WoT – Overwhelming Fire: Have Fun With Automatic Cannons!


What if tanks were outfitted with rapid-firing automatic cannons? What would the engagements between these steel behemoths be like? Well, now you can participate in these battles yourself—in the new Overwhelming Fire mode! Play in eight unconventional vehicles that are unlike anything you have seen in the game so far. Overwhelming Fire battles will be populated exclusively by these strange and wonderful armored beasts, so prepare for a whole new gameplay experience! There will be three launches of the mode, and you will be able to complete its special missions three times for a total of 1,200 bonds.

Overwhelming Fire

From August 11 at 10:00 to August 13 at 23:59 CEST (UTC+2)

From August 18 at 10:00 to August 20 at 23:59 CEST (UTC+2)

From August 25 at 08:00 to August 27 at 23:59 CEST (UTC+2)

The Vehicles

Barring their commanders, the eight vehicles available in Overwhelming Fire are the mode’s main stars. It’s jarring just how out of the ordinary they are. Sure, two barrels are nothing unusual these days, but what about a quad-barreled vehicle? Or ones that have six rotating barrels? Fancy a Maus with twin flak cannons? Or a Yoh whose automatic cannon uses a cartridge belt and has a rate of fire so intense that it can overheat? Or an arty that fires rocket salvos? Make sure to try them all!

The Rules

  • Only the eight special vehicles created for the mode can participate in Overwhelming Fire battles. They are all the same tier.
  • The matchmaker will limit the maximum number of B-C CS 59s (rocket arty) and EBR 40s on a team to two of each. The rest of the vehicles can be mixed and matched with no limits.
  • Random Battles rules apply: 15v15, with Standard Battles, Assault, and Encounter Battles possible.
  • Battles can take place on any maps used for Tier X Random Battles (except Grand Battles maps).
  • You don’t earn credits or XP in the Overwhelming Fire mode, but you don’t spend credits on repairs, ammo, etc. either.
  • Battle Pass Points and bonds cannot be earned in the mode. Credits and gold are not added to their respective Reserves.
  • You cannot complete missions except those created specifically for the mode.
  • Platoons are available, but Platoon bonuses don‘t apply.

Players with low-spec CPUs and graphics cards may encounter performance issues when running the mode. To optimize your game experience, change the graphics settings in your game client in accordance with the capabilities of your CPU and graphics card.

The Rewards

Playing in vehicles wielding a certain number of autocannons (or a couple of rocket launchers in one case) is fresh and original, plus you can earn some bonds by playing and completing special missions.

Win two battles and be among the top 12 on your team by base XP earned each time.

Reward: 100 bonds

Win five battles and be among the top 12 on your team by base XP earned each time.

Reward: 100 bond

Win ten battles and be among the top 12 on your team by base XP earned each time.

Reward: 200 bonds

The missions will reset between the event launches, so you can complete the sequence three times and receive 1,200 bonds in total!

Get ready to take part in a whole new kind of armored combat. Spray it, Commanders!

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