Micropatch 1.10.0.1: price changes for some vehicles

Due to the update, the World of Tanks servers will be unavailable on August 17, 2020 between the hours of 06:00 – 06:45 CEST. In this micropatch:

There will be two new folders for mods: /mods/1.10.0.1/ and ./res_mods/1.10.0.1/;
All Tier VI-VIII premium vehicle prices have been lowered by 10-13%;
Fixed an issue where a black screen was displayed after purchasing the 45th stage of the Battle Pass;
Fixed an issue where the WTR rating was not displayed for Polish medium tanks in the session statistics window;
Fixed an issue where Bonds were still being granted after a player defected.
Fixed an issue where the ISU-152K results were not counted towards the Battle Pass progress;
Fixed an issue where the module icons in the vehicle preview window were shifted.
Fixed an issue where the number of missions did not match the actual number of missions available;
Fixed an issue where the tank parameters were not displayed correctly in the Garage.
Some technical issues have been fixed.

Also:

Act V content added;
Remaining content has been added to celebrate the 10th anniversary of World of Tanks;
Changed the gold price of the 3D style “Galahad” for the FV4005 Stage II from 6,000 to 5,000;
The name of the Waffenträger auf E 100 (P) tank was changed to Waffenträger auf E 100 (P) Mod;
Jagdtiger (H) was renamed Jagdtiger Prototype;
The Object 777 IIC was renamed to Object 777 Mobile;
The name of the Object 257 (P) was changed to Object 257 (PA).

Size (SD): 103.61 MB
Installation size on computer (SD): 190.83 MB
Size (HD): 103.61 MB
Installation size on computer (HD): 190.84 MB

In Monday’s micropatch, the gold prices of tanks will be changed, which WG did not take into account when announcing a reduction in the prices of other premium vehicles:

King Tiger (Twitch Prime):

Gold price of the tank changed from 7,500 to 6,700.

Continue reading “Micropatch 1.10.0.1: price changes for some vehicles”

WoWS, Submarine Battles results and work on submarines

We would like to thank all of you for participating in Submarine Battles and for your provided feedback. This test and your comments helped to steer our work on the new ship type:

  • Sonar ping mechanics were updated;
  • Battery charge mechanics were improved;
  • Anti-submarine warfare tools were added for battleships and heavy cruisers;
  • The transfer of information from allies’ Hydrophones was implemented;
  • The detectability by sea of surface ships was lowered for submarines by one third.

Submarines will keep their features and act as stealthy hunters, but other classes will have means of countering them. Some illogical situations will be removed in a new iteration, and the gameplay load on destroyers will be lowered.

Continue reading “WoWS, Submarine Battles results and work on submarines”

Steel Hunter is Back!

Source: EU Portal

Steel Hunter, one of the most exciting modes in the game to date, is finally returning to World of Tanks in a revamped format. It features a shared progression with Frontline 2020, called Expedition, and it will consist of four separate Stages, with the first Stage kicking off on August 17. Read up on all the details of this engaging Battle Royale mode!

Steel Hunter Stage 1

17 August 2020, 05:00 UTC – 24 August 2020, 02:00 UTC*

Each day will have a ceasefire period. Please, check the table below for the exact times.

The Expedition Continues!

In addition to a bunch of in-game rewards (more on them below), during each of Steel Hunter’s 4 Stages, you can earn up to 3 tokens for a potential total of 12. Use tokens to grab any one of the three exclusive Tier IX vehicles listed below for 12 tokens each:

The AE Phase I

The Object 777 Variant II

The Char Futur 4

The start and end dates of the other upcoming Steel Hunter Stages will be added at a later date, so stay tuned!
Start End Ceasefire
Stage 1 17 August 2020 at 06:00 UTC 24 August 2020 at 02:00 UTC Tuesdays to Fridays at 00:00 to 05:00 UTC

Saturdays to Mondays at 01:00 to 05:00 UTC

Stage 2
Stage 3
Stage 4

Continue reading “Steel Hunter is Back!”

The Act V 10th Anniversary Birthday Present Is Here!

Source: EU Portal

The 10th Anniversary celebration for World of Tanks is wrapping up, Commanders!

Since the beginning of this epic celebration, we’ve been treating you to tons of special activities, intense Anniversary Missions, spectacular customization elements, and other surprises. You’ve learned many interesting facts about the history of your favorite game and witnessed the main stages of its creation and evolution.

