In 0.9.7 Naval base will get several updates.
Treasury
4 new expansions are added for the Treasury, which will allow Clan leaders to regularly exchange oil for “More resources”, “Lucky” and Supercontainers.
In 0.9.7 Naval base will get several updates.
Treasury
4 new expansions are added for the Treasury, which will allow Clan leaders to regularly exchange oil for “More resources”, “Lucky” and Supercontainers.
Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server.
“German aircraft carriers. Part 2”
German aircraft carriers will become available for research in the tech tree in Update 0.9.7. A collection consisting of 36 elements dedicated to the German navy is also added. The reward for completing the collection is the ability to mount two flags and alternative camouflage patterns on German ships. The first element of the collection may be obtained from a “German Navy” container, and subsequent elements may be collected from either these same containers or from daily containers—as long as the relevant “collect” button is enabled in the collection screen.
Tier: MT-6, Polska, standard
HP: 840
Engine: 700 hp
Mass: 39,450 t
Maximum load: 41,350 t
Power-to-weight: 17,74 hp / t
Max speed / Reverse speed: 55 / -11 km / h
Hull turning speed: 34,0 °/s
Turret turning speed: 36,5 °/s
Terrain resistance values: 1,438 / 1,63 / 2,589
View range: 360 m
Radio range: 430 m
Hull armor: 55 / 40 / 40 mm
Turret armor: 100 / 60 / 40 mm
Gun: 90 mm wz.39/90
Alpha Damage: 240 / 240 / 320
Penetration: 156 / 198 / 45 mm
Rate of fire: 7,725 rounds/minute
Damage per minute: 1 854
Reload time: 7,767 s
Accuracy at 100 m: 0,384
Aiming time: 2,4 s
Depression / Elevation: – 8 ° / + 20 °
Gun: 100 mm haubica wz. 14/19
Alpha Damage: 410 / 300
Penetration: 53 / 168 mm
Gun: 75 mm wz.36/37
Alpha Damage: 135 / 135 / 175
Penetration: 135 / 175 / 38 mm
All rounds in ammo rack: 75
Shell speed: 950 m/s
Crew – 4: Commander, Driver, Gunner, Loader
Gun/Ammo:
Tier: MT-8, USA, premium
HP: 1 350
Engine: 800 hp
Mass: 49,00 t
Maximum load: 52,00 t
Power-to-weight: 16,33 hp / t
Max speed / Min speed: 48 / -18 km / h
Hull turning speed: 33,0 °/s
Turret turning speed: 39,6 °/s
Terrain resistance values: 1,151 / 1,247 / 2,301
View range: 380 m
Radio range: 745 m
Hull armor: 120 / 76,2 / 35 mm
Turret armor: 152 / 70 / 50 mm
Gun: 120 mm Gun T179 in Mount 169
Alpha Damage: 360 / 360 / 460
Penetration: 215 / 270 / 60 mm
Rate of fire: 4,451 rounds/minute
Damage per minute: 1 602,4
Rounds in autoloader: 3 rounds.
Reload time between autoloader shots: 2,0 s
Full reload time: 36,438 s
Accuracy at 100 m: 0,355
Aiming time: 2,21 s
Depression / Elevation: -8 ° / +15 °
Total shells in ammo rack: 36.
Shell speed: 1 143 m/s
Two Tier VIII American medium tanks are about to enter the Supertest: the T42 and the T77.
The main difference between these newcomers is their armament.
T42
The T42 carries a 90mm gun able to make 6.59 shots per minute, each dealing 280 damage points on average. The armor penetration amounts to 190 mm for the basic AP round and to 268 mm for the special APCR shell. While the gun’s dispersion and aiming time aren’t very special (0.36 and 2 seconds, respectively), its depression is outstanding: -10 degrees.
T77
Turning to the T77, it belongs to a completely different subclass of medium tanks due to its 120mm gun sporting an autoloader with a 3-shell drum. It takes 38 seconds for this gimmick to fully reload and the time between shots is 2 seconds. Each successful hit subtracts 360 points from the enemy’s HP pool; the gun’s dispersion is 0.37 at 100 m while its aiming time is 2.3 seconds. As for the armor penetration, it’s 215 mm for the standard APCR round and 270 mm for the special HEAT shell.
Source: WoWS Devblog
Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server.
Soon there will be a closed test for changes to the detectability settings:
This change affects detectability only in situations where enemy aircraft are within the range of a ship’s AA defenses. It won’t affect ships that have a detectability by air higher or equal to their AA range. This system will allow a significant increase in stealthiness for destroyers that turn their AA off: the ship will only be visible from a 1.5 – 2 km range and planes will have little time to set up a good attack run. At the same time, opportunities for attacks against ships that keep their AA on will remain the same.
EU: The World of Tanks servers will be unavailable on 02.07.2020 from 06:00 – 06:45 CEST due to this update.
Please also keep in mind, that due to the actualisation:
ASIA: Please be informed that the World of Tanks Asia periphery servers will be down for maintenance on 02 July, 2020 from 05:00 to 05:45 UTC+8 to deploy micropatch 1.9.1_3. The game and clan portal will be unavailable during the maintenance period.
NA: On the 2nd of July 09:00 – 09:45 UTC, the World of Tanks servers will be unavailable due to small update release.
The Clan Portal will be unavailable from 09:00 to 09:45 UTC.