WoWS Q&A – 31st May 2017 #2

Thanks to Babykim, EU

According to news digest by getfun:

Source: https://www.youtube….h?v=ARraXKYm-6k

JamesWhite tells us to expect the announcement of:

1. The first premium Russian battleship on 5 June. The name of the ship is a riddle: it consists of two words and should be well-known. The ship existed and is not a paper-project. The appearance of the ship will be modeled as of 1944. You would be able to win the ship in an event as well as purchase her.

2. Ship for free experience, very soon.

3. The Polish tree in June, showcasing tiers 7 to X.

WG started migration of accounts that would allow to freely convert gold for doubloons. However, the release date of this feature is still unclear.

In the recent video of the USS Massachusetts you can spot a model of a tier 8 premium French battleship. The ship has two forward-firing turrets, with four barrels each.

https://worldofwarsh…ss-a-choo-sets/

at 7:00

WoWS Q&A – 31st May 2017

Thanks to Babykim (EU) and to garryout

JamesWhite in the last developer stream: The only forbidden modification is the aim assist. Consequently, everything else is allowed.

In particular, not forbidden are:

1. Rainbow mod, which shows the place of shell drop on the water surface, while the salvo is still in flight. Makes it very easy to dodge. The same exists for torpedoes.

2. X-Ray mod, which always shows the outline of all ships, even if they are behind islands.

The message showing screenshots of these two mods have been removed from the RU forum, hence I give a description only.

A probable reason for not banning these mods is the inability to reliably detect them.

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WoWS Q&A – 30th May 2017

Thanks to KoontzGenadinik for translating.

Participating developers: Sub_Octavian, kindly (CM), BadPreacher (game analytics), s_bogatov (historical consultant), Tarki_Tau (CM).

  1. Developers don’t like the disbalance between IJN and USN CVs – one of the possible solutions is to rebalance all setups and add AP bombs an an alternative for USN, which will ravage straight-sailing BBs and overpenetrate anything without an armored deck.
  2. There was a complaint about the balancer not balancing sub-classes equally – e.g. one side can have 2 Grozovois, balanced by the other side having 2 Khabarovsks (instead of both having one of each); since they are different sub-classes (DD and DL), this is imperfect, and the balancer should account for sub-class as well. The devs answer that this is too complicated and it’s not good to overload the balancer.
  3. No premium ships higher than T8 are currently in development.
  4. The first versions of the tech trees aren’t perfect, shit happens. Replacing/reshuffling ships inside the branches, as happened with VMF and IJN DDs, is a lot of work that few people need – those who finished them already don’t tend to replay it, and there aren’t many new players – so the only planned change to existing branches is the USN cruiser fix.
  5. La Galissonnière will be buffed, probably in the same patch when De Grasse is released.
  6. New Orleans is doing fine thanks to its concealment, Baltimore will be looked at, but overall these aren’t AA cruisers anymore, since there are many new branches and the old roles don’t work. Play them as support.
  7. Epicenter as a mode is fine, Epicenter on “Tears of the Desert” is not fine, the devs want to do something about it.
  8. There aren’t many CVs on high tier battles – after the changes to credit calculation, the dispersion of the credit gain became smaller (i.e. noobs lose less but unicums earn less, too), the unicums noticed it and started whining – but now the devs changed it again, they’re still observing and want to do something about it.
  9. Something that would allow clans to play together is being developed – NOT team battles.
  10. There were too many signals from containers, they don’t want to balance ships for them and to inflate signals’ worth, so they had to cut the amount of signals that you get from containers.
  11. Cool flags in various regions are thanks to the regions’ event departments.
  12. The UI department is overloaded with work, so they can’t do everything on time.
  13. The devs don’t like the smoke timer, it’ll be replaced.
  14. Premium ships are meant to be historically accurate regarding the ship’s looks in a certain period of time; tech tree ships can be a mishmash of different sisterships and it’s ok.
  15. A new training mode was made, it’s displayed as a special offer to 50% of the newbies. Later, the devs will check its statistics and decide whether to expand it or cancel it.

