illegal mods because I\’m shit so I have a chance against better players and I can learn but people who are good but still using the cheat mods are bad.

    NO. Everyone who is using illegal modifications should get banned forever, it doesn\’t matter if he is a unicum or a bad player.

    How about you learn from your mistakes and from replays/youtube videos/wot wiki/forums instead of using cheats like most of the WoT veterans did?

    1. I could use gun to improve my finance to make my first milion. After that i can throw gun away and keep making legal money.

      1. Yeah, in Russia, or Mexico or Brazil,or Pakistan, or generally some country were criminals still rule and the law can\’t touch them or profits from them. Do that in some northern European country were police and law work (at least better) and you\’ll be locked away for a few years before you even make a few thousand.

        From the looks of it, this also applies to Russian games. There are no laws, no policing, no punishment. Cheaters are free to do whatever the fuck they like and profit, because apparently WG profits from it.

        I\’ve seen a lot of people getting permabanned from other online games. Non Russian of course….

        1. My country being put in the same security level as Pakistan & Mexico.. I\’m ashamed. But it\’s all true

        2. You missed the point. You can cheat in Europe because WG EU do not want to make list of prohibited mods. WG EU center is in France.
          But that wasnt the point. I commented the guy who wrote for TAP. His opinion is like that i wrote. I cheated, by i dont cheat anymore so cheat is ok.

    2. Yep.. I thought the same thing.

      Until August of 2014, I had 560WN8 and was being constantly raped by Unincums and shit. Just because I said \”Never more\” I started researching for every goddamn tip I could to get better, improve my gameplay, and I never used any illegal mods to do so.

    3. i agree.. everyone started bad… it doesn\’t justify the use of illegal mods…

  2. Don\’t know how I feel about this. I was in the same position too at one point where I was stuck grinding the A-20 to the T-43 for a long, long time. I gave up that line and picked up an easier tank line to play (cough* cough* Ruski heavies cough* cough*). I used this experience to polish up my horrible WN8 and resumed finishing the T-62A line and now I have a decent to good WN8.

  3. What a fucking moron – do the world a favor and jump from the bridge

    1. While I also disagree with him – \”do the world a favor and jump from the bridge\”? Do you think being a prick is gonna improve the discussion about cheating in any way? That it\’ll change his point of view? Or do you just have this much frustration you can\’t let out that you have to tell people to kill themselves on the internet?

  4. Like everything in life you have to put the work in to get good at this game. Wot wiki, tank compare, tank.gg, wot forums, jingles, quickybaby and all the rest. Studying all of these will give you an edge in this game. I remember when i first learnt that the armour on the lower frontal plate was usually a weak point and now i could probably list off the stats of half the tanks in the game. Well either that or cheat…

        1. He makes some misktakes at times for sure and he isn\’t a unicum player, but he is entertaining to watch.

          1. Like you said above, he is entertaining to watch but if you want to watch about the replay I would recommend Foch over Jingles, because Foch just better in every aspects though he is salty.

            1. Well watching Jingles can help you understand basic game mechanics and some 101 tactical decisions (don\’t go to a flank alone) but that\’s about it. If you\’re really new to the game, Jingles ain\’t a bad place to start but if you want to be actually half decent he isn\’t enough.

              1. I\’d advise Tomosa for some dank trades 😀
                Or anyone on the right of this site.

  5. Basically your argument is that you wanted to get \”better\” faster because you blame your poor ability. Still a cheat and a hack. It doesn\’t justify the people you\’ve defeated in random pubs while you were running the illegal modpack. You never really got to your level by being good, you used the modpacks as a crutch – and run roughshod over players who play fair.

  6. What a bunch of bullshit. 99% of players using those modifications do not want to learn. They want to have unfair advantage, usually because they are quite poor without them. That being said, I\’m sure there are good players using \”illegal\” mods, but not many of them IMO. Atleast not the ones in biggest clans.

    \”The bad ones are the people that already know how to play and simply run these modifications for sport and to squash everybody they get met up against.\”
    If someone is really, really good at this game, illegal mods will not help him that much.

    \”I’ve picked up critical information that have taught me the best positions and where my enemies are likely to be\”

    Which mod taught you that? This can be simply achieved by playing the game and watching streams/replays of good players. No by using illegal mods.

  7. Basically boils down to: \”I\’m a tomato who can\’t be bothered to learn the game like everybody else, so I cheat in order to be able to kill unicums who put lots of effort into the game, because being able to kill better players easily is fair.\” Fuck off, idiot. Better players beat you because they are BETTER. If you want to be able to defeat them more often than not, then you should practise and learn the game, not cheat.\”

    Next week: Idiot writes in to show us the other side of burglary and fraud to explain to us that it\’s hard work to become wealthy and successful and that by stealing and scamming they are just taking a short cut and evening out the playing field to catch up with everybody else. Which is totally justified and legit.

    Cheating is cheating. Thinking you have a valid reason doesn\’t mean that special rules apply to you.

