WoT Update 1.22: Common Test 2 Patchnotes

The second Common Test of Update 1.22 is now available.

This Test is available for technical purposes and doesn’t introduce new content. However, this is the perfect time to test drive all those vehicles that you don’t have on your account yet and experiment with various equipment setups.

Changes have been made to the technical characteristics of the following vehicles:


Concept No.5

  • Velocity of the HE shell has been changed from 1,020 to 1,120 m/s

Fixed Issues and Improvements

  • Fixed the issue of vehicles being pushed back when interacting with walls along the map border.
  • Fixed the issue of the bonus daily mission timer being clipped when playing in windowed mode.
  • Fixed the issue of the reward for the An A in Geography mission not being awarded upon its completion.
  • Fixed the issue of the Trade-In window not being displayed in the in-game Store.
  • Fixed the issue of the team composition and missions window not being displayed after opening the help window (upon F1) when the radial menu is open (upon T key).
  • Fixed the issue of the ISU-152’s gun mantlet visually overlapping with the hull during maximum gun elevation.
  • Fixed the blurred state of the medal icon on the reward screen of the Stories introductory course at some resolutions of the game client.
  • Fixed the issue of the Remove Unavailable button not working correctly for customization elements of progressive styles.
  • Fixed the issue of the timer and animation being displayed incorrectly for autoreloader guns after reconnecting to battle.
  • Fixed the issue of the M-V-Y’s reserve tracks sticking out of the main ones when the vehicle is turned on its side.

Check out our handy public test guide with all the details about Common Tests, Sandbox Tests, and Supertests.


— Test client installer —

To take part, you’ll need the Wargaming.net Game Center (WGC), the latest Common Test game client, and a Wargaming.net account created prior to the cut-off date (see below).


All Wargaming.net accounts created before July 30, at 23:59 CEST can participate in the test.

Download and Install the Test Client


  • Run the test client installer.
  • Choose a different installation folder from where your regular World of Tanks game files are.
  • Select the freshly installed test client from the dropdown menu at the top of the WGC.
  • Roll out—and remember to pass on your feedback!

You can find more details about the WGC in the dedicated Wargaming.net Game Center guide.

11 thoughts on “WoT Update 1.22: Common Test 2 Patchnotes

  1. Why they cant even add HESH to these meds lol, for now they seriously need more buffs on either the gun with higher damage so that they can be unique compared to Leo 1 or better mobility so that they can actually circle tanks.

    1. It’s only worthless if you’re a useless 43% cúnt.
      Competitive players will enjoy the challenge these vehicles offer.
      Why do you think every tank had to be easy to play?
      Plus, with over 700 other tanks to play nobody is forcing you to play these new ones…..

      1. u have a point I agree that we have plenty of other tanks but u can try to be nice and explain it to him in a polite way u wont lose anything trying to be nice

  2. They are medium tanks. What are you waiting for? Does it do 600 damage like a tank destroyer? There are too many newbies commenting on this page.They are medium tanks. What are you waiting for? Does it do 600 damage like a tank destroyer? There are too many newbies commenting on this page.

    1. Yeah but the point is it’s just a worse Leo 1, nothing extraordinary. Maybe a bit better gun stab but that’s about it.

  3. Balance wise, I think the Concept 5 is in an alright place, its on the weaker side but it doesnt feel useless. The issue with the line is that it has nothing that separates it from the Leo or cs 63. It fulfills the same niche but without any characteristic that would make you pick the concept over the other 2, especially the leo. As it is, its not a bad line but also not high priority for most people to grind. I think giving it good camo would be the most interesting way to give it a separate niche, by making it a med/light hybrid

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