Supertest: 🇸🇪 UDES 16 – Changed Stats

http://rykoszet.info/wp-content/uploads/2019/03/UDES-16.jpg
Note: these can change in the future, it’s Supertest.
UDES 16. Proposed parameters:
Tier: MT-9, Sweden, standard
HP: 1 650
Engine: 570 hp
Power-to-weight: 21,10 hp / t
Max speed/Min speed: 50 / -20 km / h
Hull turning speed: 46 °/s
Turret turning speed: 37 °/s
View range: 390 m
Hull armor: 45 / 40 / 20 mm
Turret armor: 70 / 40 / 20 mm
Alpha Damage: 390 / 390 / 480
Penetration: 234 / 263 / 53 mm
Reload time: 10,2 s
Accuracy at 100 m: 0,36
Aiming time: 2,2 s
Depression/Elevation: -5 ° / +15 ° (-12 ° / +21 °)*
*With active hydropneumatic suspension.
http://rykoszet.info/wp-content/uploads/2019/03/UDES-16-2.jpg
Continue reading “Supertest: 🇸🇪 UDES 16 – Changed Stats”

Special Pre-Sale Offer Lansen C

If you’re the owner of a Premium Account, we’ve got a special Pre-Sale offer — it’s the latest addition to the Swedish nation!

Say “hello” to the Lansen C Tier VIII medium tank. It hits fast and hard, thanks to its high Specific Power rating and 105 mm cannon. Also make sure and check out the vehicle’s “Wolves of Odin” Unique 3D Style!

Plus, as a Tier VIII vehicle, the Lansen C is eligible for Frontline — Episode 3 starts April 15!

Price ≈ 30€

Unique 3D Style: “Wolves of Odin”

If you purchase the War Chest, Ultimate, or Loaded bundles during the Lancen C’s Pre-Sale period, you also get the vehicle’s Unique Style! Dubbed “Wolves of Odin,” this skin gives the tank a truly unique look — right down to the wolf’s head muzzle brake! Behold the awesomeness:

Wargaming and Frag Lab Announce Development of a New Next-Gen F2P MMO Shooter Built with Amazon Game Tech

Wargaming is proud to announce that the company is partnering with Ukrainian developers Frag Lab to build a next-generation free-to-play shooter using nearly a dozen Amazon Web Services (AWS) products, Amazon GameLift dedicated server hosting, and the Amazon Lumberyard AAA game engine.
Frag Lab is a 125-strong studio, based in Kiev, established by a team that previously worked on the Crysis franchise, Battlefield 2 and most recently, Warface, a free-to-play online first-person shooter.
“When Frag Lab approached us with their vision of what they wanted to develop, we felt that it perfectly matched our core values, and their passion was palpable,” states Shahzad Khan, Product Director, Wargaming. “We knew by combining their experience working on a successful shooter with our unrivaled free-to-play expertise, together we could bring this vision to life.”

“Having Wargaming as a publishing partner was the obvious choice for us; they have a great wealth of experience in delivering successful titles to players worldwide,” states Maxim Dembik, Frag Lab CEO. “We started this ambitious project from scratch with nothing but our collective knowledge, and this gave us the opportunity to choose any technology we wanted. We’re always looking to embrace new tech and we’re glad we did: Amazon Lumberyard is the perfect fit for our vision.”
Amazon Game Tech gives developers everything they need to create and connect amazing games by bringing together solutions from across Amazon. Wargaming and Frag Lab are using Amazon GameLift to operate and scale their multiplayer servers alongside nearly a dozen AWS products like Amazon Route 53, Simple Storage Service (S3), and Elastic Container Service for Kubernetes (EKS), and is creating the game with the Amazon Lumberyard game engine.
“Amazon is obsessed with helping game developers be successful at every stage of development, and we’re excited to work with Wargaming and Frag Lab as they build, scale, and operate this new project globally,” said Brian Taptich, Vice President, Amazon Game Tech. “Wargaming and Frag Lab are known for high-fidelity, low-latency multiplayer games that are insanely fun, and we can’t wait to see what they build using Amazon Game Tech.”
A public announcement, which will feature more details on the entire product, is scheduled for later this year.
Source: wargaming.com

1.4.1 Update Review Video + Patchnotes

List of Changes:

Main Changes

Exterior:

  1. Added the functionality of applying Paints to Tier VII vehicles.
  2. Added additional slots for decals on Tier VIII vehicles.
  3. Made some UI improvements.

Maps:

Fixed some issues on the following maps:

  1. Ensk
  2. Westfield
  3. Fisherman’s Bay
  4. Mountain Pass
  5. Serene Coast
  6. Paris
  7. Pilsen
  8. Glacier
  9. Hinterland
  10. Widepark

Blueprints, New Functionality:

Blueprints are special content items that can be used to get discounts on researching new vehicles. Every researchable vehicle (starting from Tier II) has blueprints.

  1. Once a blueprint is completely assembled, no experience is required for researching a corresponding vehicle.
  2. Each blueprint consists of fragments; their number depends on the vehicle tier. Each fragment increases the research discount of a particular vehicle.
  3. If a player receives a blueprint fragment for a vehicle that has already been researched or has all blueprint fragments collected, such blueprint fragments will be automatically converted to one of the following blueprint types: universal or national.
  4. A player can get a blueprint fragment they need by converting a certain number of national and universal blueprint fragments. The number of the required blueprint fragments depends on the vehicle tier.

Continue reading “1.4.1 Update Review Video + Patchnotes”