But the best and most unexpected special is yet to come! Act V: New Horizons features a truly unique, once-in-a-lifetime Birthday Present. We’ll be giving away 7 Premium vehicles to all players as a token of our gratitude and appreciation. In addition, you’ll have the opportunity to earn an eighth Premium vehicle—the brand-new A46 British light tank! The final cherry on top is the chance to get 10 days of World of Tanks Premium Account just by logging in daily!

10th Anniversary Birthday Present

August 17, 08:00 CEST through October 12, 07:00 CEST (UTC+2)

Enter the Game and Redeem Your Gifts!

From August 17, 08:00 CEST through October 12, 07:00 CEST (UTC+2), just log in to World of Tanks and you’ll see a congratulatory message along with your personal lifetime game statistics, which were previously inaccessible to you. Take a look at your achievements in World of Tanks from a different perspective, compare them to other players, and toast your own special World of Tanks journey!

You’ll also find 7 unique vehicles in your Garage, six of which were previously handed out for earlier birthdays. These are the brave Tier II–III battle stars that await you:

Continue reading “The Act V 10th Anniversary Birthday Present Is Here!”

WoWS ST, visual effects update

Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server.

Soon there will be a closed test session of updated visual effects.

  • Gameplay elements will be supported with visual effects: usage of consumables, fire effect on the ship with “Fire prevention” skill and others;
  • Updated shells tracers: now lighting on map and shadows from islands are taken into account for them;
  • Light and shadows of visual particles (e.g. fires) now take sun’s position into account in real-time;
  • Changed effects of torpedoes, shells, planes exploding and falling on water and earth, smoke, fires, and many others.

Besides that, we’re working on effects for the destruction of the ship, for AA, and the movement animation of AA guns.

Source: WoWS Devblog

Supertest: Empire’s Border Redesign

Hello fellow commanders,

More map rework news from the Supertest are coming!

The 1st option of the map re-design

This is the latest development of the most successful rework of the Empire’s Border from the previous test:

The bottom left area of the map has been reworked. An alternative passage for heavy tanks has been added (apart from the passage near the wall).

The lane for medium tanks has been improved. New covers, “shoot-throughs”, and positions have been added.

Continue reading “Supertest: Empire’s Border Redesign”

Supertest: Chinese Medium Tank Rebalance – 2nd Iteration

121:

The cost of repairs increased from 24,746 to 26,015 credits;
Tank durability increased from 1950 to 2050 HP;
Front hull armor increased from 120 to 135 mm;
The frontal armor of the upper plate was thickened from 240 to 270 mm;
Standard shell penetration increased from 258 to 262 mm;
Engine power increased from 580 to 650 hp;
Power per ton ratio: from 14.87 to 16.66 hp / t;
Projectile speed changed from 1000/1000/1000 to 1115/907/907 m / s.

113:

122 mm 60-122T gun
Projectile speed changed from 800/640/800 to 950/950/950 m / s (return to original values).

WZ-120:

122 mm 60-122T gun:
Projectile speed changed from 800/640/800 to 950/950/950 m / s (return to original values).

T-34-2:

The cost of repairs increased from 11,635 to 12,530 credits;
Front hull armor increased from 70 to 100 mm;
The pool of hit points with the T-34-2 turret has been changed from 1,200 to 1,300 HP;
The pool of hit points with the T-34-2 model 2 turret has been changed from 1,300 to 1,400 HP;
100 mm 44-100JT gun:
Reload time reduced from 8.72 to 7.77 s;
Rate of fire changed from 6.88 to 7.73 rounds/minute;
Aiming time reduced from 2.78 to 2.59 s;
The aim spread was reduced from 0.40 to 0.38 m;
Average damage per minute changed from 1,719 to 1,931;
Average damage per minute for HE shells changed from 2,269 to 2,550.
122 mm 37-122JT gun
The name of the gun has been changed: from 122 mm 37-122JT to 122 mm 371-122JTX;
Reload time reduced from 14.38 to 11.51 s;
Rate of fire changed from 4.17 to 5.21 rounds/min;
Aiming time reduced from 2.97 to 2.78 s;
The gun dispersion has been changed from 0.46 to 0.42;
Alpha damage value changed from 390 to 360 HP;
Average damage per minute changed from 1,627 to 1,877;
Average damage per minute for HE shells changed from 2,211 to 2,764.