  8. While I do agree with the whole point of the passage, I still think they should be banned.

    I\’m not sure if I read the passage wrong but I felt like a lot of people misunderstood the article because it mentions him using illegal cheats. He\’s not promoting the use of illegal mods, he\’s just giving a point of view to understand why people use. I\’m sure

    There are things that can be debated. Such as the percentage of why the players use such mods. Anecdotal evidence isn\’t very strong.

    Again, I\’ll have to read it again but thats just my understanding.

    1. I believe he is trying to explain how these illegal modifications affect the people that are actually using them, he\’s sharing his experiences and trying to shed some light on the dark side of the topic (because all of the posts/blogs/etc about illegal modifications are all one sides)

      It doesn\’t look like he\’s supporting the use of illegal modifications at all, he\’s trying to explain here that they helped him learn how the game works at a very accelerated rate compared to if he had played 20,000 games and gotten the shit beat out of him in pub games. People use these modifications because they want to get better and they want to play at a decent level, but the way public matches are structured punishes them and normally prevents them from doing so.

      People are going to hate, that\’s true, because everybody believes illegal modifications are game breaking, but if you look at the actual statistics, not a noticeable amount of players run these types of modifications.

      1. I believe that no matter how many times you fold a piece of sh@t it will always stay what it is… all i could read in this article is excuses for him being lazy and still being at a beginner level. If i could and many other people could get to be a unicum or other better levels… then every normal thinking person can do the same… if you reach out for cheap solutions just to leap through a phase of the game that is part of the games learning curve… you will still be a baddie and you still should get punished for using such mods. So summing it up not this or not anything should be an exception to wheter or not you can use a mod/modpack like that… it\’s always a NO. If it gives advantage, or is an unfair advantage to have to any skill level player, then it should be banned and nobody should use it.

        I still respect him for writing a post, and expressing his own view, and opinion, but this is not a question.

        Warning * rant on xvm incoming *

        Personally i would even ban XVM. For the following reasons: It gives unfair advantage, intel in which player should one team focus in order to win a game. (It\’s prooven that it works more than 60% of the times, the only times this is irrevelant is when one team throws five players in the process of killing one unicum or blue, becouse then the other team still has the advantage) Secondly is that it just makes the game frustrating for the better player, and also for the baddies aswell… just tell me which beginner likes to be called noob and ret@rd all the time… its no fun for any of us.

        Just to give some proof on my point, i have played with and without xvm for enough time to experience both things. XVM just makes you feel frustrated even before the game starts, as many times you can see that what are the player qualities on both sides, and you can already have an idea on what will happen during the match. On the other hand, when i was not using xvm, just plain vanilla, life was simple, i did not started to think about what will be my chance of winning, i only gathered the basic information, what are the team layouts and what can i expect. The pro on the side of removing xvm, is that (or i could say the positive effect) is that when you have a tough game, you can tell which player is the most competent against you, you remember which player gave you some challange during an intense fight, and you\’ll remember it till you get to the scorescreen. Then you check each of those peoples personal cards, and you feel good when you see \”hey this guy was actually a better player, and i won against him.\” or \”this guy was a worse player than i thought, i should give him a props, thumbs up for him/her performing good and putting up a fight\”. This is why i think that there should be no xvm existing ever. It only creates negativity, and frustration, and also a c@ck measure competition between many people… its just boring. Try it out yourself and play without xvm and see it for yourself, the game gives back a lot more then when you use it, trust me.

        Sorry for the rant on this \”different\” xvm matter, but i got to the point when i handle it as a mod that i would not want around, and i hope that if wargaming proceeds to make a stop for many illegal, and unwanted mods, xvm will be one of the many that gets rejected.

        Top regards, Chris

        1. I can only agree. Reading the team\’s linups is more important and I got a lot better since I dropped XVM. I wish big CC\’s would promote playing without XVM, sadly most of them use it.

    2. The thing is, if someone thinks using illegal mods he stated he used will make him a better player (not just raise his stats, but actually make him a better player) is lying, either to us or to himself. He claims he got better AFTER he uninstalled the mods, I say mods had nothing to do with it.

      How will mod that tells you where tree fell down help you get better? How will autoaim locking at specific parts of tanks help you? It will make you worse actually, because you do less aiming and you don\’t learn how to work with ingame autoaim.

      \”I took the modifications in a learning type of way as they’ve given me in-battle information that just takes too long to figure out when you’re engaged.\” These mods are giving him info you can\’t get otherwise. If you uninstal them, you will not learn anything.

      If he was talking about mods such as hitzone skins, reload over tanks, sure, they will teach you weakspots and reload of the tanks and you will be better after you uninstall them. With the mods he said he used, I can\’t see how they made him better.

      1. Some mods, like Red Ball, may help you figure out some of the most common and specific artillery spots. Other mods like tree falling or breakables (Is that the mod that tells you broken houses and stuff?) will tell you the most common spots where regular tanks go. Since he finished off with \”,etc, etc, etc\” I\’m going to assume that one of those mods are apart of it.

        The only mod I see that will negatively affect him is the enhanced auto-aim. He may rely on it too much and his regular aiming may be worse.

