World of Tanks – Update 1.6.1 is Here

Main Changes

Multinational Vehicles

  • Now players can change the nation of some Premium vehicles. First of all, we are talking about the well-known captured vehicles, vehicles supplied under Lend-Lease, and representatives of historical and cultural heritage, such as the Polish T-34-85 Rudy.
  • This feature will allow players to complete missions that have national restrictions. Upon changing the vehicle’s nation, it becomes possible to use the crews, equipment, and consumables of the corresponding nation. A player’s configuration of the vehicle for another nation (crew, mounted equipment) can be saved, and the operation of switching between nations is free for players. The legendary T-34-85 Rudy will become the first multinational vehicle. Its nation can be switched between the Soviet Union and Poland.

Changes to Ranked Battles

  • Changed the qualification logic. Added Bonus Battles for the number of chevrons according to the results of the qualification.
  • Made some balance changes to the system of role experience.
  • Implemented bonuses to Combat Experience and bonds for high performance upon passing the qualification. Continue reading “World of Tanks – Update 1.6.1 is Here”

World of Tanks – Frontlines Episode 9 – Changes

http://eu-wotp.wgcdn.co/dcont/fb/image/portal_1920x900_cspxu5c.jpg

Kraftwerk: The Exam Has Been Passed!

The previous episode was a test for the new map, Kraftwerk. Recreated in a winter setting, it offers a wide variety of landscapes and historical buildings. We’re still studying your feedback and have already detected some areas where we see room for improvement.

In particular, episode 8 has showed that the defensive team had a certain advantage over the attackers, primarily due to the difficulty of capturing zones A, B and C. To make the game more fair and balanced, we slightly reworked the landscape of these sectors to make it easier for the attacking team to succeed. Let’s take a closer look. Continue reading “World of Tanks – Frontlines Episode 9 – Changes”

Wargaming’s Caliber – First Open Test is About to Hit!

From October 11, 12:00 (Moscow time) to October 14, 11:00 (Moscow time), we are announcing an Open Weekend for everyone to try out our new game.

As Caliber is about to hit open beta, in anticipation of the new stage, we will hold an Open weekend.

To play, just create a Wargaming.net ID account and download “Caliber” in the Wargaming.net Game Center. If you already have an account, you do not need to create a new one. After the start of the Open Weekend on October 11, just start the game and go to battle.

We will also distribute a unique “Beta Participant” logo to everyone who plays during the Open Weekend for more than 10 battles. It will be awarded to players immediately after the start of open beta testing.


The exact start date of the open beta test will be announced
later.

What’s an Autoloader Anyway?

Source: EU Portal

Reading our articles, you might have come across the terms “autoloader” and “autoloading guns”. But we never took the time to dig into the history of this technology. Fortunately, our latest Top of the Tree, dedicated to the AMX 50 Foch B,  is the perfect opportunity to talk about this mechanism and its origins.

The Basics

As you can probably imagine, loading the gun of a tank takes quite a while, especially when you have to do everything manually. In fact, tank specialists consider that 70 to 75% of the time necessary to fire a shot is spent loading the gun. Consequently, if you want to increase your firepower, one of the first things you can tweak is the reloading time. This question was asked pretty early on in tank history, and one of its answers is automating the loading process. Hence the name “autoloader” which we can define as the complex mechanisms that ensure loading the gun can be done without the participation of a human loader.

A Tiny Bit of History

Believe it or not, autoloaders are closely connected to the history of tanks in general, and the most essential qualities of these vehicles. Because of the early developments of tanks in World War I, such as the British Mark I and its side-mounted guns, the typical tank became a turreted vehicle. The Renault FT embodied this vision, and aboard this tank, all firing actions, from guidance to the aimed shot, were performed by one person.


The Renault FT (image source: Wikipedia)

This setup remained the same on most vehicles from World War I to early World War II, and was only refined by new mechanisms assisting these actions and their performers, whether that would be one or more persons. However, tank battles of the Second World War revealed the striking capabilities of different types of ammunition. Transitioning from one to the other with ever-increasing calibres confirmed the importance of rate of fire and cemented the need for a change from manual to automatic loading.

Continue reading “What’s an Autoloader Anyway?”