The factory area has been expanded. In squares C4-C7 and D5-D6, several new spots have been added as an incentive to practice smart positioning.
A hill has been added in square D3 as an intermediate cover to be used when retreating from the factory part of the map.
A hill has been added in square D8 as an intermediate cover to be used when retreating from the factory part of the map.
For balance improvement, a few houses have been added to the central ravine (squares H5–H6, G5–G6).
The pit in squares E5–E6 has been deepened so that vehicles can hide from shooting from the factory area.
The village area on the K-line has been extended. The terrain has been reworked and new positions have been added in the ravine along the map border.
The vegetation density has been decreased in square K1.
The vegetation density has been decreased in square K0.
For balance improvement, an indestructible house has been added to square E0.