        1. You can learn spot where tanks go by, you know, looking at the minimap. Unlike the tree falling, you can see what kind of tank goes where. Common arty spots – ehm, I know those when I had like 4k battles, maybe less. It\’s not hard to figure it out, certainly you don\’t need RedBall for it. Also IIRC RedBall only works in arty topdown view, and you don\’t need to know where arty is when you are sitting in an arty, unless you want to counter them….

          1. That might be true. What I was trying to say is that red ball can teach you arty spots for new players which seems like this guy is one. But I agree. I have no experience with cheats and I\’ll take your word.

  9. You, dear sir, are a moron. Justifiying cheating by saying, that bad players can be brought up to the level of good players, is beyond stupid. Words simply fail me to describe the kind of disgust I feel for your way of thinking.

    1. I am a machiavellic person but even I hate them cheats 🙂

      I just wanted to post this in order to show an insiders opinion about it.

      1. And it\’s certainly welcome, though I absolutely despise the writer of the mail.

  10. i get the guys argument about how illegal moods help bad players get better faster but that in itself doesnt seem right to me because from long and bitter experience on the internet people can and will abuse any kind of advantage they can possibly get to make it easier for them to do well. i when was a complete noob (my noob period was up to id say 6000 games i just didnt understand the mechanics and i was playing back in the day when there was no tutorial) began using xvm at about 6000 games played and honestly i consider that mod cheating purely because of how much of a difference it made in terms of my average xp per game (i should say though when i stopped using it i went straight back to being absolutely worthless to my team i had become dependent on it so in the long term using it was more of a curse than a blessing) i looked up the xvm colour chart and focused on the highest skilled people even when their in say a tier 6 in a tier 8 game thats not good for either side the good player is infuriated because of the xvm focusing (arty and xvm focusing is completely game breaking) and a tier 8 tank is yoloing a tier 6 because of what xvm said thats fucking bad looking back on that for me now i faceplam every time i think of it. i now havent used any sort of mod in that last 11k games ive played and honestly i think everybody should be on equal footing because when i still used the mods i saw people literally run from one side of the map to another because their \”best player\” had been spotted there thats not a good thing for game play.

    i will admit im extreme in my view of mods and i say fuck anything thats not cosmetic (when i say cosmetic i mean things like carosel mods or aiming reticle mods even ill admit the current aiming reticles are ugly and for a long time i used jimbos because it 0looked nicer then i got lazy when the reload timer was introduced to the standard client and didnt use it anymore in the same patch i uninstalled xvm) and has ANY affect on game play what so ever should be banned although things like the artillery aim assist are good ideas and should be part of the client i think there should be a special environment for mod creators to build mods where they cat have any affect on gameplay so that they could be considered by wg then potentially implemented (this will never happen i acknowledge this but i fucking hate mods) i think that would be the way to go in my mind because if everyone has an equal playing field then its a much more level playing field for everybody. (the only people who really complain about this sort of idea are people who are reliant on their stats to have any kind of following and get their own weird kick out of believing their superior to everybody else well fuck those people its fucking game i dont care if your better or worse than me the whole fucking point is enjoyment and a lot of the fun i once found in this game has been killed by these same people that i honestly believe have hurt the growth of the game and have made people so self conscious of making mistakes because their afraid of being called donkeys by these arse holes its depressing and its why i play with the chat off because i want to play the dam game and not have some asshole call me a noob because my stats are yellow and i have over 20k games played i dont care i enjoy the dam game why does it matter in the slightest but this is the attitude that has been promoted and it really is shit)

    1. Honestly mate, I haven\’t seen him support the usage of cheats. Neither have I seen him discourage the use of mods. Thats why I think that most of the commenters jumped the shark.

  11. stupid to claim illegal mods are good for the game because some people feel inadequate… Yes lots of clans have a bad morale – But thats mostly because of the \”WG EU have no forbidden mods\” mantra!

  12. In my 5+ years of being a World of Tanks player, I have seen some shit.
    Through thousands of battles, I learned and mastered how to use light tanks, then meds, then heavies and TDs.
    At some point I was introduced to a specific mod, called Battle Assistant.
    That mod, with its different perspective gave me a new perspective of the game and brought me back to play everyday once again, learn and master the Arts of The Sky Cancer and enjoy the game to its fullest.

    But when I see people so obviously using cheat mods, mods that give them an advantage over the others in the most unfair manner, then my blood boils and I curse them, wishing the worst possible things.

    I had my lows, my stats plummeted for god-knows-why, yet I never ever even thought of, let alone consider using a cheating mod. Did I try and use the Battle Assistant? Yes I did, it is a mod that gives you no advantage but a different Point Of View over the map, and will probably be included in the vanilla client! Did my stats get better?

    Hah.

    No, my stats remained low and I am still recovering. But I never gave up, I kept learning, I made note of my mistakes, created plans and strategies how to play every single tank I have, on every map, in every situation, against every tank. The greatest effort.

    The only thing that helped me was the company of my friend, sharing his experience, platooning up with me, teaching me real teamwork and new ways to have fun.

    So I can\’t help but wonder. What twisted sick perception of fun do these cheating motherfuckers have?

