World of Tanks Blitz – proposed new crew skills for light tanks

The creators of WoT want to spice up the system of perks and skills for light tank crews in WoT Blitz. Therefore, a questionnaire appeared on the internet, in which players can decide what new skill to add into the game. There are five options to choose from (the translation comes from Russian so it may not be perfect):

“Friendly Defender” – on each level, the skill accelerates gaining a hostile or neutral base by 1%. If the other ally controls the base with the player, the speed of the player’s cap increases in proportion to the speed of occupying the entire base.
“Silent arrows” – the ability is activated after 3 shots in a row of enemy tanks. When the skill is active, the player’s next hit has a 5% chance of dealing maximum damage. At each level, the chance increases by 5% (50% at level 10). After a successful shot with a bonus, the series is reset and starts again.
“Second chance” – with each level, the ability speeds up the next shot by 1% if the player did not deal damage to the opponent in the previous hit. In the case of the magazine – if the last cartridge in the magazine did not inflict damage to the opponent, the ability speeds up the loading of the next drum.
“Improved morale” – after each successfully completed action (spotting of the enemy, injuring an enemy tank or destroying its module, gaining the base capture / defense, blocking the projectile), the crew’s skill is increased by 50% for 2 seconds. Each subsequent skill level increases the duration of the effect.
“Good memory” – the player spots the enemy who dealt him damage, by 1% longer on each level.

World of Tanks Blitz – proposed new crew skills for light tanks

The creators of WoT want to spice up the system of perks and skills for light tank crews in WoT Blitz. Therefore, a questionnaire appeared on the internet, in which players can decide what new skill to add into the game. There are five options to choose from (the translation comes from Russian so it may not be perfect):

“Friendly Defender” – on each level, the skill accelerates gaining a hostile or neutral base by 1%. If the other ally controls the base with the player, the speed of the player’s cap increases in proportion to the speed of occupying the entire base.
“Silent arrows” – the ability is activated after 3 shots in a row of enemy tanks. When the skill is active, the player’s next hit has a 5% chance of dealing maximum damage. At each level, the chance increases by 5% (50% at level 10). After a successful shot with a bonus, the series is reset and starts again.
“Second chance” – with each level, the ability speeds up the next shot by 1% if the player did not deal damage to the opponent in the previous hit. In the case of the magazine – if the last cartridge in the magazine did not inflict damage to the opponent, the ability speeds up the loading of the next drum.
“Improved morale” – after each successfully completed action (spotting of the enemy, injuring an enemy tank or destroying its module, gaining the base capture / defense, blocking the projectile), the crew’s skill is increased by 50% for 2 seconds. Each subsequent skill level increases the duration of the effect.
“Good memory” – the player spots the enemy who dealt him damage, by 1% longer on each level.

World of Tanks Blitz – proposed new crew skills for light tanks

The creators of WoT want to spice up the system of perks and skills for light tank crews in WoT Blitz. Therefore, a questionnaire appeared on the internet, in which players can decide what new skill to add into the game. There are five options to choose from (the translation comes from Russian so it may not be perfect):

“Friendly Defender” – on each level, the skill accelerates gaining a hostile or neutral base by 1%. If the other ally controls the base with the player, the speed of the player’s cap increases in proportion to the speed of occupying the entire base.
“Silent arrows” – the ability is activated after 3 shots in a row of enemy tanks. When the skill is active, the player’s next hit has a 5% chance of dealing maximum damage. At each level, the chance increases by 5% (50% at level 10). After a successful shot with a bonus, the series is reset and starts again.
“Second chance” – with each level, the ability speeds up the next shot by 1% if the player did not deal damage to the opponent in the previous hit. In the case of the magazine – if the last cartridge in the magazine did not inflict damage to the opponent, the ability speeds up the loading of the next drum.
“Improved morale” – after each successfully completed action (spotting of the enemy, injuring an enemy tank or destroying its module, gaining the base capture / defense, blocking the projectile), the crew’s skill is increased by 50% for 2 seconds. Each subsequent skill level increases the duration of the effect.
“Good memory” – the player spots the enemy who dealt him damage, by 1% longer on each level.

World of Tanks Blitz – proposed new crew skills for light tanks

The creators of WoT want to spice up the system of perks and skills for light tank crews in WoT Blitz. Therefore, a questionnaire appeared on the internet, in which players can decide what new skill to add into the game. There are five options to choose from (the translation comes from Russian so it may not be perfect):

“Friendly Defender” – on each level, the skill accelerates gaining a hostile or neutral base by 1%. If the other ally controls the base with the player, the speed of the player’s cap increases in proportion to the speed of occupying the entire base.
“Silent arrows” – the ability is activated after 3 shots in a row of enemy tanks. When the skill is active, the player’s next hit has a 5% chance of dealing maximum damage. At each level, the chance increases by 5% (50% at level 10). After a successful shot with a bonus, the series is reset and starts again.
“Second chance” – with each level, the ability speeds up the next shot by 1% if the player did not deal damage to the opponent in the previous hit. In the case of the magazine – if the last cartridge in the magazine did not inflict damage to the opponent, the ability speeds up the loading of the next drum.
“Improved morale” – after each successfully completed action (spotting of the enemy, injuring an enemy tank or destroying its module, gaining the base capture / defense, blocking the projectile), the crew’s skill is increased by 50% for 2 seconds. Each subsequent skill level increases the duration of the effect.
“Good memory” – the player spots the enemy who dealt him damage, by 1% longer on each level.

WoT Blitz: Warhammer 40,000: Macragge’s Thunder

Coming in 3 days. Source: Blitz Portal.

The Ultramarines are the finest warriors ever created by humanity with only one purpose: win no matter the cost. Fight on the Macragge map, show courage, stamina, and morale worthy of the Space Marines! Earn the honor to own and command a unique vehicle from the Warhammer 40,000 universe!

Welcome to the Landing Zone!

Drop pods are scattered over the landing zone. Until the end of the game event, this place will be your Garage. Look into the distance: the fight has already begun!

Powerful, Armored, Formidable!

Two Premium vehicles at a time painted to match the Ultramarines’ chapter colors will be the main reward in Macragge’s Thunder:

Vindicator UM (characteristics*) is a heavy siege vehicle armed with a destructive huge-caliber gun, created to crush the strongest fortifications. Its weapon is more than enough to tear enemy armored vehicles to shreds. The Vindicator’s solid front armor is covered by a dozer blade which functions as a screen and considerably degrades the effectiveness of enemy shells.

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