Main Changes
Steel Hunter
An atmospheric new map called Arzagir 4.04 will appear in Steel Hunter. At the same time, the Dreamland map will remain in the game.
The progression system will be simplified and the Tech Tree for all vehicles will be corrected. Each of the five available tanks can be upgraded from Tier I to Tier VII.
Instead of 25 Ranks, there are 15 Levels, and you won’t lose Levels for poor battle performance.
The number of Platoons per battle will be increased to 10 (Platoons fight only against other Platoons).
Loot points that can be found across the map will contain a charge (instead of a specific combat reserve) that is randomly generated for one of the four Abilities, depending on the loot type (smoke color).
The Ability aiming system has been unified. Different types of aiming used in the previous event have been replaced with a single universal aiming mechanic that is used for all Abilities requiring it.
Combat reserves have been replaced by 4 different Abilities:
- Ability 1 and 2 are common for all vehicles (these are Recovery and Repair Kit)
- Ability 3 and 4 are unique to each vehicle
List of new features:
- Repair Zone: a temporary area in which vehicle durability can be restored and modules repaired.