    Since I am a well hated Sky Cancer fag, I know how much people despise of my kind and my work in the game… but I still have a good use. Killing those who cannot be fairly fought. So let my shells pour down upon all that use cheats, end them in a single shot. For the sake of the game… and my amusement. 🙂

    1. But but… you know how many innocent people that just wanted to farm a bit of DMG camping in the front line you killed while hunting cheaters? :\'(

      1. That\’s life. This game is war and war makes no difference between innocent and guilty.
        I take responsibility for all what I have done… since you know. Who would do these things of unspeakable terror, if not the ones that are already damned?

        1. The battle assistant can be considered a cheat as well. It gives you a better arty view and helps big time play that class.

          So if you mind getting of your high horse…

          1. WG is well aware of this specific mod and I think I included in my comment that they seriously consider adding it to the vanilla game client.
            Also, players asked the WG mods about the Battle Assistant, and they said that it is not a cheating mod.

            Besides, with the hitting ratio of the artillery, and the fact that this mod can only be applied to not just a single, but the least played vehicle class, I would say that it is considered nothing but a progenitor of a feature of the game.

            Prove me wrong if you can.

            1. There\’s a very thin line on what is a cheat and what is not. It\’s just this whole discussion makes me sad how everybody is so eager to comment (some even multiple times) about the horror. But if there was a review of mods and said battle assistant was called out a cheat as well would you call yourself being \”twisted sick perception etc.\”?

              Don\’t take me wrong, I don\’t approve illegal mods neither I\’ve ever used them. But me having approved mods against somebody running vanilla could be as big a difference as me with approved mods against some unapproved.

              1. Let me put this differently.
                If you plan to go to a race, and want to win it, would you go:
                -with no preparations, in whatever condition you are in;
                -with preparation, so you get in shape and will probably have a good chance to win;
                -with illegal, performance-enhancing drugs?

                You can go vanilla, yes, but you always have the choice to pick up and use a WG approved mod, that will be literally implemented in a couple patches.

                Comparing me and the Battle Assistant to the illegal, cheating mods and their users is not only rather insulting, but about the same as comparing a paralympic athlete to a \’normal\’ one. They are bloody different.

                Just to make it absolutely crystal clear: I am heavily against cheating mods and I disapprove mods in general. I use the J1mb0 Crosshair because it looks better, and the Battle Assistant because it makes arty gameplay possible. I checked my sources, I read about WG\’s opinion of these mods and decided to try them only after it was proven to me that indeed, these are \’legal\’ mods.
                Heck, I would ban the effin XVM mods if I was able!

                So, please, stop trying to make me look like a hypocrite. When I say something, let it be anything, it is always backed with real data and multiple reasons.

                I hope we will find a common understanding.

                1. Sorry my previos comment sounded like directed only on you, I meant users in general, me included as I use the battle assistant too.

                  The car race is somehow similar it\’s like mixing different categories, each category being how much people care to find extra info. And I still think you can get an edge using even approved mods.

                  I would be all for disabling mod support so agree on that one.

                  Fair points regards athletes, if something is called out illegal no point in trying to justify its usage.

                  1. I\’m glad you found the truth of my point of view on this topic.
                    While mod support won\’t be disabled – and even if it was, hackers would find a way to turn it back – we still have not only a personal choice of using or not using mods, but also informations of specific mods that will be implemented, because they are simply better.

                    If we talk about mods that are the same category as the Battle Assistant, then we talk about the:
                    -enhanced minimap mods, with the specific vehicle names, view, radio and render distances included;
                    -zooming mods, as x16 and x25 will be in patch 9.15;
                    -capture information mods;
                    -end of battle warning mods…

                    The list goes on. Battle Assistant is just one from said list, it is only not implemented yet.

                    Well anyway, I wrote more than enough of my thoughts of this topic already. Let\’s agree on that mods generally suck, cheating mods and cheaters can go and burn in hell, and \’legal\’ mods are the supertest for future features.

      1. They never target moving targets, except when I hit a JT on the move, set him on fire and finish him off with 1 shot. 😀

      2. Yyyyeah, about that….
        *hides replays of hitting Bulldogs and T49s while they were on full speed, one-shot killing them*

        1. There\’s something deeply wrong with artillery hit-mechanics anyways. Sometimes it feels as if it\’s decided whether you hit or not, right when you push your fire-button and no matter what the target does, how it moves, where it moves, it\’s going to get hit, even if it moves outside the bounds of your targeting reticle at the time of firing, while your shot flies.

          1. Through my almost 1900 battles in my beloved G.W. Panther, I have noticed a pattern.
            There are battles when I just simply can\’t hit a single target. I tested this on all ranges, in satellite view, in Battle Assistant view, and \’noscope\’. No matter what I did in those battles, the best I could do was a splash for a miniscule amount of damage.

            Then, there are battles when I am aiming at a target on the top left corner of the map, when suddenly a new target pops up on the bottom right corner. I quickly turn to it, and with absolutely no aiming, so with the aim circle literally bigger than the screen, I hit dead center and cause a shitton of damage.

            There is no logical explanation for this besides that the game decided that I MUST hit that tank for whatever reason.