Also, the devs don’t like the current CV attack/alt-attack situation, they want to do something based on a single principle, but skill-dependant.

WoWS 0.6.6 PT : Further changes

German Cruisers:
-150mm HE pen increased to 38mm
-203mm HE pen increased to 51mm
-210mm HE pen increased to 53mm
-360 degrees rotation for Turret X,Y of Nurnberg (Admiral Makarov is not affected by this change)
-Hindenburg cannot get detonated anymore by HE splash

DDs:
-Farragut, Mahan, Sims, Hatsuharu, Fubuki, Akatsuki and Shiratsuyu’s armoured deck unified to 16mm
–Benson, Lo Yang, Fletcher, Kagero, Harekaze, Yugumo and Shimakaze’s armoured deck unified to 19mm
-Lo Yang’s Mk.31 torpedo range buffed to 6.7km from 6km
-Lo Yang’s Hydroacoustic Search range buffed to 5.43km/3.75km (vs Ships/Torpedoes) from 3.48km/2.52km
-Yugumo can equip Type 93 Mod.3 now
-G-101: Front port side torpedo tube firing arc increased by 10 degrees towards rear, Mid-ship tubes firing arc increased by 12 degrees

-Penetration of Harekaze’s 127mm/54 AP Mk.32 reduced by 25%

Airplanes:
All planes can be autodetected at 8km by ships and 7km by planes

-Emerald : 10mm armour plates buffed to 13mm

-Montana : deck armour remains at 38mm

-HSF Graf Spee : Captain changed from Wilhelmina to Thea

-HMS Gallant priced at 4500 doubloons
-USS Enterprise priced at 14000 doubloons
-HSF Harekaze repriced at 9900 doubloons

WoWS Q&A – 25th May 2017 + ASIA Bonus Code

The Bonus Code for the ASIA Server is HSFBDBM – It gives a High School Fleet Blue Mermaid Flag:

Thanks to Babykim (EU) and to Verence196 (EU).

Q&A with Sub_Octavian on the Asian forums. Here’s a short rundown on the most important answers.

  • Not currently planning to add more port filters
  • WG experimenting with new strike armament and load-out rebalancing for carriers. May be introduced on Enterprise and other ships. No MM changes for carriers currently planned.
  • Clan membership limit will be expanded, but no ETA currently available.
  • Training room functionality is not currently being worked on, although improvements are desirable.
  • No nerfs to Saipan aircraft are currently under consideration.
  • A number of high tier destroyers might be getting deck armor buffed to 19 mm/16 mm in 0.6.6, allowing them to bounce 203mm shells.
  • WG may consider removing torpedo splash damage in the future.
  • WG is working on updating the radio commands/quick keys.
  • Skill based MM will not be introduced to random battles.
  • WG is not planning to nerf RN cruisers.
  • Old temporary campaigns are not likely to be rerun. WG prefers making new stuff.

From the stream with developer JameWhite of 22.05.2017 replayed in original in the video by getfun

Source: https://www.youtube….h?v=kfxi8jGA5xk

“The staggered release (of Hood) has been met with utmost negativity, although we had such offers in the past. The players have been very negative about selling the most expensive package alone and for that price. I don’t want to cover-up, we have apparently miscalculated, it was not the best decision to offer a bundle. I hope and will do everything so that nothing similar will ever happen on the RU cluster. We will sell new ships by offering a choice of bundles, from more expensive to bare-bones. We have learned the lesson by studying your feedback on the official forum and other online resources. We have understood that the bundle pricing strategy was erroneous…I consider it a personal error, and we do not plan vexing players in the future.”

About the forthcoming premium ships:

1. Carrier Kaga will be sold in June.

2. Cruiser De Grasse will be sold in 0.6.5, but only as part of a combat mission with an XP requirement.

3. Cruiser Makarov will not be sold or awarded in special events. How it will be distributed remains a secret.