Supertest: STG

Tier 8 Soviet premium medium.


Tier: MT-8, USSR, premium
HP: 1350
Engine: 500 hp
Mass: 28 t
Maximum load: 30 t
Power-to-weight: 17,86 hp / t
Max speed/Min speed: 50 / -20 km / h
Hull turning speed: 45 °/s
Turret turning speed: 36,5 °/s
Terrain resistance values: 0,671 / 0,767 / 1,534
View range: 370 m
Radio range: 730 m

Hull armor: 100 / 45 / 45 mm
Turret armor: 110 / 75 / 45 mm

Gun: 122 mm D-25

Alpha Damage: 390 / 390 / 530
Penetration: 212 / 248 / 61 mm
Rounds per minute: 4,469
Damage per minute: 1743,1
Reload time: 13,425 s
Accuracy at 100 m: 0,316
Aiming time: 2,21 s
Depression: -6

Armor Schematics:

Continue reading “Supertest: STG”


WoT Grand Finals Q&A

Thanks to Vlad for translating.

– “Defender” will not be sold again for quite some time;
– An anti-cheat system is being developed which allows for mods to identify themselves, testing should start in autumn;
– No new maps. There are ideas, but the whole team is currently occupied with HD maps;
– There will be a new camouflage system which will be more diverse. We’re currently working on the interface, no deadlines yet;
– The Foch branch will be reworked, it’s bad from tier 8 upwards;
– Amount of arty in battles is lowering;
– No plans at all for T-22 medium;
– Chinese server will receive an exclusive crew “Peking opera”;
– Personal missions will change in accordance with statistics collected after introduction of the new MM;
– There are some problems with Maus and Type 5 Heavy, they’ll be fixed in the next few patches;
– We won’t remove preferential MM from the tanks that have it;
– There will be a possibility to use nicknames of inactive players;
– Malinovka will not be removed;

WoWS: Updated Hood stats

– Rudder shift time -15%
– Main guns range +1km
– Repair Party repairs 60% of damage received from penetrations (excluding citadel hits), but the total amount of HP repaired will remain the same
-AP shell ricochet angles are now 60°/67.5°
-AP shell detonation time is now 0.015 seconds
-Defensive AA fire consumable mechanics changed:
DP and medium-caliber AA guns no longer benefits from damage multipliers, and will not scatter enemy planes; but the 178mm UP rockets now get x25 times DPS output when Def.AA is active, the consumable lasts 60 seconds.

Light Tanks Revision: Germany

Source: EU WoT Portal

German efficiency isn’t just reserved for the nation’s cars—their tanks are pretty robust, too. Built to last and synonymous with high quality, German light tanks stand out from the crowd thanks to excellent firepower and equipment. In Update 9.18, the Tech Tree was extended to Tier X, unleashing two new vehicles onto the battlefield: the HWK 12 (Tier VIII) and the Rheinmetall Panzerwagen (Tier X).

Today, we’ll be taking a trip through the updated German Tech Tree and checking out the changes along the way.


A decent scout with a great emphasis on sudden high-damage strikes, the VK 16.02 Leopard (Tier V) no longer gets matched against Tier VIII vehicles and can be much more productive, if you play your cards right. The transition to ±2 battles brings a boost to its firepower. Now, its 5 cm Kw. K. 39 L/60 gun can pierce 100 m with AP shells, picking off enemy arty and sending light tanks back to the Garage. The tank loses a bit in specific engine power and view range to keep it from being OP, but retains excellent mobility and on-the-move camouflage.

An excellent anti-scout and dedicated arty hunter, the VK 28.01 receives a more powerful top configuration engine (700 h.p.). It waves goodbye to its 10.5 cm howitzer that, while notorious for poor shell velocity, aim and reload time, was capable of dishing out solid damage. To make up for this change, we significantly ramped up the VK 28.01’s top gun parameters, increasing its AP shell penetration to 132 mm.

Continue reading “Light Tanks Revision: Germany”

Exclusive WoT & WoWS Bonus Code Giveaway


The codes were provided by Huge thanks to them!

The codes give 1000 Gold, 3 Garage/Port slots and 30 days of Premium account. ONLY FOR EU SERVER

Note: use them fast, they will expire in a few hours! First come, first served. Because of this time limit, I cannot make a raffle using, sorry about that :(




Supertest: T-103 (Updated Stats)

If anyone remembers, the old stats (the first ones) were posted in March.


Tier: TD-8
HP: 1250
Engine: 1000 hp
Mass: 63 t
Maximum load: 66 t
Power-to-weight: 15,9 hp / t
Max speed/Reverse speed: 40 / -12 km / h
Hull turning speed: 30 °/s
Turret turning speed: 15 °/s
Terrain resistance values: 1,3 / 1,4 / 2,5
View range: 380 m
Radio range: 730 m

Hull armor: 100 / 100 / 60 mm
Turret armor: 220 / 145 / 60 mm

Gun: 130 mm B-13

Alpha Damage: 440 / 440 / 580
Penetration: 258 / 307 / 65 mm
Rounds per minute: 5,88
Damage per minute: 2587,2
Reload time: 10,20 s
Accuracy at 100 m: 0,36
Aiming time: 2,3 s
Depression/Elevation: -8 / +30 degrees

Armor Schematics:

Continue reading “Supertest: T-103 (Updated Stats)”

Supertest: Tiger 131

Off: I don’t exactly have the best computer and internet today, so I would like to say sorry for the lateness of this article. Hey, at least the pics are not watermarked by anyone ;)

This tank is an „Ace” tank, talked about around WG Fest last year on TAP if anybody here remembers. Quite a shame WG puts those clone premiums in the game, the devs seem somewhat lazy in my opinion. Hey, at least this isn’t a Black premium. :mrgreen:


Tier: HT-6
HP: 950
Engine: 650 hp
Mass: 57,020 t
Maximum load: 61 t
Power-to-weight: 11,4 hp / t
Max speed/reverse speed: 40 / -12 km / h
Hull turning speed: 26 °/s
Turret turning speed: 20 °/s
Terrain resistance values: 1,2 / 1,4 / 2,9
View range: 370 m
Radio range: 710 m

Hull armor: 100 / 80 / 80 mm
Turret armor: 100 / 80 / 80 mm

Kanone: 8,8 cm Kw.K. 36 L/56

Alpha Damage: 220 / 220 / 270
Penetration: 145 / 194 / 44 mm
Rate of fire: 8,57 rounds/minute
Damage per minute: 1885,4
Reload time: 7,0 s
Accuracy at 100 m: 0,38
Aiming time: 2,3 s
Depression/Elevation: -8 / +15 degrees

Armor Schematics:

Continue reading “Supertest: Tiger 131”