            There are times when there is a single enemy tank in a choke point, holding up the entire flank of my team there. I can clearly see that tank. My aiming circle is literally smaller than it. The tank is stationary, doing a hulldown.
            I patiently wait the half a minute of the reload, perfectly still, then fire and miss.
            The enemy tank lives, my team is rekt on the other flank and we lose.

            Because we had to lose the battle one way or another.

            I could go on, I am quite observant with these subtle, battlee deciding \’cheats\’ the game does.
            My buddy had XVM for a while, he was checking the stats of the players for information. He noticed that there are two variants for each battle.

            Either one team has a considerably larger amount of bad players, or both teams are equal but one team gets more of the tanks suited for that specific map.

            Explain this shit to me. -_-

            1. Yeah for the few battles that I played arty, I noticed you use to have either epic games or shitty games. Battles where you hit some, miss some are quite rare, you either can\’t hit shit or every shot goes where it needs to.

              And no, I am not the one who believes conspiracy theories. But this shit is weird. Although maybe my selective memory only remembers those battles, who knows.

      3. And then I remember that one time I got rekt by Bert The Avenger in my ELC AMX while driving at full speed. Sometimes RNG embraces arty players.

        And it\’s fun, I laughed my ass off as I was watching my little tank burn.

  13. that\’s bs, they jolly well can detect any known cheat, they can make the client scan itself looking for the already known cheats (they can get, can buy if needed, any cheat just like the players and find how the cheats change the client files), and then they can make the client take a real screenshot to prove for the visual hacks if they need an additional proof and eventually they have to simply issue a bunch of bans to cheaters. other games do it and it work wonders. but considering that it took them ages to simply give the players the frigging ability to hide their stats, and only warships got it because people there actually complained… they just don\’t want to do anything

    1. I agree. It\’s been done in other games too, AAA games to be more precise. Take GTA V, for example. If you have some sort of .dll associated with a known type of script or hack, you\’ll be banned or added in the cheater pool in the following ban wave.

      It\’s really simple and the developers from Wargaming are 100% capable of adding such feature in their game. But you know, they\’re only devs.

  14. This type of egocentric twisted logic corrupts and pollutes a community. And is also extremely harmful from a business perspective.
    Law and rules no matter where are mandatory and not optional.
    He played and gained at the cost, fun and experience of others! And cost here means also real money to others ad WG by the way.
    The same egoistic and machiavellistic arguments seen here as with doping criminals.
    There is no good cheater!

    He is a cheater and should be banned harshly even if he is only using them occasionally and for the deeds he did in the past.
    Rules will only be followed with liability and execution, that is WGs fault.
    Without legislation, their adherence and execution of punishment when found liable , any game, sport or community is doomed in the long run.

  15. All I see in this post is:

    A. Arrogance.
    B. Twisted Logic.
    C. A frightened \”Gang\” (Allow me to describe these people as this) trying to justify their illegal action.

    No. Honesly, FUCK. OFF. If you cheat, you should be banned. FOREVER.

    It doesn\’t matter what pathetic excuses you come up with.
    Does it justify you killing someone even though how bad he is? No. You killed someone and you are still offending the law. And thus you should be punished. Same story here.

    You\’re a potato and keep getting smashed? Get better? How? Youtube, guides, Tanks.GG, TAP/Status Report, etc….
    Getting a Tier 10 isn\’t always a good idea. Play some Tier 5, learn the fucking game legitimately and gain experience from it. Instead of fucking cheating, you can learn legitimately – No I am a fucking selfish ass hole and I am going to use illegal mods. Well fuck you then. I sincerely hope you get banned for you action.

  16. SERB as i read these comments I can only think about how you regret posting this. I for one thank you for taking this un bias point of view. Which is why I support you over Ritas blog. While I agree that using illegal mods shouldn\’t be supported, back when there werent any illegal mod list I used a mod pack that had SOME of the mods currently on the illegal mod list, reload timers and tundra (for fps reasons). While i quit using the mods even before they were made illegal they did help me learn more about the game while i played. Reload timers are legal and i think its a great tool to help people learn how to play. I think the hostility against you for posting this is just a show of how childish people can be. And for all the retards out there…. most really good players get worse when a cheat pack is installed because we can do everything better than a simple program can. Cry aimbot more shitters 😛

    1. I don\’t think people are being hostile towards Seb or TAP, but towards the author of this email. Most people chose to directly address themselves to the person who sent us this email, hence this confusion. 🙂

  17. Only \’naughty\’ thing I\’ve ever used was the tank skin mod showing weak spots – I considered it \’training school\’.

    I learned them in a month or so and never used it again. It undoubtedly made me a better player but it\’s nothing I couldn\’t of learnt by just spending hours trawling sites like Tank Guru – but that bored the pants off me.

    1. thats not illegal if you are talking about the mod that gives you an armor view like tanks.gg in game itself. also the hit skins that show where ammo racks and stuff are are allowed if they are on the outside of the tank

  18. This is not even a \’view\’ but whining. I don\’t understand why you\’ve decided to post this one. Should unicum players get rekt unfairly by tomatoes exploiting aimbots? Bullshit.

