WoT: Fair Play Update – New Prohibited Mods and Bans

Summary:

EU Servers:
• First warning + 7-day ban: 5,067 accounts
• Permanent bans (cheating): 803 accounts
• Rigged battle bans: 355 accounts

NA Servers:
• First warning + 7-day ban: 129 accounts
• Permanent bans (cheating): 17 accounts
• Rigged battle bans: 35 accounts

ASIA Servers:
• First warning + 7-day ban: 129 accounts
• Permanent bans (cheating): 17 accounts
• Rigged battle bans: 21 accounts

Maintaining a fair, competitive, and enjoyable World of Tanks environment always remains our top priority. We continuously monitor gameplay and take decisive action against those who break the rules.

With the release of Update 2.1.1, we are introducing not only brand-new American medium tanks with Thermal Overheat Control Autocannon mechanics, but also important updates to our Fair Play Policy.

Prohibited Mods Affecting Shooting Control

Update 2.1.1 introduces new autocannon mechanics, including the heat management system. Because of this, we are expanding the list of prohibited modifications, effective from the date of this announcement.

What Is Now Prohibited

  • Any mods, scripts, or other forms of automation that block or release firing input automatically in order to optimize gun effectiveness.
  • This also includes mouse or keyboard macros that replicate the same behavior.

These tools break the intended gameplay design and provide an unfair advantage. Their use violates the Fair Play Policy and will result in penalties.

Mods and macros are considered equally prohibited if they perform the same function. Automation is automation—regardless of how it is implemented.

Some mods that affect shooting control (including SafeShot), which were previously allowed when used with standard guns, now fall into a gray area under the updated Fair Play Policy.

We understand that many players have used these mods for regular guns without the intention of gaining an unfair advantage. However, going forward, such mods will be considered prohibited.

To ensure consistency and fairness, we are providing a grace period for all players who currently use them. We strongly recommend reviewing your installed mods and removing any that affect shooting control or automate firing behavior before the release of the next Update 2.2. After that point, the use of such mods will result in penalties.

We encourage everyone to stay informed by reviewing our Fair Play Policy and understanding the consequences of violating it.

If you use mods, please be mindful when installing them and make sure they do not fall under prohibited categories. For a safer experience, we recommend using the official World of Tanks Mod Hub, which offers a wide selection of verified mods and helps reduce the risk of installing disallowed modifications.

EU Servers:

Action Against Cheaters

Alongside this policy update, we continue our routine and targeted enforcement against cheating behavior of all kinds. In our most recent wave, we have taken action against players using prohibited software and cheats that directly impact fair gameplay:

  • 5 067 accounts have received a first warning and a seven-day ban across the EU servers.
  • 803 accounts have been permanently banned across the EU servers for repeated use of cheats.

Action Against Rigged Battles

Our fight against rigged battles also continues without compromise. In our most recent ban wave, we have enacted the following:

  • 355 riggers banned across the EU servers

NA Servers:

Action Against Cheaters

Alongside this policy update, we continue our routine and targeted enforcement against cheating behavior of all kinds. In our most recent wave, we have taken action against players using prohibited software and cheats that directly impact fair gameplay:

  • 129 accounts have received a first warning and a seven-day ban across the NA servers.
  • 17 accounts have been permanently banned across the NA servers for repeated use of cheats.

Action Against Rigged Battles

Our fight against rigged battles also continues without compromise. In our most recent ban wave, we have enacted the following:

  • 35 riggers banned across the NA servers

ASIA Servers:

Action Against Cheaters

Alongside this policy update, we continue our routine and targeted enforcement against cheating behavior of all kinds. In our most recent wave, we have taken action against players using prohibited software and cheats that directly impact fair gameplay:

  • 129 accounts have received a first warning and a seven-day ban across the Asia server.
  • 17 accounts have been permanently banned across the Asia server for repeated use of cheats.

Action Against Rigged Battles

Our fight against rigged battles also continues without compromise. In our most recent ban wave, we have enacted the following:

  • 21 riggers banned across the Asia server

All bans for riggers are permanent. We leave no room for error—our team carefully checks every suspicious situation. If a player is banned or penalized, it’s because we have 100% verified proof.

What Are Rigged Battles?

Rigged battles are matches where players break the rules by creating unfair conditions to gain in-game advantages—such as farming easy damage, boosting stats, or earning rare awards.

This kind of behavior breaks the rules and ruins the experience for players who want to play fair and follow the rules. That’s why rigging leads to permanent bans with no prior warning from our side.

Enjoy Brand-New Tanks and Play Fair!

Update 2.1.1 brings exciting new gameplay features, but fair play always comes first. We will continue to update our policies alongside new mechanics and take action against anyone attempting to exploit them.


Respect the rules and help keep World of Tanks enjoyable for everyone!

15 thoughts on “WoT: Fair Play Update – New Prohibited Mods and Bans

  1. About 50% of the entire playerbase are running cheats.

    Even if they are banning as many as they claim its having zero effect, and every account they ban becomes a zero income account.

    Until the matchmaking and maps are sorted nobody really cares because gameplay is so bad.

  2. Aimbot cheats are particularly easy to spot, as Wargaming already knows.

    Heck. They’re playing on WGs servers! …and the data is recorded in real time!

    But getting rid of them would mean taking a huge financial hit for Wargaming.

  3. Thing is, counterstrike had a good anti-cheat server system at one point but it died a death because so few players were going onto it.
    They were all racing about on the cheats-permitted servers because it was more fun for less effort.

    Such is the nature of the beast.

    Wargaming should just allow cheats and then everyone is on a 100% level playing field.

    Pretending that their game is straight fools no-one, especially nowadays.

    Heck, there will probably be AI game cheats before too long.

  4. I knew peoole that pay 10-20€/month so wg stuff dont touch them… And yes, pepople with UA are biggest cheeters! So GFYS wg🖕🏼💩

  5. well for starters when you look at how the tanks shoot for the CCs?? anyone gonna address that?? anyone sees anything sus there? i was watching dakillzor playing BZT and it hardly misses anything, maybe 1 in 10 shots? that is ok?

    1. Iam using soem from your site and if you hide it like for exampe using tundra i can clearly see a tank but i moving my mouse around it like “iam searching for part i can shoot” i wasnt been warned once since 2017 for using mods like these

      1. Exactly. Perfect example how to blend it.

        The BS I saw via replays or in random, you can spot people EASY. I played EBR line for a long time, had lasers enabled, and you can clearly see how some prick is following you. No human aims like that, vanilla users preaim. They do not follow you like a God damn spot light. Not to mention having a permanent aim exactly center mass. Play heavy tanks, from time to time, you will get a hit from a direction which IN NO WAY can see you, out of view/render range. Yea right, he was lucky 😉

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