Eekeeboo sacked?

Forum warrior has been shifted to video? Why? Is this the end of the beginning of the end? First MHM and now EEK? 😁😁😁 Lets just hope BBV is the next to be #@$%@#$%@$%6%^^%!

On a serious note, EEK was very influential and important in WOT community, switching to a total different aspect of WOT is kinda strange.

update: my retardenes has just learned that BBV was sacked back in 2016.

Excluded Maps: The First Details

One of the most commonly requested features is the ability to avoid a particular map in matchmaking. We’re pleased to announce that we’re rolling out such a feature in Update 1.5! Now you’ll be able to block one map of your choice and avoid it in the matchmaking queue.

How Will It Work?     

With the release of this feature, we will have to make some additional tweaks to the matchmaker. This will ensure that you won’t get matchmade on your ‘blocked’ map under any circumstances. The Excluded Maps feature will only be available for Standard Battles, and not for Assault or Encounter Battles.

The feature will only work when playing Tier IV vehicles or higher and will be disabled for all three Grand Battles maps (Klondike, Nebelburg, and Hinterland).

Finally, if you wish to block a different map, you will have to wait at least 4 hours to pass since you banned the previous one.

How Will This Feature Work for Platoons?  

The feature will be available only to Platoon creators. The other Platoon members’ Excluded Maps will be overridden by the Platoon creator’s map list as long as they are part of that Platoon.

We are still working on the concept, so this feature may change significantly in the future. We would also like to hear your suggestions, so feel free to ask your questions and share your feedback!

WT: April Fools Event

Source: Rock Paper Shotgun
https://assets.rockpapershotgun.com/images/2019/04/Earth-Thunder.jpg
Ordinarily straight-laced free-to-play WW2 combat sim War Thunder is well known for its silly April Fools events. This year, it’s an impressively well fleshed-out UFO combat scenario named Earth Thunder. With a HUD full of incomprehensible alien text and instructions that aren’t much more helpful, two teams of UFOs clash above a besieged modern-day city. Being advanced alien craft, they’re capable of operating on the land, in the air or even underwater, each with different attack modes, making for an arcadey but very unusual fight. The event runs until April 5th, and Below: A trailer FROM BEYOND.
The Earth Thunder scenario is pretty simple stuff. A capture-and-hold mission with two teams, and five respawns per player. The UFOs themselves are impossibly agile compared to War Thunder’s planes, able to turn on a dime and hit targets with pinpoint accuracy with their beam lasers. Of course, as you’re shooting at tiny UFOs in the distance it’s hard to land a killing shot unless you manage to catch an enemy from above or below. Your UFO’s powers change when you’re close to the ground or underwater, too, making for an unpredictable rhythm to fights.

When you’re near-landed (you can’t crash), your UFO moves slower but with more agility, and is protected by a shield. You also get a railgun cannon to try your hand at sniping. While underwater, you can’t use your main beam cannon, but you can fire a shotgun-blaster, although its shots are only short range. You can also fire homing torpedoes underwater to catch enemies unawares, although they can just as easily hit the ‘fly up’ button (R and F on the keyboard control height by default) to get them out of the water, where neither shotgun blasts nor torpedoes can follow.
I feel there’s a bit more subtlety to the UFO fights than there were in some of War Thunder’s past joke-modes, like the mech-battles they’ve had previously, or the My Little Pony rainbow-powered dogfights even further back. It’s a fresh, fun mode and worth playing a round or two. You launch an Earth Thunder match by clicking the logo in the top-right of the hangar screen.
The Earth Thunder event runs until April 5th. War Thunder is free-to-play and can be found on its official page here or on Steam.

TS-5 Marathon (EU, NA, ASIA)

This spring you’ll have the chance to earn yourself a new vehicle coming straight from the United States. Prepare for new levels of excitement when you’re on the hunt, because this challenge’s Grand Prize is the first-ever American Tier VIII Premium TD in World of Tanks, the TS-5. This steel beast is a natural-born damage dealer with decent armor, and a worthy reward for those who prefer fighting at the frontline to sniping or active flanking.

What’s on the Table?

In World of Tanks, there are many different tank destroyers, but there isn’t a single American Tier VIII Premium TD. Considering that the United States was one of the first nations in the game, it’s time we fix this with a new Premium tank destroyer born in the USA!
If you already play American TDs you’ll feel right at home with the TS-5 because it combines some of their best qualities.
Whether you’re a novice or an experienced Commander, the TS-5 is as sweet as apple pie:

  • High alpha damage (400 points) and a good rate-of-fire mean it’s got plenty of firepower
  • Stand strong behind 260mm of front armor (that’s 10.23 inches in American!)
  • A low profile and good concealment with high DPM mean you can hit hard and they’ll never see it coming!
NOTE: The TS-5 is best played at the front, using its incredibly tough hull to bounce enemy shells. So get a shot off, and then pop back into cover so that enemies have a hard time hitting you.
Finally, you can move Crews from other top-tier American tanks destroyers into the TS-5 without penalty, as it has five Crew members.

The American Challenge: General Overview

This time your chase for the Grand Prize will last 10 days, running from 5 April to 15 April. The American Challenge features 10 consecutive stages to complete, fulfilling tasks for Mastery or for Commitment.

  • Missions for Commitment. The best option for players with a strong desire to get their hands on the outstanding TS-5. Task conditions will be diverse, but they must be performed using Tier VI – X vehicles. Just remember: Your result will only count if you finish in the top 10 of your team’s roster at the end of battle — no matter whether your team wins or loses.
  • Missions for Mastery. You can opt for alternative, but more complex tasks. Fulfilling these objectives will save you time, but you’ll have to give your all to succeed. You can only complete these tasks using Tier IX-X machines.

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