      1. I agree, it is interesting to see how they try to justify their wrong doing…. but it will still make my blood boil.

        1. I do appreciate his honesty though. Cheaters tend to stay behind the curtain and hope that nobody will report them.

          Posting stuff like this is justified because as of this year, I believed with all my heart that cheating was impossible in World of Tanks. And it still is, to a certain degree.

          So it\’s nice to see what cheaters are / were thinking while using scripts or hacks to become better at the game or just simply farm WN8, credits, XP, or whatever.

          If I remember correctly, QuickyBaby also posted a video of a replay that exposes a cheater using the aimbot script – it\’s really obvious. His name was hidden though, to avoid blackmailing.

  19. This is the typical bottom feeder logic.

    It\’s like saying that it\’s a good or acceptable thing to allow people to rape without any penalties, because it helps losers to learn how to have sex and it boosts their confidence, making them more successful in life and therefore less likely to rape again. Do those who rape, become more successful after they do it? No, they still end up dead or in jail.

    It\’s like saying that it\’s a good thing to allow stupid kids to cheat during their exams because they actually learn from it. Do those idiots become successful when they can\’t even do 2+2 and just copy the result from a cheat note? No. They still end up being idiots and never learn anything.

    It\’s pure and simple, you do not learn from cheating.Learning is a process that comes with experience. Experience comes with trial and error and a lot of effort.

    Illegal mods don\’t help bad players become better, that\’s a myth, a lie. Illegal mods are designed from the ground up, to provide the skilled and experienced with a clear advantage.

    Just like in bodybuilding, or sports generally….performance enhancing drugs don\’t help beginners, they\’re designed and work best only for those who are already in top shape. They help them to get an advantage over the other \”pro\’s\”.

    If a 150lb kid who lifts semi-regularly takes steroids he won\’t gain much or anything at all.But a 200lb \”pro\” who knows how to lift and does it daily and HARD, will gain a LOT and he will make his competition look like kids.

    All this talk about mods helping newbies is simply an effort to justify the use of illegal mods by pro\’s.Nothing more. I\’m sure that those guys will win in the end because hey….it\’s money, and i bet WG does benefit from it as well…so we better suck it up and do the same.

  20. I\’m freezing waiting for someone on a cold windy alley so my reply will be in consequence.

    The comments here are whining against cheaters while in game lots and lots of users do cheat and nothing is done against it. By now I expect my opponents to cheat in games and especially tournaments. I\’m taking various strange roads on the map careful not to break anything, and I scold my team mates for breaking down trees.

    It\’s the reality and while I will not do anything that will endanger my account, I will use all the mods listed on WG official forums to try to even up the field at least in part.

    1. Nobody\’s \”whining\” here, we\’re only explaining why the logic of the dude who wrote this,is flawed and actually BS.

      We all know that many use cheats,especially in tournaments as you say, but we can\’t do anything about it. If WG allows this to happen,for any reason, then we can\’t do anything, we\’re just a number.

      The only thing we can do is to accept it and either try to make our lives a bit easier by using legal mods or actually do the same. I don\’t think your account will be endangered anyway…..their accounts are certainly not endangered, why would yours be?

      It\’s like not paying taxes. You see many big fish going to jail for tax evasion? I don\’t. The ones who still pay their taxes are simply poor fools who are way too scared that they\’ll go to jail. The ones who do end up in jail are only the ones who don\’t bribe the right people.Everyone else is getting rich. I\’m one of the poor fools.

      When i\’ll see,daily, 100 people getting their accounts wiped and being banned for at least a year, then i\’ll start thinking about using only legal mods.

      I\’m not using ANY mods,just giving an example of the mindset of those people. For now they feel perfectly safe and i think so should we.WG either doesn\’t care or profits from it.

  21. Don\’t give cheaters a platform to speak. Making their names public is all these assholes deserve. I\’m a bit isappointed by the author of the blog.

    1. This is for educational purposes only. A point of view, if you like.

      Nobody associated with \’The Armored Patrol\’ blog endorses this kind of unfair behavior and we strongly believe that they deserve to be banned from all Wargaming products permanently.

      Not to mention we\’re not the only ones doing this. Take QuickyBaby for example, he\’s posted video of a replay that exposes a cheater using aimbot. He hasn\’t given the guy\’s name, so the guy doesn\’t get blackmailed.

  22. Ok, why you all have so much hate …. mods will exist and most of you have at list 1 mode instal…. do something god for game and stop de bad mods by protest in forum and at wg. Not just miau-miau!!!

    1. I have a mod installed. So what?

      The issue is the ILLEGAL mods not legal mods, like the multi lined garage carousel I use. I highly doubt that it gives me any unfair advantage.

  23. Interesting logic. LoL, now cheaters have their reasons to cheat. I can go and rob someone, just because it can teach me how it feels when rich? Bullshit!

  24. Just download tank inspector or some program similar and study and learn like all decent ppl who are fair and respect the game…i am decent player with 2100 wn8 and still today, spend time on those programs learning about tanks..no retarted cheats needed…

  25. The use of warpack has gotten so bad that during clan wars and team battles now, when our clan plays we have a rule that you must not hit any trees, cars, posts, walls, anything whilst we are driving to our position – not always possible but its sad that we have to do this just to avoid trying to give our position away because the enemy IS CHEATING!!

