WoT: Spam Protection

To avoid spamming with pings in battles, we’re introducing special spam protection that works according to the following rules:

  • Any message that is triggered has a delay until the same message can be triggered again. This delay is 5 seconds for global commands and 2 seconds for personal messages (3 seconds if sent to the same player). The only exception is the “Attention to” marker that can be placed up to 3 times by the same player in a short period of time before it is blocked. Only 3 “Attention to” markers can exist at the same time per team.
  • When setting a new marker, the previous one from the same player will disappear and will be replaced with a new one. If no one is committed to the marker it will disappear after 6 seconds.
  • Players cannot receive more than one personal reply proposition within 15 seconds and not more than 1 voiceover from personal messages within 10 seconds.

Also, you can disable new non-verbal communication for a particular player with the “Add to your Blacklist” or “Block for this battle” options in the playerlist.

More information HERE

Source: WGEU Support

KV-2 (R) and 🇵🇱 T-34-85 Rudy Available on EU

KV-2 (R) – Standard (27€)

https://eu.wargaming.net/shop/wot/specials/9044/

Bundle content

  • VI KV-2 (R)
  • 100% Trained Crew with the 0-perk ‘Brothers in Arms’
  • Garage Slot
  • Style: “Valhallan Ragnarok”

T-34-85 Rudy – Standard (13€)

https://eu.wargaming.net/shop/wot/specials/19009/

Bundle content

  • VI T-34-85 Rudy
  • 100% Polish crew with Brothers in Arms as zero skill (will be directly applied to tank)
  • 100% Soviet crew with Brothers in Arms as zero skill (will be sent to barracks; players have to apply them manually)
  • Garage Slot

Update 1.10: Map Improvements

Update 1.10 is here. Three maps have been updated and reworked to address issues we’ve noticed with them. Interact with the maps below to see what has changed.

Before/After:

Prokhorovka

Some minor adjustments were made throughout the map to improve areas of cover.

  • The terrain was lowered on the hill and under the hill to create proper cover in this area.
  • Changed the locations of some bushes on the hill.
  • The terrain in the swamp area is slightly deepened, which allowed the creation of an area that’s safe from fire from the hill on the alley side.

Cliff Continue reading “Update 1.10: Map Improvements”

Update 1.10 Patchnotes

Main Changes

Equipment 2.0

We reworked the equipment/consumables UI while the equipment system was completely reworked.

  • Four equipment categories were added: Firepower, Survivability, Mobility, or Scouting. When equipment is mounted into a slot of the corresponding category, the received bonus increases. All vehicles of Tiers VI–X now have slots with categories.
  • Several existing equipment items were reworked.
  • Several new equipment items were added.
  • The interface for mounting equipment was reworked, including windows for mounting equipment/consumables and replenishing ammo. The technical characteristics section was extended.
  • The number of slots for equipment and consumables was changed for Tier I–IV vehicles. Directives can now only be equipped starting from Tier V. The mechanics of damage to modules/crew, as well as damage caused by fire was reworked for Tier I–III vehicles.
  • The Improved Equipment bonus was increased.

The following branch of the Polish medium tanks has been added

  • DS PZInż (Tier V)
  • B.U.G.I. (Tier VI)
  • CS-44 (Tier VII)
  • CS-53 (Tier VIII)
  • CS-59 (Tier IX)
  • CS-63 (Tier X)

Continue reading “Update 1.10 Patchnotes”

WoT: 1.10 Update Overview

Update 1.10 is quickly approaching. This is one of the largest ones in recent times.

-The Pearl River map has been rebuilt.
-The parameters of some medium tanks, heavy tanks and wheeled vehicles have also changed.
-In addition, a new mechanic for obtaining bonds with Tier X vehicles has been added, and the in-game communication system has been overhauled.
-The Steel Hunter mode was also reworked.