🇨🇳 Ziqiang (Tier IX Medium Tank, premium, mechanics: 2-shell autoreloader + 2-shell cassette)
As with similar mechanics, two projectiles are fired simultaneously with each shot. Interestingly, the cassette is not considered a full-fledged mechanic in the game.
The stats at the time of Supertest, along with armor and appearance, are shown below.
Mechanic-Affected Parameters:
Firepower:
• Average damage: 200
• Penetration (AP): 243 mm
• Penetration (APCR): 279 mm
• Penetration (HE): 42 mm
• Magazine reload time: 6.52 sec
• Intra-clip reload time: 0.75 sec
• Projectiles in magazine: 2
• Turret traverse speed: 41.72 deg/s
• Gun depression/elevation angles: -10 / 15 deg
• Aiming time: 1.92 sec
• Accuracy at 100 m: 0.33
• Average damage per minute: 3,301
• Projectile velocity (AP): 960 m/s
• Projectile velocity (APCR): 1,170 m/s
• Projectile velocity (HE): 960 m/s
Changes in Public Test 2.2 (compared to 1st Supertest iteration):
General:
• Projectile Cost (AP): 680 → 448 credits
• Projectile Cost (APCR): 4,400 → 4,000 credits
• Projectile Cost (HE): 170 → 248 credits
Role in Battle: Assault Medium Tank
Crew: 4 (Commander [Radio Operator], Gunner, Driver, Loader)
Special Equipment Category: Mobility







Dpm seems like too much, whats the mobility
The only interesting one. Won’t buy it though