    1. P.S – you should totally remove this post from your blog. It\’s doing more harm than good and will only encourage a few more idiots to go try the mod.

    2. most of the top clans know where you are because they find out where you aren\’t. We scout one side of the map that most people go to then if you arent there then you can only be in the places we cant spot. It\’s not that hard to figure out

    3. During my time in my former clan, people kept complaining about getting absolutely destroyed by artillery in clan wars without even being spotted.

      They have never heard of Warpack so it was quite interesting to make them believe that cheating is possible in World of Tanks, especially in clan wars.

      Fortunately, they didn\’t join the Dark Side like some clans do.

  26. i dont understand how you kids think that this post is telling people it\’s ok to use illegal mods. what kind of twisted logic is that? Stop getting butt hurt of a simple article over someones story. I bet I can give 75% of you warpack and you still won\’t be purple. Bad players are bad because they can\’t read the map and no cheats can help you with that. $20 says half of you think warpack lets your shoot through rocks or you can use a \”lag hack\” whatever that means. I guess it seems like just like in random battles, even here i make up half of the total IQ points.

      1. There\’s also the invisible hack, the arty one shot hack (Ok, that isn\’t a hack) and the Яussian Bias hack (maybe not this one as well)

          1. I would like to thank your for writing this from an un bias point of view. Thats why i use this site and not ritas. I\’m sorry that all these children had to cause such a up roar for something that isn\’t really a big deal.

    1. I can\’t speak for others, but…

      Warpack won\’t help me get purple, because I already am 😛 (at least recent-wise). And I know cheat mods do not provide huge advantage, but they give you information that you can\’t get otherwise.

      What I am pissed about is the reasoning that guy gave. He says people install mods to learn and that he got better after he uninstalled them. Unless we\’re talking mods such as hitzone skins or reload over tanks (those can help you learn something), he\’s saying nonsense.

      Players MOSTLY install those mods because they want to cheat. No because they want to learn or by mistake.

  27. Also most of the top clans do not require mod packs to play in clan events. when i was in simp we were required to submit our python logs to our commander once a week. most players dont run any mods at all. The vast majority of illegal mod users come from the south and central american clans.

    1. I hope that more commanders will start requesting python logs from their members, for the sake of fairness in this game.

      1. bulba otter simp -g- all make sure their players arent using anything thats against the rules. Most of the players in those top clans like myself are in wglna and prefer to not use mods at all because we can\’t use them in league

  28. As other people have already voiced my opinion, I will not comment much about it, but only one thing: We all have our low points in playing, and that does NOT justify using illegal mods, the more you use it, the dumber you get. Also, you deserve a ban no matter what excuse you tell, as with all the other ones out there.

  29. I observed one tomato player with and without mods.

    There was a difference – he saw more info.
    Did he do anything with it?

    NOPE xD

  30. This is one of the worst justifications I have ever read for cheating and using know illegal cheat mods.

    I am disappointed that TAP have given cheaters a platform to spout this nonsense

      1. I was reacting to the OP not your comment. Blame bad comments structure.

        1. Oh wait, if you send the text to TAP, my statement stays. Hope you get banned.

  31. This example just shows how broad and different the player base is. The performance of most players\’ (>80% of total) is below average by statistics (2nd, 3rd accounts included). Firstly they don\’t give a shit (and ruin others game), won\’t spend the time to learn the battle mechanic (http://wiki.wargaming.net/en/Battle_Mechanics) or are just too dumb.
    But there are also players who try to get better just playing random battles (w/o clans or platoons) and get killed by noobs/bobs using hacks the others are not aware of.
    How to fix this? WG has to separate the player base by introducing a ranking system. Let idiots kill idiots – and stop them from ruining others matches.
    In my opinion, the issue with illegal mods is the fact that not all people are aware of them which gives the others an unfair advantage. If the mods would be public, each player can choose if she wants to use it or not. For example, since I saw on youtube how the mods are working, I avoid felling trees, walls, etc. ;-).

  32. This example just shows how broad and different the player base is. The performance of most players\’ (>80% of total) is below average by statistics (2nd, 3rd accounts included). Firstly they don\’t give a shit (and ruin others game), won\’t spend the time to learn the battle mechanic (http://wiki.wargaming.net/en/Battle_Mechanics) or are just too dumb.
    But there are also players who try to get better just playing random battles (w/o clans or platoons) and get killed by noobs/bobs using hacks the others are not aware of.
    How to fix this? WG has to separate the player base by introducing a ranking system. Let idiots kill idiots – and stop them from ruining others matches.
    In my opinion, the issue with illegal mods is the fact that not all people are aware of them which gives the others an unfair advantage. If the mods would be public, each player can choose if she wants to use it or not. For example, since I saw on youtube how the mods are working, I avoid felling trees, walls, etc. ;-).

