WoWS Info – 20th September 2017

ST, Australian destroyer Vampire, tier III.

https://i.imgur.com/CodvY8B.jpg

Hit points – 9 500, plating – 3-10 mm. Main battery – 4х1 102 mm. Firing range – 10.1 km. HE damage – 1500, AP damage – 1700. Reload time 5 s., 180 degree turn time – 18 s., maximum dispersion – 91 m. HE and AP initial velocity – 805 m/s. Torpedo tubes – 1х3 533 mm, torpedo range – 6 km, torpedo speed – 53 kt, reload time 62 s., maximum damage – 10 000. Maximum speed – 34 kt. Turning circle radius – 520 m., rudder shift time – 2.5 s. Surface detectability – 6.3 km, air detectability – 3 km.

All stats are listed without crew and upgrade modifiers.

QnA with Ev1n and Ph3lan, transcribed by Allied_Winter

QnA transcript & TL:DW

Ph3lan: ‘My lovely assistant tuccy’

Talk about upcoming patch 0.6.11:

  • clan/naval base –> expanding the fuctionality if players use the base/like it enough (e.g. a commanders baracks that houses all your commanders – so more an optical thing and less a ingame bonus thing), economoics is geared for long term gameplay, another discount for clan creation when clan bases get released (no number stated), oil progression is expected to be ok for a 50% full clan
  • OIL: ways to get it: from daily containers (small value of 10 oil per player and container), missions (undisclosed), clan battles (undisclosed),
  • clan battles in the very near future (0.6.12 or 0.6.13), 7v7 @ T10, is wanted to be high end game play ‘best of the best’, currently high tier game play is not in the state the devs want it to be, they want something more dynamic, players should see T10 as end game content, too much long range going on (unlike T6-T8), actually the same as team battles and thus will replace them completely (reimburses coming for players that spent something on teams)
  • anniversary event is going to be extended until the 28th of september. Goes on to show what’s inside the anniversary containers (25 of a special camo, 100 regular signals, piece for the collection), devs wanted to make fun of themselves via the collectables and the achievements are mostly based on memes
  • no smoke changes in 0.6.11, explanation on how it did work on the PTS, intention was to counter smoke sitting in competitive gameplay, ships and players have been relying quite heavily on smokemeta, guranteed detection in smoke is in the devs eyes the best option they had, game needs to evolve away from the smokemeta, certain classes having higher visibility from smoke is fine (esp. BBs were never intended to be doing that), devs don’t think it’ll change how people play (for the majority; high skill and competitive will change though), devs take their sweet time and take a close look at Belfast and MK (don’t nerf premium problematic surfaces again)
  • game will not develop in a direction where being member of a clan is necessary to play the (basic) game

Maps: epicenter is currently thought about to change (esp. for “Tears of the cruisers”)

Continue reading “WoWS Info – 20th September 2017”

WoWS: USS Massachusetts

ST, American battleship Massachusetts, tier VIII.

https://i.imgur.com/8LxgIJO.jpg

https://i.redd.it/9llt8s56ssmz.png

Hit points – 66 300, plating – 32 mm, belt – 310 mm. Main battery – 3х3 406 mm. Firing range – 23.5 km. HE damage – 5700, AP damage – 13100. Reload time 30 s., 180 degree turn time – 45 s., maximum dispersion – 295 m. HE initial velocity – 803 m/s. AP initial velocity – 701 m/s. Maximum speed – 27.5 kt. Turning circle radius – 710 m., rudder shift time – 15.7 s. Surface detectability – 16.1 km, air detectability – 12.2 km.

All stats are listed without crew and upgrade modifiers.