  33. This example just shows how broad and different the player base is. The performance of most players\’ (>80% of total) is below average by statistics (2nd, 3rd accounts included). Firstly they don\’t give a shit (and ruin others game), won\’t spend the time to learn the battle mechanic (http://wiki.wargaming.net/en/Battle_Mechanics) or are just too dumb.
    But there are also players who try to get better just playing random battles (w/o clans or platoons) and get killed by noobs/bobs using hacks the others are not aware of.
    How to fix this? WG has to separate the player base by introducing a ranking system. Let idiots kill idiots – and stop them from ruining others matches.
    In my opinion, the issue with illegal mods is the fact that not all people are aware of them which gives the others an unfair advantage. If the mods would be public, each player can choose if she wants to use it or not. For example, since I saw on youtube how the mods are working, I avoid felling trees, walls, etc. ;-).

  34. This example just shows how broad and different the player base is. The performance of most players\’ (>80% of total) is below average by statistics (2nd, 3rd accounts included). Firstly they don\’t give a shit (and ruin others game), won\’t spend the time to learn the battle mechanic (http://wiki.wargaming.net/en/Battle_Mechanics) or are just too dumb.
    But there are also players who try to get better just playing random battles (w/o clans or platoons) and get killed by noobs/bobs using hacks the others are not aware of.
    How to fix this? WG has to separate the player base by introducing a ranking system. Let idiots kill idiots – and stop them from ruining others matches.
    In my opinion, the issue with illegal mods is the fact that not all people are aware of them which gives the others an unfair advantage. If the mods would be public, each player can choose if she wants to use it or not. For example, since I saw on youtube how the mods are working, I avoid felling trees, walls, etc. ;-).

  35. This example just shows how broad and different the player base is. The performance of most players\’ (>80% of total) is below average by statistics (2nd, 3rd accounts included). Firstly they don\’t give a shit (and ruin others game), won\’t spend the time to learn the battle mechanic (http://wiki.wargaming.net/en/Battle_Mechanics) or are just too dumb.
    But there are also players who try to get better just playing random battles (w/o clans or platoons) and get killed by noobs/bobs using hacks the others are not aware of.
    How to fix this? WG has to separate the player base by introducing a ranking system. Let idiots kill idiots – and stop them from ruining others matches.
    In my opinion, the issue with illegal mods is the fact that not all people are aware of them which gives the others an unfair advantage. If the mods would be public, each player can choose if she wants to use it or not. For example, since I saw on youtube how the mods are working, I avoid felling trees, walls, etc. ;-).

  36. This example just shows how broad and different the player base is. The performance of most players\’ (>80% of total) is below average by statistics (2nd, 3rd accounts included). Firstly they don\’t give a shit (and ruin others game), won\’t spend the time to learn the battle mechanic (http://wiki.wargaming.net/en/Battle_Mechanics) or are just too dumb.
    But there are also players who try to get better just playing random battles (w/o clans or platoons) and get killed by noobs/bobs using hacks the others are not aware of.
    How to fix this? WG has to separate the player base by introducing a ranking system. Let idiots kill idiots – and stop them from ruining others matches.
    In my opinion, the issue with illegal mods is the fact that not all people are aware of them which gives the others an unfair advantage. If the mods would be public, each player can choose if she wants to use it or not. For example, since I saw on youtube how the mods are working, I avoid felling trees, walls, etc. ;-).

  37. This example just shows how broad and different the player base is. The performance of most players\’ (>80% of total) is below average by statistics (2nd, 3rd accounts included). Firstly they don\’t give a shit (and ruin others game), won\’t spend the time to learn the battle mechanic (http://wiki.wargaming.net/en/Battle_Mechanics) or are just too dumb.
    But there are also players who try to get better just playing random battles (w/o clans or platoons) and get killed by noobs/bobs using hacks the others are not aware of.
    How to fix this? WG has to separate the player base by introducing a ranking system. Let idiots kill idiots – and stop them from ruining others matches.
    In my opinion, the issue with illegal mods is the fact that not all people are aware of them which gives the others an unfair advantage. If the mods would be public, each player can choose if she wants to use it or not. For example, since I saw on youtube how the mods are working, I avoid felling trees, walls, etc. ;-).

  38. Incentive to the man who learned how to properly play and not suffer like I did (played 20,000+ games before I got to the average skill any wot player would).

    But as they say, \”Ignorance of the law excuses no one.\” It\’s still in the rules, it\’s still against the rules because regardless of whether you are a tomato or not, the fact is that you used a hack. I\’m all for this guy using it as a wagon to get better at playing and finally discarding it when he felt he doesn\’t need it (good for him), but rules are there to be enforced. He has to be punished somehow. Maybe not as serious as a perma-ban, but still a punishment nonetheless.

  39. Aaaw I am touched by your story you pathetic cheater, you\’re good, you\’re really good, please write another email justifying other \”crimes\”.

  40. Funny how he makes mention of clans using illegal mods in NA cw, the people who use them are universally the morons who can\’t win beyond t6/8 (looking at you YOLO/CLAWS). the clans who make it and hold land at t10 are constantly accused of hacking, but I guarantee if we submitted our python logs (which we have to for league anyway, thanks YOLO), we\’d have no issue passing it.

    If anything, the fact that participants of clan league can\’t call out shitters is more annoying than going modless.

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